Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Jslump16
Hercules
Gold V
Level 103
God Stats
2W - 1L
1,424 SR
Queue Stats
70W - 66L
1,262 MMR
Solo
Cupid
Cupid
Silver IV
POOPMANSHOOTA17
Cupid
Silver IV
Level 88
God Stats
8W - 13L
1,855 SR
Queue Stats
175W - 192L
1,235 MMR
Solo
Thoth
Thoth
Gold IV
TheWings16
Thoth
Gold IV
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,356 MMR
Solo
Ares
Ares
Gold V
Zz Ko3Lho zZ
Ares
Gold V
Level 149
God Stats
70W - 72L
1,525 SR
Queue Stats
371W - 380L
1,250 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,561 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,646 SR
1,340 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Bens41492
Danzaburou
Gold V
Level 66
God Stats
4W - 2L
1,619 SR
Queue Stats
36W - 34L
1,365 MMR
Solo
Scylla
Scylla
Gold V
Cronic
Scylla
Gold V
Level 124
God Stats
6W - 2L
1,589 SR
Queue Stats
166W - 168L
1,344 MMR
Solo
Chaac
Chaac
Silver V
FinancePotato
Chaac
Silver V
Level 109
God Stats
2W - 1L
1,913 SR
Queue Stats
34W - 42L
1,236 MMR
Solo
Fafnir
Fafnir
Silver I
arnon_r73
Fafnir
Silver I
Level 76
God Stats
12W - 12L
1,610 SR
Queue Stats
261W - 262L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
11 / 4 / 6
10,582
588
11,961
12,933
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Jslump16
Hercules
18
4 / 1 / 4
10,812
601
10,486
20,034
13,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 7
9,768
543
9,624
9,911
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
16
2 / 1 / 6
9,744
541
5,609
7,556
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 10
8,087
449
9,024
15,098
12,373
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetCthulhuAthenaYemojaTsukuyomi

VS

Bans
Cu ChulainnSobekJormungandrPersephoneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
2 / 5 / 2
9,130
507
9,265
13,788
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Bens41492
Danzaburou
15
4 / 7 / 3
9,100
506
6,156
13,945
5,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Cronic
Scylla
15
3 / 4 / 2
8,991
500
8,614
8,001
2,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 3
8,528
474
13,158
14,205
17,793
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
arnon_r73
Fafnir
12
3 / 6 / 2
8,637
480
4,584
14,288
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
25
Kills
12
12
Deaths
25
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
4
6
3.5
L
Awilix
 
Awilix
2
5
2
0.6
L
Danzaburou
Bens41492
Danzaburou
4
7
3
0.79
L
Scylla
Cronic
Scylla
3
4
2
1
L
0
3
3
0.5
W
Hercules
Jslump16
Hercules
4
1
4
6
W
5
1
7
8.5
W
Thoth
2
1
6
5
W
3
5
10
1.6
L
Fafnir
arnon_r73
Fafnir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
41,777
65,532
Taken
64,227
37,871
Mitigated
45,759
24,765
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,961
6,096
0
1,415
12,933
5,470
900
2,142
10,791
0
66,967
L
Awilix
 
Awilix
9,265
3,565
0
4,284
13,788
5,537
0
2,844
10,830
0
66,025
L
Danzaburou
Bens41492
Danzaburou
6,156
3,013
0
3,218
13,945
5,159
0
4,293
9,564
0
46,241
L
Scylla
Cronic
Scylla
8,614
495
0
941
8,001
2,603
0
1,839
6,040
52,245
0
L
13,158
3,925
0
6,698
14,205
17,793
0
880
13,325
0
50,410
W
Hercules
Jslump16
Hercules
10,486
4,948
0
12,580
20,034
13,949
189
1,211
18,048
0
66,805
W
9,624
4,757
313
6,424
9,911
3,484
0
520
9,391
0
65,498
W
Thoth
5,609
275
0
499
7,556
2,595
1,219
2,614
4,942
70,278
0
W
9,024
359
532
3,002
15,098
12,373
0
6,711
8,387
25,319
0
L
Fafnir
arnon_r73
Fafnir
4,584
1,021
0
2,187
14,288
14,667
0
4,357
9,835
23,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,993
Gold Earned
44,386
546
Minions Killed
450
0
Camps Cleared
0
1,673,822
Distance Traveled
1,579,755
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,582
588
113
6
0
382,070
4
L
Awilix
9,130
507
127
7
0
334,066
5
L
Danzaburou
9,100
506
90
5
0
287,042
3
L
Scylla
8,991
500
109
6
0
322,638
4
L
Chaac
8,528
474
100
6
0
300,642
0
W
Hercules
10,812
601
155
9
0
329,449
3
W
Cupid
9,768
543
108
6
0
310,973
5
W
Thoth
9,744
541
142
8
0
320,158
7
W
Ares
8,087
449
28
2
0
331,172
6
L
Fafnir
8,637
480
24
1
0
335,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role