Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BoostOfficial
Chaac
Level 81
God Stats
22W - 17L
1,535 SR
Queue Stats
86W - 86L
1,476 Elo+
Party 1
Loki
Loki
Fabo125
Loki
Level 142
God Stats
10W - 1L
1,643 SR
Queue Stats
237W - 236L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Moxy501
Cernunnos
Level 125
God Stats
3W - 3L
1,251 SR
Queue Stats
629W - 586L
1,483 Elo+
Party 1
Hel
Hel
xKaeBx
Hel
Level 103
God Stats
4W - 3L
1,404 SR
Queue Stats
346W - 328L
1,499 Elo+
Party 2
Team Averages
Level 119
1,467 SR
1,485 Elo+

VS

Team Averages
Level 96
1,509 SR
1,518 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ahahg
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kittu-xo
Aphrodite
Level 84
God Stats
30W - 18L
1,572 SR
Queue Stats
81W - 73L
1,548 Elo+
Solo
Cupid
Cupid
Krayvs
Cupid
Level 102
God Stats
37W - 31L
1,475 SR
Queue Stats
718W - 702L
1,550 Elo+
Solo
Ra
Ra
ZheLeo
Ra
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
535W - 454L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 5 / 9
6,517
501
7,127
9,697
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 2
8,024
617
7,603
7,324
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
Fabo125
Loki
15
6 / 2 / 8
8,484
653
7,250
9,463
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Moxy501
Cernunnos
13
7 / 0 / 4
8,304
639
7,947
7,348
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
xKaeBx
Hel
11
2 / 4 / 3
6,569
505
7,164
8,623
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 5 / 4
6,121
471
3,742
11,830
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
Ahahg
Chaac
12
0 / 2 / 1
6,503
500
4,464
9,292
6,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Kittu-xo
Aphrodite
9
2 / 4 / 2
6,315
486
4,103
8,539
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Krayvs
Cupid
11
3 / 4 / 2
6,896
530
5,560
10,211
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
13
5 / 4 / 3
7,928
610
7,143
10,727
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
18
Kills
11
11
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
5
9
1.1
L
Ne Zha
 
Ne Zha
1
5
4
0.6
L
Chaac
Ahahg
Chaac
0
2
1
0.25
W
2
0
2
3
W
Loki
Fabo125
Loki
6
2
8
5
L
Aphrodite
Kittu-xo
Aphrodite
2
4
2
0.75
L
Cupid
Krayvs
Cupid
3
4
2
1
W
Cernunnos
Moxy501
Cernunnos
7
0
4
9
L
Ra
5
4
3
1.63
W
Hel
xKaeBx
Hel
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
25,012
42,455
Taken
50,599
22,530
Mitigated
23,750
17,828
Healing
20,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,127
1,197
0
2,018
9,697
7,340
0
2,787
6,842
18,030
0
L
Ne Zha
 
Ne Zha
3,742
1,723
0
3,965
11,830
3,244
0
1,169
10,596
0
31,555
L
Chaac
Ahahg
Chaac
4,464
684
0
3,438
9,292
6,946
0
325
8,456
0
31,221
W
7,603
654
0
4,129
7,324
6,594
0
0
6,919
0
47,540
W
Loki
Fabo125
Loki
7,250
2,325
0
3,675
9,463
3,342
0
1,578
7,793
0
52,219
L
Aphrodite
Kittu-xo
Aphrodite
4,103
827
1,348
3,175
8,539
6,904
0
3,463
4,952
20,785
0
L
Cupid
Krayvs
Cupid
5,560
3,860
202
3,538
10,211
2,585
0
2,442
7,711
0
31,200
W
Cernunnos
Moxy501
Cernunnos
7,947
4,238
0
4,937
7,348
2,241
1,022
1,439
5,893
0
43,573
L
Ra
7,143
1,656
346
4,342
10,727
4,071
0
6,330
4,057
54,667
0
W
Hel
xKaeBx
Hel
7,164
744
671
2,398
8,623
3,013
0
5,011
3,334
36,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
33,763
376
Minions Killed
344
0
Camps Cleared
0
1,283,085
Distance Traveled
1,251,410
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,517
501
25
2
0
252,369
4
L
Ne Zha
6,121
471
60
5
0
267,948
4
L
Chaac
6,503
500
80
6
0
257,375
8
W
Chaac
8,024
617
103
8
0
243,428
1
W
Loki
8,484
653
101
8
0
292,673
5
L
Aphrodite
6,315
486
28
2
0
254,317
3
L
Cupid
6,896
530
69
5
0
224,635
1
W
Cernunnos
8,304
639
93
7
0
237,322
2
L
Ra
7,928
610
107
8
0
247,135
2
W
Hel
6,569
505
54
4
0
257,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role