Player Matchup

Danzaburou
Danzaburou
Apollobushes
Danzaburou
Level 43
God Stats
12W - 6L
1,524 SR
Queue Stats
49W - 43L
1,483 Elo+
Party 1
Fafnir
Fafnir
Liquescimus
Fafnir
Level 105
God Stats
0W - 1L
1,734 SR
Queue Stats
5W - 7L
1,398 Elo+
Party 1
Sol
Sol
Rippitx
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,388 Elo+
Party 1
Team Averages
Level 63
1,586 SR
1,423 Elo+

VS

Team Averages
Level 70
1,606 SR
1,548 Elo+
Cernunnos
Cernunnos
BHNCRider
Cernunnos
Level 108
God Stats
2W - 1L
1,634 SR
Queue Stats
22W - 38L
1,623 Elo+
Solo
Agni
Agni
MmedinaA
Agni
Level 88
God Stats
75W - 62L
1,645 SR
Queue Stats
206W - 209L
1,587 Elo+
Solo
Chang'e
Chang'e
magicspell2004
Chang'e
Level 14
God Stats
5W - 8L
1,538 SR
Queue Stats
32W - 54L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apollobushes
Danzaburou
12
0 / 11 / 2
9,548
562
9,363
16,205
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
13
0 / 1 / 2
10,683
628
6,537
18,117
22,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
13
2 / 9 / 0
10,199
600
10,414
16,741
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BHNCRider
Cernunnos
17
14 / 1 / 4
14,870
875
21,620
13,951
5,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
16
7 / 0 / 8
12,145
714
15,381
10,286
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 1 / 16
11,323
666
6,330
10,890
8,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
21
21
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apollobushes
Danzaburou
0
11
2
0.09
W
Cernunnos
BHNCRider
Cernunnos
14
1
4
16
L
Fafnir
0
1
2
1
W
Agni
7
0
8
11
L
Sol
2
9
0
0.22
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
43,331
51,063
Taken
35,127
34,445
Mitigated
17,821
9,519
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apollobushes
Danzaburou
9,363
2,488
0
820
16,205
5,945
737
7,040
8,839
0
55,666
W
Cernunnos
BHNCRider
Cernunnos
21,620
11,501
0
2,848
13,951
5,749
288
6,492
7,255
446
88,223
L
Fafnir
6,537
1,067
0
5,439
18,117
22,929
41
7,538
10,357
14,371
0
W
Agni
15,381
1,974
0
1,087
10,286
4,024
1,692
3,740
6,444
64,028
0
L
Sol
10,414
1,267
0
3,260
16,741
5,571
374
6,732
9,673
35,066
0
W
6,330
493
3,183
3,549
10,890
8,048
1,634
6,072
4,402
34,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
38,338
153
Minions Killed
254
0
Camps Cleared
0
819,325
Distance Traveled
926,055
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,548
562
91
5
0
237,757
2
W
Cernunnos
14,870
875
115
7
0
327,127
3
L
Fafnir
10,683
628
9
1
0
309,207
2
W
Agni
12,145
714
96
6
0
317,411
1
L
Sol
10,199
600
53
3
0
272,361
0
W
Chang'e
11,323
666
43
3
0
281,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role