Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
GoatSinofLust
Cu Chulainn
Gold IV
Level 87
God Stats
10W - 7L
1,852 SR
Queue Stats
157W - 165L
1,399 MMR
Solo
Guan Yu
Guan Yu
Silver II
Thgaymer
Guan Yu
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
Valkyng
Apollo
Gold I
Level 159
God Stats
4W - 2L
1,765 SR
Queue Stats
117W - 95L
1,471 MMR
Solo
Raijin
Raijin
Gold II
ƒeelted
Raijin
Gold II
Level 155
God Stats
2W - 4L
1,472 SR
Queue Stats
406W - 369L
1,563 MMR
Party 1
Fenrir
Fenrir
Gold IV
ƒreddy
Fenrir
Gold IV
Level 115
God Stats
5W - 5L
1,355 SR
Queue Stats
119W - 104L
1,552 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,589 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,594 SR
1,481 MMR
Chang'e
Chang'e
Gold IV
Joshuapb
Chang'e
Gold IV
Level 128
God Stats
65W - 47L
1,600 SR
Queue Stats
282W - 286L
1,407 MMR
Party 2
Cabrakan
Cabrakan
Gold III
Miskism
Cabrakan
Gold III
Level 128
God Stats
2W - 5L
1,555 SR
Queue Stats
66W - 81L
1,522 MMR
Solo
King Arthur
King Arthur
Gold IV
NickKross
King Arthur
Gold IV
Level 158
God Stats
1W - 2L
1,543 SR
Queue Stats
154W - 160L
1,282 MMR
Party 2
Chernobog
Chernobog
Gold III
Peĸay
Chernobog
Gold III
Level 109
God Stats
60W - 47L
1,619 SR
Queue Stats
249W - 250L
1,552 MMR
Solo
Nemesis
Nemesis
Gold III
lordaeron23
Nemesis
Gold III
Level 43
God Stats
16W - 8L
1,653 SR
Queue Stats
48W - 50L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoatSinofLust
Cu Chulainn
5
0 / 2 / 1
3,433
687
1,401
4,140
1,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guan Yu
Thgaymer
Guan Yu
7
0 / 1 / 1
3,789
758
2,656
3,371
1,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Apollo
Valkyng
Apollo
5
1 / 2 / 0
3,375
675
2,259
4,097
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
ƒeelted
Raijin
7
0 / 1 / 1
3,903
781
1,437
2,621
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
ƒreddy
Fenrir
7
2 / 0 / 0
4,222
844
260
2,725
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatDanzaburouScyllaSetThoth

VS

Bans
AthenaYemojaCerberusTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Joshuapb
Chang'e
6
1 / 1 / 0
3,560
712
1,008
2,231
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Miskism
Cabrakan
6
1 / 1 / 3
3,910
782
2,149
3,397
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
NickKross
King Arthur
6
1 / 1 / 0
3,645
729
1,941
4,993
2,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Peĸay
Chernobog
7
3 / 0 / 1
4,083
817
3,814
2,939
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
lordaeron23
Nemesis
5
0 / 0 / 1
3,201
640
1,213
1,465
356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GoatSinofLust
Cu Chulainn
0
2
1
0.25
L
Chang'e
Joshuapb
Chang'e
1
1
0
1
L
Cabrakan
Miskism
Cabrakan
1
1
3
2.5
L
King Arthur
NickKross
King Arthur
1
1
0
1
L
Chernobog
Peĸay
Chernobog
3
0
1
3.5
W
Guan Yu
Thgaymer
Guan Yu
0
1
1
0.5
W
Apollo
Valkyng
Apollo
1
2
0
0.5
L
Nemesis
lordaeron23
Nemesis
0
0
1
0.5
W
Raijin
ƒeelted
Raijin
0
1
1
0.5
W
Fenrir
ƒreddy
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,013
Damage
10,125
16,954
Taken
15,025
4,373
Mitigated
5,325
6,873
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GoatSinofLust
Cu Chulainn
1,401
368
0
1,212
4,140
1,165
0
1,146
2,994
0
5,668
L
Chang'e
Joshuapb
Chang'e
1,008
79
93
797
2,231
587
0
1,099
1,132
10,322
0
L
Cabrakan
Miskism
Cabrakan
2,149
328
0
1,982
3,397
1,623
0
0
3,397
7,456
0
L
King Arthur
NickKross
King Arthur
1,941
326
0
1,967
4,993
2,084
0
0
4,993
0
14,021
L
Chernobog
Peĸay
Chernobog
3,814
1,823
0
1,698
2,939
675
0
0
2,939
0
21,071
W
Guan Yu
Thgaymer
Guan Yu
2,656
513
0
1,360
3,371
1,106
0
0
3,146
0
14,750
W
Apollo
Valkyng
Apollo
2,259
1,418
0
1,870
4,097
791
0
1,003
3,094
0
14,524
L
Nemesis
lordaeron23
Nemesis
1,213
777
0
425
1,465
356
0
338
1,127
0
9,569
W
Raijin
ƒeelted
Raijin
1,437
203
0
943
2,621
587
0
426
2,111
19,495
0
W
Fenrir
ƒreddy
Fenrir
260
139
0
1,488
2,725
724
0
410
2,227
0
12,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,722
Gold Earned
18,399
136
Minions Killed
128
0
Camps Cleared
0
507,284
Distance Traveled
523,911
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,433
687
9
2
0
108,586
0
L
Chang'e
3,560
712
24
5
0
117,225
1
L
Cabrakan
3,910
782
15
3
0
115,273
3
L
King Arthur
3,645
729
26
5
0
103,588
0
L
Chernobog
4,083
817
39
8
0
99,504
1
W
Guan Yu
3,789
758
32
6
0
93,618
3
W
Apollo
3,375
675
24
5
0
99,886
1
L
Nemesis
3,201
640
24
5
0
88,321
0
W
Raijin
3,903
781
38
8
0
98,554
2
W
Fenrir
4,222
844
33
7
0
106,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role