Player Matchup

Sobek
Sobek
SRDarkframe
Sobek
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
albertoeldiablo
Nike
Level 86
God Stats
3W - 7L
1,456 SR
Queue Stats
111W - 180L
1,309 Elo+
Party 2
Cupid
Cupid
xXALDROZXx
Cupid
Level 14
God Stats
0W - 1L
1,272 SR
Queue Stats
7W - 10L
1,525 Elo+
Party 2
Team Averages
Level 59
1,409 SR
1,445 Elo+

VS

Team Averages
Level 48
1,500 SR
1,591 Elo+
Rama
Rama
Bukk4k3Party
Rama
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 26L
1,557 Elo+
Party 1
Thoth
Thoth
SludgeCity
Thoth
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 13L
1,716 Elo+
Party 1
Cerberus
Cerberus
TheHeirophant
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,357
613
2,175
10,818
6,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 6 / 1
6,826
569
3,463
13,570
9,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
7
0 / 6 / 1
6,366
531
2,578
9,695
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 7
9,273
773
13,983
6,278
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
12
4 / 1 / 9
8,715
726
10,396
3,805
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
TheHeirophant
Cerberus
11
3 / 1 / 11
8,894
741
3,419
9,633
6,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
15
15
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
2
3
0
0.67
W
Thoth
4
1
9
8.5
W
Cerberus
TheHeirophant
Cerberus
3
1
11
8.5
L
0
6
1
0.08
L
Cupid
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,216
Damage
27,798
34,083
Taken
19,716
18,526
Mitigated
10,031
5,118
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,983
11,435
0
2,177
6,278
2,134
2,104
740
5,538
0
47,123
L
2,175
177
222
2,967
10,818
6,980
0
4,638
5,831
10,423
0
W
Thoth
10,396
246
0
203
3,805
1,214
84
176
3,629
31,697
0
W
Cerberus
TheHeirophant
Cerberus
3,419
83
0
3,915
9,633
6,683
198
1,303
7,538
15,390
0
L
3,463
611
373
746
13,570
9,077
0
5,016
8,182
0
29,964
L
Cupid
2,578
1,043
0
810
9,695
2,469
0
3,401
6,168
0
11,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
26,882
87
Minions Killed
148
0
Camps Cleared
0
494,250
Distance Traveled
612,007
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,273
773
56
5
0
168,617
4
L
Sobek
7,357
613
16
1
0
194,366
1
W
Thoth
8,715
726
48
4
0
223,277
0
W
Cerberus
8,894
741
44
4
0
220,113
1
L
Nike
6,826
569
45
4
0
175,865
2
L
Cupid
6,366
531
26
2
0
124,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role