Player Matchup

Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EmoPanda280
Cthulhu
Level 77
God Stats
42W - 38L
1,649 SR
Queue Stats
228W - 204L
1,468 Elo+
Party 1
Hercules
Hercules
ImmaDwarfy
Hercules
Level 29
God Stats
35W - 26L
1,723 SR
Queue Stats
178W - 144L
1,595 Elo+
Party 1
Discordia
Discordia
Trqanski
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,294 Elo+
Solo
Medusa
Medusa
zizenzuzler
Medusa
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 38
1,574 SR
1,471 Elo+

VS

Team Averages
Level 87
1,520 SR
1,458 Elo+
Anhur
Anhur
Baderlionheart
Anhur
Level 156
God Stats
8W - 7L
1,354 SR
Queue Stats
39W - 41L
1,416 Elo+
Solo
Freya
Freya
Baloosenpai
Freya
Level 66
God Stats
1W - 0L
1,346 SR
Queue Stats
65W - 61L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
Barette78
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
Nasch
Amaterasu
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 83L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
Rynqui
Ah Puch
Level 135
God Stats
1W - 0L
1,898 SR
Queue Stats
19W - 10L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 10 / 2
7,235
603
5,423
13,451
5,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EmoPanda280
Cthulhu
15
5 / 5 / 0
10,162
847
13,052
15,551
14,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
ImmaDwarfy
Hercules
12
0 / 6 / 1
6,570
548
5,881
15,892
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Trqanski
Discordia
15
1 / 5 / 1
8,214
685
7,227
11,078
4,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
0 / 5 / 3
7,563
630
5,436
12,057
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,071
756
4,481
3,332
1,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 1 / 10
10,627
886
13,680
13,884
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Barette78
Sylvanus
15
2 / 1 / 14
8,990
749
5,479
12,763
12,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Nasch
Amaterasu
17
9 / 3 / 14
11,324
944
10,900
12,759
12,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Rynqui
Ah Puch
18
12 / 0 / 12
11,937
995
25,283
8,954
3,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
6
Kills
31
31
Deaths
6
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
10
2
0.1
W
3
1
11
8.5
W
5
1
10
10
W
Sylvanus
Barette78
Sylvanus
2
1
14
9
L
Cthulhu
EmoPanda280
Cthulhu
5
5
0
1
L
Hercules
ImmaDwarfy
Hercules
0
6
1
0.08
W
Amaterasu
Nasch
Amaterasu
9
3
14
5.33
W
Ah Puch
Rynqui
Ah Puch
12
0
12
18
L
Discordia
Trqanski
Discordia
1
5
1
0.3
L
Medusa
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
59,823
68,029
Taken
51,692
38,132
Mitigated
37,600
8,882
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,423
922
2,196
1,908
13,451
5,375
66
8,759
4,592
17,951
0
W
4,481
1,092
682
682
3,332
1,429
1,083
1,528
1,779
0
14,660
W
13,680
4,890
0
6,380
13,884
6,642
1,039
6,825
6,934
42,926
0
W
Sylvanus
Barette78
Sylvanus
5,479
2,022
3,574
3,482
12,763
12,845
658
7,553
5,060
14,179
0
L
Cthulhu
EmoPanda280
Cthulhu
13,052
721
251
632
15,551
14,892
2
9,480
5,976
31,516
0
L
Hercules
ImmaDwarfy
Hercules
5,881
831
0
2,844
15,892
9,290
0
11,373
4,319
0
8,572
W
Amaterasu
Nasch
Amaterasu
10,900
3,901
0
1,700
12,759
12,706
685
5,733
6,930
0
23,221
W
Ah Puch
Rynqui
Ah Puch
25,283
1,511
0
3,908
8,954
3,978
858
4,896
4,008
63,031
0
L
Discordia
Trqanski
Discordia
7,227
635
0
477
11,078
4,332
0
7,617
3,411
35,861
0
L
Medusa
5,436
2,335
0
574
12,057
4,243
0
7,219
4,788
0
13,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
51,949
216
Minions Killed
236
5
Camps Cleared
9
956,306
Distance Traveled
1,074,849
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,235
603
41
3
2
177,452
4
W
Anhur
9,071
756
31
3
0
159,861
0
W
Freya
10,627
886
73
6
1
232,491
2
W
Sylvanus
8,990
749
16
1
0
199,985
2
L
Cthulhu
10,162
847
44
4
0
204,341
0
L
Hercules
6,570
548
9
1
0
199,764
2
W
Amaterasu
11,324
944
29
2
4
243,308
2
W
Ah Puch
11,937
995
87
7
4
239,204
2
L
Discordia
8,214
685
91
8
3
196,944
4
L
Medusa
7,563
630
31
3
0
177,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role