Player Matchup

Chaac
Chaac
IncubusKami
Chaac
Level 25
God Stats
1W - 2L
1,148 SR
Queue Stats
63W - 69L
1,385 Elo+
Party 1
Artemis
Artemis
VUG NEYROX
Artemis
Level 27
God Stats
11W - 17L
1,441 SR
Queue Stats
101W - 132L
1,359 Elo+
Party 1
Scylla
Scylla
XARIØN
Scylla
Level 11
God Stats
2W - 1L
1,655 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 21
1,415 SR
1,415 Elo+

VS

Team Averages
Level 24
1,433 SR
1,293 Elo+
Cerberus
Cerberus
JluMocHuk
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,216 Elo+
Party 2
Sun Wukong
Sun Wukong
XxxCookies
Sun Wukong
Level 35
God Stats
2W - 6L
1,300 SR
Queue Stats
77W - 96L
1,434 Elo+
Party 2
Ra
Ra
djaros
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 50L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
12,423
621
11,403
10,131
7,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
VUG NEYROX
Artemis
16
9 / 6 / 11
13,382
669
19,439
13,294
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
XARIØN
Scylla
17
9 / 3 / 10
13,944
697
14,710
8,470
2,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JluMocHuk
Cerberus
14
2 / 3 / 6
11,340
567
7,060
19,930
25,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
XxxCookies
Sun Wukong
16
7 / 6 / 2
12,784
639
11,649
15,868
13,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
12
0 / 11 / 6
10,827
541
2,030
15,499
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
20
Kills
9
10
Deaths
20
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
Cerberus
JluMocHuk
Cerberus
2
3
6
1.67
W
Artemis
VUG NEYROX
Artemis
9
6
11
2.42
W
Scylla
XARIØN
Scylla
9
3
10
4.67
L
Sun Wukong
XxxCookies
Sun Wukong
7
6
2
1.33
L
Ra
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,552
Damage
20,739
31,895
Taken
51,297
15,889
Mitigated
43,345
8,173
Healing
10,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,403
1,961
0
4,626
10,131
7,733
236
2,979
7,152
0
49,204
L
Cerberus
JluMocHuk
Cerberus
7,060
628
0
2,564
19,930
25,554
11
6,345
13,585
25,798
0
W
Artemis
VUG NEYROX
Artemis
19,439
10,883
0
2,805
13,294
5,490
1,068
3,347
9,947
0
57,447
W
Scylla
XARIØN
Scylla
14,710
2,389
68
674
8,470
2,666
1,071
2,808
5,662
44,897
0
L
Sun Wukong
XxxCookies
Sun Wukong
11,649
2,257
255
2,801
15,868
13,107
135
6,351
9,517
0
41,819
L
Ra
2,030
300
719
3,789
15,499
4,684
0
2,167
13,332
38,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
34,951
187
Minions Killed
179
0
Camps Cleared
0
955,657
Distance Traveled
848,967
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,423
621
49
2
0
348,583
0
L
Cerberus
11,340
567
39
2
0
314,710
2
W
Artemis
13,382
669
60
3
0
324,546
4
W
Scylla
13,944
697
78
4
0
282,528
3
L
Sun Wukong
12,784
639
58
3
0
310,597
1
L
Ra
10,827
541
82
4
0
223,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role