Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
crazykid641
Hera
Level 65
God Stats
30W - 32L
1,247 SR
Queue Stats
202W - 364L
1,233 Elo+
Party 1
Scylla
Scylla
theshadow21631
Scylla
Level 45
God Stats
4W - 12L
1,179 SR
Queue Stats
136W - 273L
1,281 Elo+
Party 1
Team Averages
Level 53
1,308 SR
1,338 Elo+

VS

Team Averages
Level 14
1,419 SR
1,349 Elo+
Fenrir
Fenrir
Alastor-Akuma
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
erdem-katia0102
Kuzenbo
Level 27
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 5L
1,358 Elo+
Party 2
The Morrigan
The Morrigan
nolhan12365
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
9 / 2 / 7
7,492
937
4,005
6,158
5,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
5 / 1 / 12
7,357
920
7,655
4,034
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 2 / 13
7,703
963
7,007
3,250
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 3
6,012
752
3,028
9,911
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 4 / 1
6,165
771
2,289
9,215
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Morrigan
nolhan12365
The Morrigan
7
0 / 7 / 2
5,183
648
454
6,512
1,980

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
3
5
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
2
7
6.25
L
1
10
3
0.25
W
5
1
12
11
L
2
4
1
0.63
L
The Morrigan
nolhan12365
The Morrigan
0
7
2
0.14
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
5,771
13,442
Taken
25,638
8,364
Mitigated
10,362
3,446
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,005
1,189
154
497
6,158
5,751
0
826
5,332
3,850
6,573
L
3,028
611
0
77
9,911
3,385
0
5,856
3,686
0
6,320
W
7,655
2,393
795
952
4,034
1,677
910
1,016
3,018
26,479
0
L
2,289
446
111
1,999
9,215
4,997
0
5,415
3,473
11,646
0
L
The Morrigan
nolhan12365
The Morrigan
454
167
123
390
6,512
1,980
0
3,601
2,644
4,753
0
W
7,007
1,259
471
577
3,250
936
1,201
919
2,331
24,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,552
Gold Earned
17,360
96
Minions Killed
29
0
Camps Cleared
0
407,147
Distance Traveled
344,129
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,492
937
19
2
0
136,078
0
L
Fenrir
6,012
752
7
1
0
116,102
0
W
Hera
7,357
920
35
4
0
143,734
0
L
Kuzenbo
6,165
771
15
2
0
134,344
2
L
The Morrigan
5,183
648
7
1
0
93,683
1
W
Scylla
7,703
963
42
5
0
127,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role