Player Matchup

Hera
Hera
Dragon Yuko
Hera
Level 155
God Stats
5W - 5L
1,510 SR
Queue Stats
251W - 227L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
KarateLee272
Danzaburou
Level 128
God Stats
36W - 20L
1,644 SR
Queue Stats
291W - 275L
1,586 Elo+
Solo
King Arthur
King Arthur
RobertLP97
King Arthur
Level 148
God Stats
41W - 32L
1,603 SR
Queue Stats
278W - 273L
1,483 Elo+
Party 2
Pele
Pele
bajou123
Pele
Level 112
God Stats
7W - 5L
1,803 SR
Queue Stats
475W - 410L
1,525 Elo+
Solo
Hercules
Hercules
its Treeva
Hercules
Level 95
God Stats
22W - 28L
1,509 SR
Queue Stats
664W - 651L
1,490 Elo+
Solo
Team Averages
Level 128
1,614 SR
1,514 Elo+

VS

Team Averages
Level 73
1,558 SR
1,460 Elo+
Thor
Thor
CWaltonator
Thor
Level 52
God Stats
3W - 3L
1,568 SR
Queue Stats
385W - 382L
1,427 Elo+
Solo
Danzaburou
Danzaburou
DILKS732
Danzaburou
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 68L
1,473 Elo+
Party 1
Vulcan
Vulcan
Thiccy McQuicky
Vulcan
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 178L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
Tuwur
Aphrodite
Level 89
God Stats
21W - 14L
1,633 SR
Queue Stats
451W - 486L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Yaguras_Wrath
Sun Wukong
Level 58
God Stats
51W - 36L
1,591 SR
Queue Stats
809W - 778L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
11,291
513
13,112
9,863
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
KarateLee272
Danzaburou
18
8 / 3 / 5
11,835
538
15,570
13,752
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RobertLP97
King Arthur
20
5 / 3 / 2
12,746
579
17,836
23,565
17,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
18
3 / 3 / 5
11,316
514
11,279
17,952
6,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
its Treeva
Hercules
16
2 / 2 / 9
10,405
473
7,330
19,167
13,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
8,907
405
8,628
18,384
7,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
DILKS732
Danzaburou
16
2 / 6 / 1
10,111
460
7,375
20,251
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 2 / 2
10,422
474
22,330
17,686
7,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Tuwur
Aphrodite
16
2 / 4 / 3
9,854
448
7,613
14,804
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Yaguras_Wrath
Sun Wukong
15
1 / 2 / 0
9,799
445
11,032
16,884
10,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
22
Kills
12
12
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Danzaburou
DILKS732
Danzaburou
2
6
1
0.42
W
4
1
4
6
W
Danzaburou
KarateLee272
Danzaburou
8
3
5
3.5
W
King Arthur
RobertLP97
King Arthur
5
3
2
2
L
7
2
2
4
L
Aphrodite
Tuwur
Aphrodite
2
4
3
0.88
L
Sun Wukong
Yaguras_Wrath
Sun Wukong
1
2
0
0.5
W
Pele
3
3
5
1.83
W
Hercules
its Treeva
Hercules
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,127
Damage
56,978
84,299
Taken
88,009
45,990
Mitigated
37,831
34,245
Healing
28,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,628
1,057
0
1,133
18,384
7,171
0
2,106
15,978
0
55,137
L
Danzaburou
DILKS732
Danzaburou
7,375
2,124
0
6,533
20,251
6,891
0
1,716
18,453
0
72,833
W
13,112
2,744
0
3,157
9,863
3,655
775
4,746
4,823
81,716
0
W
Danzaburou
KarateLee272
Danzaburou
15,570
5,260
0
5,234
13,752
4,581
4,583
4,304
9,313
0
78,011
W
King Arthur
RobertLP97
King Arthur
17,836
2,373
0
8,593
23,565
17,675
78
2,584
20,880
0
89,976
L
22,330
4,455
0
2,966
17,686
7,025
262
4,138
13,368
71,195
0
L
Aphrodite
Tuwur
Aphrodite
7,613
1,156
5,649
7,296
14,804
5,908
400
2,934
11,686
39,859
0
L
Sun Wukong
Yaguras_Wrath
Sun Wukong
11,032
1,779
0
5,299
16,884
10,836
0
1,552
15,244
0
67,981
W
Pele
11,279
1,279
0
7,783
17,952
6,557
0
8,064
9,429
0
90,117
W
Hercules
its Treeva
Hercules
7,330
1,564
0
9,478
19,167
13,522
552
8,730
9,911
0
41,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
49,093
660
Minions Killed
557
0
Camps Cleared
0
2,182,120
Distance Traveled
2,070,971
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,907
405
77
4
0
383,105
0
L
Danzaburou
10,111
460
144
7
0
389,585
5
W
Hera
11,291
513
146
7
0
439,720
2
W
Danzaburou
11,835
538
134
6
0
395,763
5
W
King Arthur
12,746
579
174
8
0
387,466
2
L
Vulcan
10,422
474
114
5
0
502,723
1
L
Aphrodite
9,854
448
81
4
0
466,741
6
L
Sun Wukong
9,799
445
141
6
0
328,817
4
W
Pele
11,316
514
128
6
0
491,779
1
W
Hercules
10,405
473
78
4
0
467,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role