Player Matchup

Olorun
Olorun
DaBombGee
Olorun
Level 18
God Stats
20W - 21L
1,447 SR
Queue Stats
136W - 126L
1,418 Elo+
Solo
Fenrir
Fenrir
Joxel231
Fenrir
Level 16
God Stats
5W - 9L
1,393 SR
Queue Stats
127W - 119L
1,527 Elo+
Solo
Izanami
Izanami
MightyTinapay
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Ares
Ares
lakuli
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,813 Elo+
Solo
Amaterasu
Amaterasu
tctim101
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Team Averages
Level 21
1,468 SR
1,579 Elo+

VS

Team Averages
Level 24
1,698 SR
1,498 Elo+
Chang'e
Chang'e
CowboyCoca
Chang'e
Level 23
God Stats
63W - 37L
1,803 SR
Queue Stats
517W - 496L
1,399 Elo+
Solo
Mulan
Mulan
DLetemplier
Mulan
Level 23
God Stats
4W - 3L
1,660 SR
Queue Stats
175W - 134L
1,616 Elo+
Solo
Loki
Loki
Decryptz
Loki
Level 29
God Stats
22W - 19L
1,809 SR
Queue Stats
283W - 304L
1,511 Elo+
Solo
Cerberus
Cerberus
SomthingClever
Cerberus
Level 30
God Stats
2W - 2L
1,719 SR
Queue Stats
126W - 111L
1,463 Elo+
Solo
Skadi
Skadi
ZeroCoooll
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaBombGee
Olorun
15
3 / 5 / 3
8,789
488
6,209
11,208
4,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Joxel231
Fenrir
16
4 / 4 / 11
9,781
543
14,142
17,647
13,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
14
12 / 10 / 4
9,996
555
17,875
13,877
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
lakuli
Ares
14
5 / 9 / 11
9,325
518
11,228
19,721
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
tctim101
Amaterasu
13
1 / 7 / 3
7,955
442
4,990
15,949
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CowboyCoca
Chang'e
17
3 / 4 / 4
10,370
576
8,552
16,423
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 1 / 9
10,979
610
16,154
18,958
10,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
17
9 / 3 / 5
10,761
598
8,582
10,395
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
14
5 / 8 / 14
10,459
581
9,714
20,788
21,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
14
8 / 9 / 10
10,156
564
14,356
12,115
5,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
25
Kills
34
35
Deaths
25
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CowboyCoca
Chang'e
3
4
4
1.25
W
9
1
9
13.5
L
Olorun
DaBombGee
Olorun
3
5
3
0.9
W
Loki
9
3
5
3.83
L
Fenrir
Joxel231
Fenrir
4
4
11
2.38
L
Izanami
12
10
4
1.4
W
Cerberus
5
8
14
1.5
W
Skadi
8
9
10
1.44
L
Ares
lakuli
Ares
5
9
11
1.17
L
Amaterasu
tctim101
Amaterasu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,444
Damage
57,358
78,402
Taken
78,679
47,226
Mitigated
47,321
13,372
Healing
23,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CowboyCoca
Chang'e
8,552
1,180
1,281
7,431
16,423
6,525
1,756
3,476
12,947
69,562
0
W
16,154
2,779
0
7,663
18,958
10,214
1,648
2,263
16,695
259
68,063
L
Olorun
DaBombGee
Olorun
6,209
4,222
291
2,857
11,208
4,241
336
4,961
6,045
47,552
0
W
Loki
8,582
1,741
0
3,816
10,395
3,982
0
805
9,590
0
59,160
L
Fenrir
Joxel231
Fenrir
14,142
3,518
0
6,024
17,647
13,132
0
2,767
14,758
0
66,556
L
Izanami
17,875
10,070
0
376
13,877
6,309
1,697
3,196
10,659
0
52,701
W
Cerberus
9,714
1,852
0
1,701
20,788
21,251
203
5,733
15,055
33,536
0
W
Skadi
14,356
8,569
0
1,503
12,115
5,349
3,542
5,160
6,955
0
38,359
L
Ares
lakuli
Ares
11,228
1,034
0
738
19,721
16,805
194
6,266
13,399
28,259
0
L
Amaterasu
tctim101
Amaterasu
4,990
2,052
0
3,086
15,949
6,739
220
902
15,016
0
30,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
52,725
338
Minions Killed
481
0
Camps Cleared
0
1,492,123
Distance Traveled
1,485,919
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,370
576
144
8
0
269,076
4
W
Mulan
10,979
610
115
6
0
285,544
4
L
Olorun
8,789
488
83
5
0
260,425
5
W
Loki
10,761
598
114
6
0
369,422
2
L
Fenrir
9,781
543
109
6
0
316,807
3
L
Izanami
9,996
555
64
4
0
285,184
0
W
Cerberus
10,459
581
60
3
0
315,078
1
W
Skadi
10,156
564
48
3
0
246,799
1
L
Ares
9,325
518
24
1
0
313,988
0
L
Amaterasu
7,955
442
58
3
0
315,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role