Player Matchup

Kuzenbo
Kuzenbo
BehzadB
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Skaraj
Nu Wa
Level 29
God Stats
4W - 7L
1,493 SR
Queue Stats
72W - 68L
1,560 Elo+
Solo
Arachne
Arachne
cybertox
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,485 Elo+
Party 2
Nike
Nike
sinas2s1
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,593 Elo+
Party 2
Zeus
Zeus
我曾言心以致寰
Zeus
Level 26
God Stats
0W - 2L
1,252 SR
Queue Stats
87W - 66L
1,605 Elo+
Solo
Team Averages
Level 32
1,449 SR
1,546 Elo+

VS

Team Averages
Level 32
1,648 SR
1,647 Elo+
Sun Wukong
Sun Wukong
Aphesia
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,510 Elo+
Party 3
Hachiman
Hachiman
BEOWULF2
Hachiman
Level 88
God Stats
1W - 0L
1,791 SR
Queue Stats
7W - 1L
1,794 Elo+
Party 1
Scylla
Scylla
Fehrinn
Scylla
Level 28
God Stats
12W - 22L
1,569 SR
Queue Stats
261W - 187L
1,598 Elo+
Party 3
Discordia
Discordia
HolyLilithx
Discordia
Level 10
God Stats
16W - 8L
1,704 SR
Queue Stats
19W - 8L
1,688 Elo+
Solo
Skadi
Skadi
Yurusarenaii
Skadi
Level 11
God Stats
1W - 0L
1,678 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BehzadB
Kuzenbo
20
2 / 4 / 14
14,952
880
8,209
29,517
44,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Skaraj
Nu Wa
20
2 / 5 / 12
16,179
952
34,732
12,366
3,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
cybertox
Arachne
20
5 / 10 / 5
15,374
904
9,531
33,393
17,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
20
0 / 15 / 12
14,146
832
10,853
34,511
27,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 4 / 6
18,303
1,077
36,882
14,823
6,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aphesia
Sun Wukong
20
3 / 4 / 24
15,332
902
13,830
30,812
29,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
BEOWULF2
Hachiman
20
9 / 6 / 24
16,359
962
25,330
22,595
7,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Fehrinn
Scylla
20
16 / 3 / 16
18,782
1,105
36,759
16,068
5,340
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
HolyLilithx
Discordia
20
5 / 4 / 20
14,835
873
27,440
17,556
6,081
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 18
15,172
892
16,967
15,971
9,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
140
22
Kills
38
38
Deaths
22
49
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aphesia
Sun Wukong
3
4
24
3.75
W
Hachiman
BEOWULF2
Hachiman
9
6
24
3.5
L
Kuzenbo
BehzadB
Kuzenbo
2
4
14
2.25
W
Scylla
Fehrinn
Scylla
16
3
16
8
W
Discordia
HolyLilithx
Discordia
5
4
20
3.75
L
Nu Wa
Skaraj
Nu Wa
2
5
12
1.6
W
5
5
18
2.8
L
Arachne
cybertox
Arachne
5
10
5
0.75
L
Nike
0
15
12
0.4
L
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,207
Damage
120,326
124,610
Taken
103,002
99,144
Mitigated
57,575
12,101
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aphesia
Sun Wukong
13,830
2,538
2,008
2,766
30,812
29,607
0
22,957
7,855
0
38,706
W
Hachiman
BEOWULF2
Hachiman
25,330
18,772
0
0
22,595
7,242
0
18,561
4,034
0
62,602
L
Kuzenbo
BehzadB
Kuzenbo
8,209
1,849
279
3,035
29,517
44,529
0
14,699
14,367
17,108
0
W
Scylla
Fehrinn
Scylla
36,759
4,602
0
0
16,068
5,340
0
14,241
1,827
91,427
0
W
Discordia
HolyLilithx
Discordia
27,440
1,453
672
1,877
17,556
6,081
0
12,991
4,565
52,398
0
L
Nu Wa
Skaraj
Nu Wa
34,732
6,317
0
0
12,366
3,780
0
6,565
5,445
102,382
0
W
16,967
7,982
0
1,956
15,971
9,305
0
11,356
4,615
0
58,514
L
Arachne
cybertox
Arachne
9,531
4,939
0
3,774
33,393
17,521
0
17,301
15,721
0
26,398
L
Nike
10,853
1,696
0
0
34,511
27,088
0
17,782
16,421
1,104
22,138
L
36,882
2,532
0
5,013
14,823
6,226
0
6,218
8,457
82,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,954
Gold Earned
80,480
313
Minions Killed
425
13
Camps Cleared
9
1,635,986
Distance Traveled
1,564,430
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,332
902
53
3
2
313,026
0
W
Hachiman
16,359
962
67
4
1
284,174
1
L
Kuzenbo
14,952
880
10
1
2
328,946
0
W
Scylla
18,782
1,105
161
9
4
350,073
0
W
Discordia
14,835
873
44
3
1
326,350
0
L
Nu Wa
16,179
952
150
9
0
330,274
0
W
Skadi
15,172
892
100
6
1
290,807
0
L
Arachne
15,374
904
35
2
8
358,116
4
L
Nike
14,146
832
23
1
0
306,903
1
L
Zeus
18,303
1,077
95
6
3
311,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role