Player Matchup

Aphrodite
Aphrodite
BlondJosephFC
Aphrodite
Level 29
God Stats
7W - 5L
1,537 SR
Queue Stats
76W - 86L
1,465 Elo+
Party 1
Neith
Neith
Gabbsssssss
Neith
Level 8
God Stats
21W - 23L
1,500 SR
Queue Stats
213W - 252L
1,209 Elo+
Solo
Cthulhu
Cthulhu
SpyalryzeLul
Cthulhu
Level 11
God Stats
4W - 4L
1,572 SR
Queue Stats
11W - 8L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
Trimillica
Baba Yaga
Level 13
God Stats
2W - 5L
1,432 SR
Queue Stats
8W - 13L
1,258 Elo+
Solo
Awilix
Awilix
unicornio1000
Awilix
Level 29
God Stats
7W - 8L
1,190 SR
Queue Stats
53W - 63L
1,465 Elo+
Party 1
Team Averages
Level 18
1,446 SR
1,378 Elo+

VS

Team Averages
Level 22
1,505 SR
1,441 Elo+
Kumbhakarna
Kumbhakarna
C4Nadense
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,461 Elo+
Solo
Ra
Ra
FetoTraficante1
Ra
Level 27
God Stats
7W - 7L
1,582 SR
Queue Stats
74W - 58L
1,491 Elo+
Solo
Pele
Pele
Lord_Imperadorr
Pele
Level 10
God Stats
8W - 16L
1,297 SR
Queue Stats
14W - 26L
1,247 Elo+
Solo
Tyr
Tyr
MacacoFalante
Tyr
Level 20
God Stats
16W - 25L
1,373 SR
Queue Stats
189W - 180L
1,487 Elo+
Solo
Skadi
Skadi
Vituka1995
Skadi
Level 27
God Stats
5W - 4L
1,775 SR
Queue Stats
422W - 436L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlondJosephFC
Aphrodite
17
8 / 5 / 4
11,890
495
17,421
23,329
10,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 8 / 1
10,239
427
2,841
13,032
5,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
SpyalryzeLul
Cthulhu
16
2 / 4 / 7
10,234
426
28,082
25,600
27,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Trimillica
Baba Yaga
17
1 / 6 / 2
10,484
437
7,767
14,623
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 7 / 1
10,847
452
10,464
18,760
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
C4Nadense
Kumbhakarna
17
2 / 4 / 11
11,343
473
8,785
20,999
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 5 / 9
12,076
503
19,579
17,120
7,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 4 / 7
9,902
413
4,604
17,912
8,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 2 / 7
12,807
534
13,891
18,250
18,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
20
11 / 6 / 6
13,583
566
23,966
18,591
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
21
Kills
29
30
Deaths
21
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlondJosephFC
Aphrodite
8
5
4
2
W
Kumbhakarna
C4Nadense
Kumbhakarna
2
4
11
1.88
W
7
5
9
2.3
L
1
8
1
0.19
W
2
4
7
1.38
W
7
2
7
5.25
L
Cthulhu
SpyalryzeLul
Cthulhu
2
4
7
1.38
L
Baba Yaga
Trimillica
Baba Yaga
1
6
2
0.33
W
Skadi
11
6
6
2.33
L
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,575
Damage
70,825
95,344
Taken
92,872
59,291
Mitigated
56,839
30,866
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlondJosephFC
Aphrodite
17,421
1,755
3,936
13,633
23,329
10,432
224
8,154
14,995
69,451
0
W
Kumbhakarna
C4Nadense
Kumbhakarna
8,785
709
0
1,716
20,999
15,097
294
12,542
7,866
32,784
0
W
19,579
2,723
2,771
7,606
17,120
7,114
1,109
10,141
6,532
78,247
0
L
2,841
989
0
1,509
13,032
5,869
2,764
1,926
11,002
0
44,704
W
4,604
844
0
1,002
17,912
8,415
616
9,367
7,894
0
52,373
W
13,891
2,458
0
3,680
18,250
18,926
0
9,993
7,527
0
78,872
L
Cthulhu
SpyalryzeLul
Cthulhu
28,082
2,708
495
6,420
25,600
27,647
415
9,489
15,690
68,126
0
L
Baba Yaga
Trimillica
Baba Yaga
7,767
553
0
2,767
14,623
6,408
1,208
4,233
10,316
62,402
0
W
Skadi
23,966
12,632
0
2,453
18,591
7,287
2,866
8,452
9,783
0
111,777
L
10,464
3,578
0
2,106
18,760
8,935
0
3,681
14,977
0
57,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
59,711
494
Minions Killed
538
0
Camps Cleared
0
1,988,884
Distance Traveled
2,255,265
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,890
495
116
5
0
379,679
4
W
Kumbhakarna
11,343
473
42
2
0
458,635
4
W
Ra
12,076
503
114
5
0
424,837
4
L
Neith
10,239
427
98
4
0
305,204
2
W
Pele
9,902
413
81
3
0
500,216
1
W
Tyr
12,807
534
146
6
0
482,654
2
L
Cthulhu
10,234
426
91
4
0
457,158
1
L
Baba Yaga
10,484
437
117
5
0
420,225
1
W
Skadi
13,583
566
155
6
0
388,923
4
L
Awilix
10,847
452
72
3
0
426,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role