Player Matchup

Anubis
Anubis
AD DB Vegita
Anubis
Level 24
God Stats
17W - 17L
1,587 SR
Queue Stats
55W - 55L
1,568 Elo+
Party 3
Anhur
Anhur
H3RO x SHOTZz
Anhur
Level 15
God Stats
5W - 6L
1,509 SR
Queue Stats
101W - 124L
1,498 Elo+
Party 3
Ganesha
Ganesha
HiddenAsparagus
Ganesha
Level 27
God Stats
24W - 19L
1,684 SR
Queue Stats
55W - 64L
1,622 Elo+
Party 2
Set
Set
InfamyVT
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 91L
1,575 Elo+
Party 2
Nike
Nike
OutPlayedTyr
Nike
Level 29
God Stats
5W - 4L
1,419 SR
Queue Stats
148W - 152L
1,580 Elo+
Party 3
Team Averages
Level 25
1,540 SR
1,569 Elo+

VS

Team Averages
Level 16
1,574 SR
1,508 Elo+
Hades
Hades
AngelWommy
Hades
Level 24
God Stats
6W - 13L
1,481 SR
Queue Stats
60W - 52L
1,534 Elo+
Solo
Medusa
Medusa
JRStone64
Medusa
Level 24
God Stats
2W - 4L
1,808 SR
Queue Stats
9W - 12L
1,603 Elo+
Party 1
Bellona
Bellona
NIHAO PENGYOU
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
OA1_fally0801
Xing Tian
Level 13
God Stats
6W - 13L
1,579 SR
Queue Stats
78W - 124L
1,534 Elo+
Solo
Thor
Thor
last_Gamer96
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 1 / 0
5,686
569
5,103
5,315
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
6 / 2 / 1
5,904
590
5,166
3,760
1,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 7
5,739
574
2,440
3,588
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,662
566
1,311
4,882
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 0
6,623
662
4,428
4,438
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
3 / 2 / 0
5,624
562
3,924
6,302
1,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
JRStone64
Medusa
8
1 / 4 / 1
5,023
502
2,628
5,610
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
7
0 / 4 / 1
4,483
448
1,526
5,943
3,681
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
OA1_fally0801
Xing Tian
6
0 / 2 / 2
4,375
438
1,008
5,948
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 2 / 0
4,734
473
1,543
5,934
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
5
5
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
1
0
1
L
Hades
3
2
0
1.5
W
6
2
1
3.25
W
0
1
7
3.5
W
1
0
1
1.5
L
Medusa
JRStone64
Medusa
1
4
1
0.38
L
Bellona
0
4
1
0.13
L
Xing Tian
OA1_fally0801
Xing Tian
0
2
2
0.5
W
6
1
0
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
10,629
21,983
Taken
29,737
8,556
Mitigated
9,527
9,747
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,103
833
0
2,858
5,315
2,500
743
2,759
2,556
31,810
0
L
Hades
3,924
461
0
1,217
6,302
1,545
837
4,044
2,258
24,131
0
W
5,166
4,191
0
1,058
3,760
1,055
784
829
2,931
0
18,714
W
2,440
183
270
923
3,588
1,555
0
1,344
2,244
12,866
0
W
1,311
884
0
3,002
4,882
1,577
0
0
4,882
0
30,596
L
Medusa
JRStone64
Medusa
2,628
1,280
0
975
5,610
1,260
1,211
1,432
4,178
0
14,669
L
Bellona
1,526
259
0
76
5,943
3,681
0
0
5,943
0
11,937
L
Xing Tian
OA1_fally0801
Xing Tian
1,008
294
0
1,634
5,948
1,741
0
968
4,980
3,995
0
W
4,428
698
0
1,636
4,438
1,869
1,039
0
4,438
0
31,393
L
1,543
217
0
1,501
5,934
1,300
0
1,099
4,835
0
16,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,614
Gold Earned
24,239
239
Minions Killed
157
0
Camps Cleared
0
916,993
Distance Traveled
817,041
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,686
569
57
6
0
144,164
2
L
Hades
5,624
562
55
6
0
172,137
3
W
Anhur
5,904
590
50
5
0
180,680
0
W
Ganesha
5,739
574
0
0
0
181,835
4
W
Set
5,662
566
67
7
0
231,241
0
L
Medusa
5,023
502
28
3
0
162,708
0
L
Bellona
4,483
448
20
2
0
176,300
0
L
Xing Tian
4,375
438
9
1
0
125,845
0
W
Nike
6,623
662
65
7
0
179,073
1
L
Thor
4,734
473
45
5
0
180,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role