Player Matchup

Sobek
Sobek
GALAXIAUGEN
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,382 Elo+
Solo
Kukulkan
Kukulkan
GuffSalad
Kukulkan
Level 12
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 25L
1,665 Elo+
Party 1
Izanami
Izanami
JamieCorbett18
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,441 Elo+
Party 1
Mulan
Mulan
Lil Chubbs3586
Mulan
Level 25
God Stats
13W - 17L
1,193 SR
Queue Stats
72W - 78L
1,420 Elo+
Party 1
Thanatos
Thanatos
Orochi-Nick
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Team Averages
Level 12
1,439 SR
1,521 Elo+

VS

Team Averages
Level 19
1,596 SR
1,496 Elo+
Cernunnos
Cernunnos
Nisirias
Cernunnos
Level 18
God Stats
36W - 25L
1,634 SR
Queue Stats
104W - 105L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
NukuHyvin-
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 79L
1,642 Elo+
Solo
Danzaburou
Danzaburou
P I R A N A8206
Danzaburou
Level 7
God Stats
4W - 1L
1,863 SR
Queue Stats
16W - 25L
1,496 Elo+
Solo
Arachne
Arachne
SummerTommy
Arachne
Level 25
God Stats
4W - 3L
1,492 SR
Queue Stats
15W - 17L
1,334 Elo+
Party 2
Ratatoskr
Ratatoskr
XaloSelam_
Ratatoskr
Level 22
God Stats
3W - 3L
1,491 SR
Queue Stats
12W - 10L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,577
438
3,716
11,756
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
GuffSalad
Kukulkan
14
4 / 2 / 2
8,694
580
5,538
4,568
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 3
8,080
539
4,804
10,586
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 4
8,013
534
6,755
10,830
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Orochi-Nick
Thanatos
13
5 / 2 / 1
7,983
532
4,925
11,255
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nisirias
Cernunnos
12
4 / 5 / 7
7,966
531
12,413
11,096
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
NukuHyvin-
Kuzenbo
16
3 / 2 / 0
8,754
584
6,343
9,921
11,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
P I R A N A8206
Danzaburou
12
0 / 4 / 2
7,491
499
3,864
7,900
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SummerTommy
Arachne
10
5 / 4 / 1
6,809
454
5,719
9,525
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
XaloSelam_
Ratatoskr
14
6 / 1 / 1
8,369
558
4,755
8,187
2,961
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
16
Kills
18
18
Deaths
16
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Kukulkan
GuffSalad
Kukulkan
4
2
2
2.5
L
3
6
3
0.75
L
3
2
4
2.5
W
Cernunnos
Nisirias
Cernunnos
4
5
7
1.5
W
Kuzenbo
NukuHyvin-
Kuzenbo
3
2
0
1.5
L
Thanatos
Orochi-Nick
Thanatos
5
2
1
2.75
W
Danzaburou
P I R A N A8206
Danzaburou
0
4
2
0.25
W
Arachne
SummerTommy
Arachne
5
4
1
1.38
W
Ratatoskr
XaloSelam_
Ratatoskr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
33,094
48,995
Taken
46,629
23,999
Mitigated
25,078
18,620
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,716
261
0
2,452
11,756
8,106
0
366
11,390
15,104
0
L
Kukulkan
GuffSalad
Kukulkan
5,538
717
0
0
4,568
1,727
579
0
4,568
43,039
0
L
4,804
2,795
0
2,766
10,586
2,248
0
0
10,586
0
49,834
L
6,755
1,552
0
3,250
10,830
8,267
633
5,977
4,853
0
33,480
W
Cernunnos
Nisirias
Cernunnos
12,413
6,748
0
3,076
11,096
4,227
521
2,387
8,619
0
48,568
W
Kuzenbo
NukuHyvin-
Kuzenbo
6,343
2,721
0
3,954
9,921
11,500
454
0
9,681
56,436
0
L
Thanatos
Orochi-Nick
Thanatos
4,925
1,555
0
10,152
11,255
3,651
356
0
11,255
0
39,712
W
Danzaburou
P I R A N A8206
Danzaburou
3,864
1,611
0
167
7,900
2,663
1,060
4,331
3,155
0
34,952
W
Arachne
SummerTommy
Arachne
5,719
4,513
264
3,156
9,525
3,727
0
1,706
7,786
0
16,013
W
Ratatoskr
XaloSelam_
Ratatoskr
4,755
1,075
0
3,192
8,187
2,961
0
393
7,794
0
44,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
39,389
366
Minions Killed
344
0
Camps Cleared
0
1,471,560
Distance Traveled
1,436,626
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,577
438
24
2
0
290,651
0
L
Kukulkan
8,694
580
103
7
0
297,467
1
L
Izanami
8,080
539
95
6
0
249,133
1
L
Mulan
8,013
534
59
4
0
306,495
0
W
Cernunnos
7,966
531
70
5
0
235,916
3
W
Kuzenbo
8,754
584
92
6
0
287,464
0
L
Thanatos
7,983
532
85
6
0
327,814
6
W
Danzaburou
7,491
499
71
5
0
275,204
0
W
Arachne
6,809
454
24
2
0
243,511
0
W
Ratatoskr
8,369
558
87
6
0
394,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role