Player Matchup

Ymir
Ymir
Retuart
Ymir
Level 8
God Stats
2W - 1L
1,749 SR
Queue Stats
13W - 9L
1,394 Elo+
Solo
Nemesis
Nemesis
SaltoPorParedes
Nemesis
Level 4
God Stats
2W - 4L
1,446 SR
Queue Stats
4W - 10L
1,329 Elo+
Party 2
Scylla
Scylla
XARIØN
Scylla
Level 12
God Stats
8W - 3L
1,606 SR
Queue Stats
29W - 23L
1,482 Elo+
Solo
Chang'e
Chang'e
chuuwuu
Chang'e
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,367 Elo+
Party 2
Anhur
Anhur
v2givaldne
Anhur
Level 18
God Stats
15W - 16L
1,410 SR
Queue Stats
279W - 363L
1,420 Elo+
Solo
Team Averages
Level 10
1,542 SR
1,398 Elo+

VS

Team Averages
Level 15
1,486 SR
1,394 Elo+
Thor
Thor
Epizu
Thor
Level 14
God Stats
3W - 4L
1,464 SR
Queue Stats
74W - 107L
1,451 Elo+
Party 1
Tiamat
Tiamat
FNCRiann
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Neith
Neith
axon2003
Neith
Level 17
God Stats
33W - 38L
1,491 SR
Queue Stats
65W - 102L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
erdnaelo
Guan Yu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 60L
1,423 Elo+
Solo
Cthulhu
Cthulhu
lagamaga
Cthulhu
Level 18
God Stats
1W - 2L
1,475 SR
Queue Stats
30W - 35L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Retuart
Ymir
20
10 / 1 / 30
14,520
1,117
21,872
20,206
30,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
8 / 5 / 22
13,408
1,031
14,035
18,969
11,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
XARIØN
Scylla
20
12 / 5 / 23
14,815
1,140
27,341
14,412
6,371
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
chuuwuu
Chang'e
20
5 / 3 / 30
13,323
1,025
16,824
16,983
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
20
7 / 2 / 24
14,065
1,082
15,652
11,522
5,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Epizu
Thor
18
1 / 13 / 7
11,831
910
9,681
22,422
7,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
FNCRiann
Tiamat
19
1 / 7 / 9
12,072
929
5,218
14,481
7,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
axon2003
Neith
19
7 / 11 / 5
14,181
1,091
29,526
23,856
8,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
erdnaelo
Guan Yu
18
1 / 8 / 5
11,792
907
4,995
19,181
14,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
lagamaga
Cthulhu
20
6 / 3 / 9
14,641
1,126
27,359
24,959
33,630
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
51
42
Kills
16
16
Deaths
42
129
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thor
Epizu
Thor
1
13
7
0.35
L
Tiamat
FNCRiann
Tiamat
1
7
9
0.79
W
Ymir
Retuart
Ymir
10
1
30
25
W
8
5
22
3.8
W
Scylla
XARIØN
Scylla
12
5
23
4.7
L
Neith
axon2003
Neith
7
11
5
0.86
W
Chang'e
chuuwuu
Chang'e
5
3
30
6.67
L
Guan Yu
erdnaelo
Guan Yu
1
8
5
0.44
L
Cthulhu
lagamaga
Cthulhu
6
3
9
3.5
W
Anhur
7
2
24
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,724
Damage
76,779
82,092
Taken
104,899
60,388
Mitigated
71,229
23,623
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Epizu
Thor
9,681
2,673
0
552
22,422
7,852
0
15,640
6,782
0
19,378
L
Tiamat
FNCRiann
Tiamat
5,218
779
0
965
14,481
7,019
0
10,074
4,407
22,097
0
W
Ymir
Retuart
Ymir
21,872
5,533
0
637
20,206
30,209
0
6,445
13,761
39,790
0
W
14,035
6,899
0
1,805
18,969
11,658
0
8,610
10,359
0
29,290
W
Scylla
XARIØN
Scylla
27,341
4,699
0
213
14,412
6,371
0
6,058
8,354
57,381
0
L
Neith
axon2003
Neith
29,526
19,391
0
3,587
23,856
8,699
0
14,641
9,215
0
62,780
W
Chang'e
chuuwuu
Chang'e
16,824
1,976
14,006
6,962
16,983
6,899
0
8,354
8,629
30,429
0
L
Guan Yu
erdnaelo
Guan Yu
4,995
780
464
412
19,181
14,029
0
13,584
5,597
0
22,986
L
Cthulhu
lagamaga
Cthulhu
27,359
1,164
812
0
24,959
33,630
0
12,098
12,861
52,445
0
W
Anhur
15,652
8,874
0
0
11,522
5,251
0
3,110
8,412
0
36,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,131
Gold Earned
64,517
231
Minions Killed
224
8
Camps Cleared
6
1,122,978
Distance Traveled
1,136,209
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,831
910
24
2
1
189,043
0
L
Tiamat
12,072
929
29
2
2
215,214
1
W
Ymir
14,520
1,117
42
3
1
243,814
0
W
Nemesis
13,408
1,031
30
2
3
209,191
2
W
Scylla
14,815
1,140
77
6
2
217,138
0
L
Neith
14,181
1,091
75
6
2
215,018
0
W
Chang'e
13,323
1,025
31
2
0
223,611
0
L
Guan Yu
11,792
907
49
4
1
244,077
0
L
Cthulhu
14,641
1,126
47
4
0
272,857
0
W
Anhur
14,065
1,082
51
4
2
229,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role