Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bloodcranium23
King Arthur
Level 45
God Stats
17W - 21L
1,454 SR
Queue Stats
31W - 35L
1,435 Elo+
Solo
Fafnir
Fafnir
CruddyBasher481
Fafnir
Level 32
God Stats
25W - 37L
1,421 SR
Queue Stats
60W - 76L
1,382 Elo+
Solo
Anhur
Anhur
Divine XVII
Anhur
Level 101
God Stats
4W - 3L
1,419 SR
Queue Stats
224W - 214L
1,565 Elo+
Party 1
Anubis
Anubis
XxIVORYYxX
Anubis
Level 22
God Stats
43W - 27L
1,571 SR
Queue Stats
55W - 52L
1,489 Elo+
Party 1
Team Averages
Level 63
1,473 SR
1,474 Elo+

VS

Team Averages
Level 52
1,520 SR
1,514 Elo+
Thanatos
Thanatos
Bvsteed
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,638 Elo+
Solo
Sol
Sol
CupidPineapp1e
Sol
Level 89
God Stats
12W - 13L
1,631 SR
Queue Stats
445W - 440L
1,508 Elo+
Solo
Danzaburou
Danzaburou
DarthFranco1
Danzaburou
Level 45
God Stats
15W - 10L
1,620 SR
Queue Stats
67W - 65L
1,492 Elo+
Solo
Ymir
Ymir
Freddy_Cs
Ymir
Level 17
God Stats
8W - 11L
1,347 SR
Queue Stats
108W - 114L
1,410 Elo+
Party 2
Tiamat
Tiamat
MaTeX_M
Tiamat
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 11L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
11 / 0 / 7
8,816
630
10,482
9,211
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Bloodcranium23
King Arthur
13
2 / 1 / 0
7,568
541
4,942
10,359
5,266
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 2 / 5
6,721
480
4,540
7,238
5,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 2 / 2
6,393
457
5,811
9,408
2,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
XxIVORYYxX
Anubis
14
4 / 1 / 5
7,759
554
5,784
4,235
2,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bvsteed
Thanatos
9
0 / 5 / 0
5,590
399
1,243
9,868
2,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 5 / 1
6,111
437
9,070
9,224
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
DarthFranco1
Danzaburou
10
0 / 8 / 0
6,249
446
3,115
10,766
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
2 / 3 / 3
7,148
511
3,506
9,653
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
MaTeX_M
Tiamat
12
1 / 1 / 1
6,631
474
5,576
5,490
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
6
6
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
0
7
14.5
W
King Arthur
Bloodcranium23
King Arthur
2
1
0
2
L
Thanatos
Bvsteed
Thanatos
0
5
0
0
W
1
2
5
1.75
L
3
5
1
0.7
L
Danzaburou
DarthFranco1
Danzaburou
0
8
0
0
W
3
2
2
2
L
Ymir
2
3
3
1.17
L
Tiamat
MaTeX_M
Tiamat
1
1
1
1.5
W
Anubis
XxIVORYYxX
Anubis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,559
Damage
22,510
40,451
Taken
45,001
19,980
Mitigated
13,990
12,988
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,482
7,661
0
1,050
9,211
4,520
0
1,485
7,726
0
54,655
W
King Arthur
Bloodcranium23
King Arthur
4,942
103
0
2,094
10,359
5,266
177
4,397
5,962
0
47,685
L
Thanatos
Bvsteed
Thanatos
1,243
674
0
5,350
9,868
2,620
0
550
9,318
0
29,233
W
4,540
1,065
588
2,736
7,238
5,351
0
5,004
2,234
17,625
0
L
9,070
2,152
0
2,414
9,224
1,763
46
2,057
7,167
36,738
0
L
Danzaburou
DarthFranco1
Danzaburou
3,115
1,144
0
1,160
10,766
2,065
246
3,904
6,862
0
31,294
W
5,811
3,618
0
4,476
9,408
2,687
0
5,770
3,638
0
40,405
L
Ymir
3,506
1,143
0
2,200
9,653
4,454
0
3,627
6,026
17,118
0
L
Tiamat
MaTeX_M
Tiamat
5,576
841
0
1,949
5,490
3,088
407
186
5,304
37,701
0
W
Anubis
XxIVORYYxX
Anubis
5,784
80
0
2,044
4,235
2,156
796
1,496
2,739
42,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
31,729
384
Minions Killed
286
0
Camps Cleared
0
1,252,394
Distance Traveled
1,149,432
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,816
630
97
7
0
303,136
0
W
King Arthur
7,568
541
102
7
0
244,955
2
L
Thanatos
5,590
399
51
4
0
223,942
4
W
Fafnir
6,721
480
44
3
0
257,716
1
L
Sol
6,111
437
65
5
0
219,231
0
L
Danzaburou
6,249
446
74
5
0
194,562
3
W
Anhur
6,393
457
66
5
0
222,495
4
L
Ymir
7,148
511
38
3
0
267,266
2
L
Tiamat
6,631
474
58
4
0
244,431
5
W
Anubis
7,759
554
75
5
0
224,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role