Player Matchup

Neith
Neith
Platinum V
Hønest
Neith
Platinum V
Level 86
God Stats
5W - 1L
1,624 SR
Queue Stats
125W - 108L
1,717 MMR
Solo
King Arthur
King Arthur
Gold I
LichBeans
King Arthur
Gold I
Level 88
God Stats
17W - 9L
1,651 SR
Queue Stats
169W - 166L
1,714 MMR
Solo
Janus
Janus
Platinum II
Pablotej02
Janus
Platinum II
Level 119
God Stats
19W - 28L
1,464 SR
Queue Stats
492W - 477L
1,739 MMR
Solo
Chernobog
Chernobog
Platinum IV
Tsuini
Chernobog
Platinum IV
Level 160
God Stats
9W - 8L
1,229 SR
Queue Stats
691W - 685L
1,705 MMR
Solo
Aphrodite
Aphrodite
Gold I
hen11gon12
Aphrodite
Gold I
Level 158
God Stats
4W - 2L
1,412 SR
Queue Stats
356W - 349L
1,764 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,476 SR
1,728 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,642 SR
1,728 MMR
Chang'e
Chang'e
Gold II
Dirtyvvhore
Chang'e
Gold II
Level 118
God Stats
0W - 2L
1,600 SR
Queue Stats
45W - 46L
1,671 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Faconloverxx
Danzaburou
Gold I
Level 122
God Stats
17W - 24L
1,733 SR
Queue Stats
698W - 683L
1,704 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
KerbyHolmes
Kuzenbo
Gold II
Level 109
God Stats
34W - 35L
1,516 SR
Queue Stats
79W - 65L
1,731 MMR
Party 1
Serqet
Serqet
Platinum V
PreciseAxis4
Serqet
Platinum V
Level 160
God Stats
8W - 7L
1,795 SR
Queue Stats
249W - 238L
1,779 MMR
Solo
Cerberus
Cerberus
Platinum IV
Xacros
Cerberus
Platinum IV
Level 141
God Stats
4W - 5L
1,568 SR
Queue Stats
150W - 148L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hønest
Neith
20
2 / 0 / 14
13,917
557
21,995
23,108
19,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
LichBeans
King Arthur
20
2 / 5 / 7
14,647
586
22,469
23,633
22,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
20
9 / 1 / 9
14,564
583
18,462
18,466
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Tsuini
Chernobog
20
6 / 3 / 9
14,824
593
23,735
25,215
13,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
hen11gon12
Aphrodite
20
5 / 4 / 7
13,527
541
12,238
23,803
12,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaTiamatNu WaPersephoneSet

VS

Bans
ApolloAnhurAthenaTsukuyomiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dirtyvvhore
Chang'e
18
3 / 7 / 2
11,331
453
13,767
20,776
8,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Faconloverxx
Danzaburou
20
2 / 5 / 1
13,283
531
15,166
21,819
9,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
KerbyHolmes
Kuzenbo
16
1 / 3 / 2
10,268
411
13,278
23,303
27,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
19
4 / 6 / 4
12,444
498
12,755
28,133
13,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Xacros
Cerberus
20
2 / 3 / 4
12,835
513
12,174
27,410
35,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
24
Kills
12
13
Deaths
24
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dirtyvvhore
Chang'e
3
7
2
0.57
L
Danzaburou
Faconloverxx
Danzaburou
2
5
1
0.5
W
Neith
Hønest
Neith
2
0
14
9
L
Kuzenbo
KerbyHolmes
Kuzenbo
1
3
2
0.67
W
King Arthur
LichBeans
King Arthur
2
5
7
1.1
W
Janus
9
1
9
13.5
L
Serqet
4
6
4
1
W
Chernobog
Tsuini
Chernobog
6
3
9
3.5
L
Cerberus
Xacros
Cerberus
2
3
4
1.33
W
Aphrodite
hen11gon12
Aphrodite
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,899
Damage
67,140
114,225
Taken
121,441
74,825
Mitigated
93,724
64,975
Healing
36,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dirtyvvhore
Chang'e
13,767
394
4,496
7,437
20,776
8,038
0
7,587
12,914
82,410
0
L
Danzaburou
Faconloverxx
Danzaburou
15,166
7,794
0
6,864
21,819
9,407
2,912
3,062
18,717
0
101,180
W
Neith
Hønest
Neith
21,995
9,273
0
6,513
23,108
19,821
1,664
10,945
11,653
3,530
73,898
L
Kuzenbo
KerbyHolmes
Kuzenbo
13,278
3,246
0
2,630
23,303
27,924
0
8,536
14,610
32,473
0
W
King Arthur
LichBeans
King Arthur
22,469
2,265
0
4,682
23,633
22,123
0
8,358
14,528
0
115,882
W
Janus
18,462
1,178
900
7,827
18,466
7,011
328
7,639
10,571
124,555
0
L
Serqet
12,755
2,652
0
4,954
28,133
13,085
0
7,985
20,050
0
81,858
W
Chernobog
Tsuini
Chernobog
23,735
15,166
0
14,858
25,215
13,314
4,608
3,280
21,325
0
141,365
L
Cerberus
Xacros
Cerberus
12,174
783
0
9,970
27,410
35,270
0
4,973
22,283
98,179
0
W
Aphrodite
hen11gon12
Aphrodite
12,238
1,089
13,847
16,348
23,803
12,556
491
10,559
12,260
98,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,479
Gold Earned
60,161
845
Minions Killed
742
0
Camps Cleared
0
2,540,175
Distance Traveled
2,304,539
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,331
453
158
6
0
438,283
5
L
Danzaburou
13,283
531
178
7
0
418,996
0
W
Neith
13,917
557
71
3
0
501,457
11
L
Kuzenbo
10,268
411
33
1
0
496,891
11
W
King Arthur
14,647
586
196
8
0
491,542
6
W
Janus
14,564
583
187
7
0
598,684
1
L
Serqet
12,444
498
135
5
0
515,281
7
W
Chernobog
14,824
593
198
8
0
439,075
7
L
Cerberus
12,835
513
238
10
0
435,088
4
W
Aphrodite
13,527
541
193
8
0
509,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role