Player Matchup

Kumbhakarna
Kumbhakarna
ABitHowYaGoin
Kumbhakarna
Level 72
God Stats
23W - 30L
1,393 SR
Queue Stats
103W - 122L
1,492 Elo+
Party 1
Chiron
Chiron
Denizen5010
Chiron
Level 105
God Stats
5W - 5L
1,320 SR
Queue Stats
206W - 247L
1,484 Elo+
Party 1
Fenrir
Fenrir
Jaycey21
Fenrir
Level 140
God Stats
19W - 13L
1,301 SR
Queue Stats
438W - 461L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ScarredDireWolf
Nu Wa
Level 123
God Stats
1W - 1L
1,145 SR
Queue Stats
278W - 297L
1,505 Elo+
Party 1
Merlin
Merlin
ash216
Merlin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,332 SR
1,496 Elo+

VS

Team Averages
Level 120
1,520 SR
1,483 Elo+
Artio
Artio
Arrkhos
Artio
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 60L
1,416 Elo+
Party 2
Thanatos
Thanatos
Frewerr
Thanatos
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 190L
1,533 Elo+
Party 2
Vulcan
Vulcan
JoNsEeY
Vulcan
Level 26
God Stats
5W - 4L
1,600 SR
Queue Stats
8W - 15L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Joúska
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
PersonalZeus511
Hachiman
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
189W - 209L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ABitHowYaGoin
Kumbhakarna
9
1 / 0 / 5
5,381
538
1,832
5,836
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
10
1 / 0 / 1
5,832
583
3,974
4,941
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Jaycey21
Fenrir
10
4 / 0 / 3
5,959
596
3,965
5,247
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 2
5,363
536
3,060
3,344
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
ash216
Merlin
10
3 / 0 / 4
5,503
550
4,830
2,543
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arrkhos
Artio
7
0 / 3 / 0
4,580
458
843
7,786
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Frewerr
Thanatos
9
0 / 3 / 0
4,853
485
2,267
7,789
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Vulcan
JoNsEeY
Vulcan
7
0 / 3 / 0
4,493
449
1,196
4,191
1,394
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
Joúska
Ne Zha
11
0 / 0 / 0
5,875
588
2,573
4,345
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
10
0 / 0 / 0
5,157
516
2,825
4,708
925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ABitHowYaGoin
Kumbhakarna
1
0
5
3.5
L
Artio
Arrkhos
Artio
0
3
0
0
W
Chiron
1
0
1
1.5
L
Thanatos
Frewerr
Thanatos
0
3
0
0
W
Fenrir
Jaycey21
Fenrir
4
0
3
5.5
L
Vulcan
JoNsEeY
Vulcan
0
3
0
0
L
Ne Zha
Joúska
Ne Zha
0
0
0
0
L
Hachiman
0
0
0
0
W
0
0
2
1
W
Merlin
ash216
Merlin
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
9,704
21,911
Taken
28,819
6,384
Mitigated
8,164
10,915
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ABitHowYaGoin
Kumbhakarna
1,832
306
0
2,044
5,836
2,094
248
752
5,084
10,750
0
L
Artio
Arrkhos
Artio
843
145
167
2,049
7,786
2,496
0
3,166
4,468
10,313
0
W
Chiron
3,974
1,580
475
3,621
4,941
1,075
0
294
4,647
0
40,877
L
Thanatos
Frewerr
Thanatos
2,267
627
0
6,573
7,789
2,139
0
1,902
5,559
0
25,979
W
Fenrir
Jaycey21
Fenrir
3,965
1,027
0
3,246
5,247
1,675
0
774
4,473
0
29,329
L
Vulcan
JoNsEeY
Vulcan
1,196
212
0
887
4,191
1,394
312
1,367
2,628
16,681
0
L
Ne Zha
Joúska
Ne Zha
2,573
349
0
1,349
4,345
1,210
0
1,802
2,291
0
38,723
L
Hachiman
2,825
1,393
0
3,192
4,708
925
0
541
4,151
0
31,459
W
3,060
761
0
1,075
3,344
774
434
0
3,344
25,315
0
W
Merlin
ash216
Merlin
4,830
47
0
454
2,543
766
341
219
2,324
27,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
24,958
305
Minions Killed
250
0
Camps Cleared
0
961,395
Distance Traveled
881,952
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,381
538
15
2
0
198,521
1
L
Artio
4,580
458
15
2
0
193,687
1
W
Chiron
5,832
583
97
10
0
173,433
4
L
Thanatos
4,853
485
54
5
0
174,801
2
W
Fenrir
5,959
596
66
7
0
222,598
2
L
Vulcan
4,493
449
38
4
0
156,986
2
L
Ne Zha
5,875
588
78
8
0
198,046
1
L
Hachiman
5,157
516
65
7
0
158,432
2
W
Nu Wa
5,363
536
65
7
0
188,411
0
W
Merlin
5,503
550
62
6
0
178,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role