Player Matchup

Cernunnos
Cernunnos
FalloutFalcon
Cernunnos
Level 46
God Stats
12W - 10L
1,460 SR
Queue Stats
83W - 100L
1,439 Elo+
Party 2
Fafnir
Fafnir
Numinex728
Fafnir
Level 97
God Stats
1W - 2L
1,296 SR
Queue Stats
122W - 163L
1,422 Elo+
Party 2
Ao Kuang
Ao Kuang
Siоuxsie
Ao Kuang
Level 26
God Stats
4W - 3L
1,730 SR
Queue Stats
37W - 21L
1,665 Elo+
Solo
Team Averages
Level 56
1,495 SR
1,509 Elo+

VS

Team Averages
Level 65
1,465 SR
1,669 Elo+
Cthulhu
Cthulhu
AlcoholicNinja
Cthulhu
Level 27
God Stats
0W - 1L
1,384 SR
Queue Stats
5W - 3L
1,631 Elo+
Party 1
Bacchus
Bacchus
Wbergvall
Bacchus
Level 69
God Stats
0W - 1L
1,719 SR
Queue Stats
14W - 6L
1,745 Elo+
Party 1
Jormungandr
Jormungandr
jasplund
Jormungandr
Level 100
God Stats
0W - 2L
1,291 SR
Queue Stats
7W - 4L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FalloutFalcon
Cernunnos
16
8 / 0 / 8
11,686
730
13,998
10,864
5,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Numinex728
Fafnir
14
0 / 1 / 17
11,852
741
7,042
11,750
14,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Siоuxsie
Ao Kuang
15
9 / 4 / 6
11,953
747
16,765
18,705
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,690
606
10,108
20,503
21,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Wbergvall
Bacchus
12
0 / 6 / 5
9,027
564
8,222
11,567
10,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
jasplund
Jormungandr
13
4 / 6 / 1
10,267
642
11,088
14,304
13,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
5
5
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Cernunnos
FalloutFalcon
Cernunnos
8
0
8
12
W
Fafnir
Numinex728
Fafnir
0
1
17
8.5
W
Ao Kuang
Siоuxsie
Ao Kuang
9
4
6
3
L
Bacchus
Wbergvall
Bacchus
0
6
5
0.42
L
Jormungandr
jasplund
Jormungandr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
29,418
41,319
Taken
46,374
28,621
Mitigated
45,656
25,572
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,108
378
230
1,587
20,503
21,443
0
11,269
9,234
26,293
0
W
Cernunnos
FalloutFalcon
Cernunnos
13,998
8,434
0
8,564
10,864
5,404
1,822
8,258
2,489
0
65,724
W
Fafnir
Numinex728
Fafnir
7,042
1,990
0
6,703
11,750
14,812
170
8,051
3,632
22,739
0
W
Ao Kuang
Siоuxsie
Ao Kuang
16,765
2,848
0
10,305
18,705
8,405
354
12,724
5,594
68,055
0
L
Bacchus
Wbergvall
Bacchus
8,222
584
0
916
11,567
10,364
0
6,558
5,009
19,400
0
L
Jormungandr
jasplund
Jormungandr
11,088
1,027
0
0
14,304
13,849
0
6,034
8,270
58,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
28,984
197
Minions Killed
141
0
Camps Cleared
0
852,589
Distance Traveled
796,268
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,690
606
32
2
0
277,031
3
W
Cernunnos
11,686
730
104
7
0
269,559
1
W
Fafnir
11,852
741
26
2
0
296,827
2
W
Ao Kuang
11,953
747
67
4
0
286,203
3
L
Bacchus
9,027
564
17
1
0
260,660
1
L
Jormungandr
10,267
642
92
6
0
258,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role