Player Matchup

Kuzenbo
Kuzenbo
Augusgus
Kuzenbo
Level 43
God Stats
17W - 11L
1,617 SR
Queue Stats
559W - 570L
1,387 Elo+
Party 2
Tiamat
Tiamat
Gregedark093
Tiamat
Level 29
God Stats
17W - 19L
1,461 SR
Queue Stats
392W - 398L
1,408 Elo+
Party 3
Thanatos
Thanatos
Poseidon2635
Thanatos
Level 23
God Stats
30W - 21L
1,633 SR
Queue Stats
41W - 37L
1,415 Elo+
Party 3
Medusa
Medusa
Snittyx
Medusa
Level 17
God Stats
42W - 44L
1,472 SR
Queue Stats
53W - 62L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
lionofwrath
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,404 Elo+
Solo
Team Averages
Level 28
1,537 SR
1,405 Elo+

VS

Team Averages
Level 21
1,520 SR
1,355 Elo+
Jormungandr
Jormungandr
Cansloos
Jormungandr
Level 21
God Stats
4W - 3L
1,614 SR
Queue Stats
42W - 50L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
GewoonKajMan
Cthulhu
Level 16
God Stats
2W - 6L
1,519 SR
Queue Stats
45W - 47L
1,326 Elo+
Party 1
Fenrir
Fenrir
Pelleponesis
Fenrir
Level 26
God Stats
12W - 6L
1,689 SR
Queue Stats
99W - 80L
1,448 Elo+
Party 1
Horus
Horus
cili_a5a5_
Horus
Level 16
God Stats
0W - 2L
1,277 SR
Queue Stats
10W - 24L
1,376 Elo+
Solo
Izanami
Izanami
willyWoNkEr1603
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Augusgus
Kuzenbo
20
4 / 2 / 15
14,667
506
23,114
33,060
41,594
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
20
3 / 3 / 6
13,537
467
25,622
18,422
10,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Poseidon2635
Thanatos
19
10 / 10 / 5
14,480
499
24,570
25,906
10,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Snittyx
Medusa
19
5 / 4 / 7
13,139
453
17,344
15,556
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
lionofwrath
Sun Wukong
20
6 / 6 / 9
14,382
496
13,894
27,516
17,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cansloos
Jormungandr
18
3 / 4 / 1
11,484
396
17,591
32,929
19,444
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
GewoonKajMan
Cthulhu
20
7 / 7 / 10
13,939
481
34,596
48,156
52,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
20
14 / 7 / 5
14,883
513
23,118
29,067
14,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
8
0 / 9 / 0
7,777
268
1,176
12,119
5,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 2 / 2
10,109
349
8,965
8,719
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
28
Kills
25
25
Deaths
29
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Augusgus
Kuzenbo
4
2
15
5.75
L
Jormungandr
Cansloos
Jormungandr
3
4
1
0.88
L
Cthulhu
GewoonKajMan
Cthulhu
7
7
10
1.71
W
Tiamat
3
3
6
2
L
Fenrir
14
7
5
2.36
W
Thanatos
Poseidon2635
Thanatos
10
10
5
1.25
W
Medusa
Snittyx
Medusa
5
4
7
2.13
L
Horus
0
9
0
0
W
Sun Wukong
lionofwrath
Sun Wukong
6
6
9
1.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,544
Damage
85,446
120,460
Taken
130,990
87,268
Mitigated
96,024
47,472
Healing
36,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Augusgus
Kuzenbo
23,114
7,507
534
14,504
33,060
41,594
1,080
13,962
18,476
53,554
0
L
Jormungandr
Cansloos
Jormungandr
17,591
5,727
1,167
3,910
32,929
19,444
230
14,751
18,178
79,618
0
L
Cthulhu
GewoonKajMan
Cthulhu
34,596
4,078
390
19,077
48,156
52,476
82
16,227
31,929
100,820
0
W
Tiamat
25,622
3,640
1,113
7,519
18,422
10,974
1,406
6,493
11,684
82,702
0
L
Fenrir
23,118
8,829
749
9,148
29,067
14,815
34
12,028
17,039
0
99,633
W
Thanatos
Poseidon2635
Thanatos
24,570
12,130
477
13,301
25,906
10,335
5,055
12,045
12,088
0
67,210
W
Medusa
Snittyx
Medusa
17,344
11,741
0
4,326
15,556
6,758
6,285
3,342
12,214
0
95,122
L
Horus
1,176
395
143
221
12,119
5,778
43
3,029
7,811
3,135
1,981
W
Sun Wukong
lionofwrath
Sun Wukong
13,894
5,474
0
5,698
27,516
17,607
1,004
15,009
11,782
0
74,711
L
8,965
4,635
0
1,842
8,719
3,511
597
2,701
6,018
0
47,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,205
Gold Earned
58,192
527
Minions Killed
537
0
Camps Cleared
0
2,509,455
Distance Traveled
2,113,142
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,667
506
54
2
0
532,397
3
L
Jormungandr
11,484
396
114
4
0
433,555
0
L
Cthulhu
13,939
481
148
5
0
527,612
0
W
Tiamat
13,537
467
101
3
0
544,224
1
L
Fenrir
14,883
513
165
6
0
546,513
0
W
Thanatos
14,480
499
79
3
0
520,545
0
W
Medusa
13,139
453
155
5
0
405,874
0
L
Horus
7,777
268
6
0
0
363,840
0
W
Sun Wukong
14,382
496
138
5
0
506,415
1
L
Izanami
10,109
349
104
4
0
241,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role