Player Matchup

Amaterasu
Amaterasu
Fe_Fe130
Amaterasu
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 55L
1,224 Elo+
Party 1
Hun Batz
Hun Batz
JavidAstra187
Hun Batz
Level 60
God Stats
6W - 10L
1,500 SR
Queue Stats
221W - 260L
1,233 Elo+
Party 1
Ra
Ra
Yarackobama131
Ra
Level 4
God Stats
0W - 5L
1,171 SR
Queue Stats
0W - 6L
1,129 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ll-xEXOTIC-ll
Kumbhakarna
Level 45
God Stats
1W - 5L
1,287 SR
Queue Stats
467W - 469L
1,337 Elo+
Solo
Izanami
Izanami
whiteshark062
Izanami
Level 39
God Stats
28W - 56L
1,293 SR
Queue Stats
173W - 226L
1,228 Elo+
Party 1
Team Averages
Level 39
1,350 SR
1,230 Elo+

VS

Team Averages
Level 69
1,570 SR
1,390 Elo+
Discordia
Discordia
B-ALEJANDRO-B
Discordia
Level 108
God Stats
13W - 14L
1,408 SR
Queue Stats
670W - 689L
1,456 Elo+
Solo
Sylvanus
Sylvanus
DuckSquad97
Sylvanus
Level 79
God Stats
5W - 6L
1,481 SR
Queue Stats
45W - 68L
1,325 Elo+
Solo
Guan Yu
Guan Yu
Frost-Forn666
Guan Yu
Level 61
God Stats
3W - 1L
1,856 SR
Queue Stats
17W - 23L
1,412 Elo+
Party 2
Neith
Neith
Naynix_bsk
Neith
Level 47
God Stats
43W - 49L
1,430 SR
Queue Stats
324W - 380L
1,402 Elo+
Solo
Thanatos
Thanatos
PiggyTJ103
Thanatos
Level 48
God Stats
5W - 3L
1,676 SR
Queue Stats
128W - 162L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fe_Fe130
Amaterasu
19
3 / 5 / 5
11,804
407
8,327
27,742
12,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
JavidAstra187
Hun Batz
20
9 / 4 / 3
14,066
485
15,806
28,148
13,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 13 / 4
10,217
352
5,371
18,384
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ll-xEXOTIC-ll
Kumbhakarna
20
2 / 3 / 7
13,145
453
9,207
24,598
25,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
20
2 / 3 / 11
12,958
447
13,225
20,618
6,832
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
B-ALEJANDRO-B
Discordia
20
16 / 2 / 2
18,057
623
31,399
19,079
9,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
DuckSquad97
Sylvanus
20
3 / 2 / 11
15,469
533
11,776
27,002
41,008
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
20
2 / 4 / 7
14,836
512
17,148
28,743
42,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
20
1 / 2 / 5
16,141
557
15,784
10,915
6,676
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
PiggyTJ103
Thanatos
19
6 / 7 / 8
14,115
487
18,702
22,878
12,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
16
Kills
28
28
Deaths
17
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
B-ALEJANDRO-B
Discordia
16
2
2
8.5
W
Sylvanus
DuckSquad97
Sylvanus
3
2
11
4.25
L
Amaterasu
Fe_Fe130
Amaterasu
3
5
5
1.1
W
Guan Yu
2
4
7
1.38
L
Hun Batz
JavidAstra187
Hun Batz
9
4
3
2.63
W
Neith
1
2
5
1.75
W
Thanatos
PiggyTJ103
Thanatos
6
7
8
1.43
L
0
13
4
0.15
L
Kumbhakarna
ll-xEXOTIC-ll
Kumbhakarna
2
3
7
1.83
L
Izanami
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,936
Damage
94,809
119,490
Taken
108,617
62,418
Mitigated
112,076
22,753
Healing
63,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
B-ALEJANDRO-B
Discordia
31,399
1,213
1,977
7,983
19,079
9,256
6,329
3,183
15,688
151,914
0
W
Sylvanus
DuckSquad97
Sylvanus
11,776
1,862
6,867
12,841
27,002
41,008
1,994
5,552
21,286
51,354
0
L
Amaterasu
Fe_Fe130
Amaterasu
8,327
2,826
611
7,547
27,742
12,673
0
9,888
17,609
0
48,422
W
Guan Yu
17,148
5,027
2,777
10,433
28,743
42,768
4,995
3,893
24,708
0
91,947
L
Hun Batz
JavidAstra187
Hun Batz
15,806
2,793
0
3,598
28,148
13,192
0
10,318
17,590
0
95,591
W
Neith
15,784
3,358
1,549
5,148
10,915
6,676
4,678
3,028
7,873
0
132,280
W
Thanatos
PiggyTJ103
Thanatos
18,702
3,347
0
14,062
22,878
12,368
467
2,532
20,252
0
77,241
L
5,371
407
80
0
18,384
4,184
0
8,640
9,480
43,242
0
L
Kumbhakarna
ll-xEXOTIC-ll
Kumbhakarna
9,207
909
993
4,544
24,598
25,537
60
5,347
19,173
70,553
0
L
Izanami
13,225
8,741
417
4,963
20,618
6,832
644
7,805
12,463
0
98,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,190
Gold Earned
78,618
590
Minions Killed
721
0
Camps Cleared
0
2,498,991
Distance Traveled
2,510,390
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
18,057
623
207
7
0
543,700
2
W
Sylvanus
15,469
533
66
2
0
503,591
7
L
Amaterasu
11,804
407
85
3
0
506,591
0
W
Guan Yu
14,836
512
148
5
0
441,842
1
L
Hun Batz
14,066
485
137
5
0
556,665
7
W
Neith
16,141
557
209
7
0
471,616
3
W
Thanatos
14,115
487
91
3
0
549,641
0
L
Ra
10,217
352
83
3
0
420,224
0
L
Kumbhakarna
13,145
453
107
4
0
512,683
5
L
Izanami
12,958
447
178
6
0
502,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role