Player Matchup

Bakasura
Bakasura
Liebiathan
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,497 Elo+
Solo
Neith
Neith
OliverOrangers
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,621 Elo+
Solo
Ra
Ra
Zhenbang111
Ra
Level 26
God Stats
2W - 1L
1,775 SR
Queue Stats
122W - 112L
1,549 Elo+
Party 2
Khepri
Khepri
raze123
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,542 Elo+
Solo
Hades
Hades
我要把你们全拖下水
Hades
Level 27
God Stats
7W - 4L
1,386 SR
Queue Stats
154W - 135L
1,550 Elo+
Party 2
Team Averages
Level 19
1,532 SR
1,552 Elo+

VS

Team Averages
Level 20
1,544 SR
1,580 Elo+
Tsukuyomi
Tsukuyomi
ChemicalSurge
Tsukuyomi
Level 21
God Stats
13W - 9L
1,578 SR
Queue Stats
52W - 54L
1,540 Elo+
Party 1
Janus
Janus
Maarkoh
Janus
Level 17
God Stats
13W - 10L
1,524 SR
Queue Stats
148W - 109L
1,643 Elo+
Party 3
Tiamat
Tiamat
Peran20
Tiamat
Level 24
God Stats
7W - 19L
1,344 SR
Queue Stats
67W - 83L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Snorzzie
Danzaburou
Level 25
God Stats
17W - 15L
1,534 SR
Queue Stats
114W - 147L
1,544 Elo+
Party 1
Hercules
Hercules
xDoomDaY
Hercules
Level 14
God Stats
35W - 25L
1,739 SR
Queue Stats
867W - 695L
1,766 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Liebiathan
Bakasura
10
2 / 3 / 1
6,392
492
2,339
7,691
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 0
5,615
432
2,943
5,711
1,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

11
1 / 4 / 0
6,528
502
3,450
6,589
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
raze123
Khepri
9
0 / 4 / 5
5,781
445
3,189
8,072
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 2 / 0
6,090
468
5,123
9,077
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChemicalSurge
Tsukuyomi
11
5 / 1 / 6
7,555
581
6,195
5,614
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Maarkoh
Janus
13
5 / 1 / 1
7,676
590
4,516
5,096
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Peran20
Tiamat
11
2 / 3 / 2
6,184
476
4,934
5,759
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Snorzzie
Danzaburou
10
1 / 2 / 1
6,555
504
2,423
6,127
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
xDoomDaY
Hercules
13
4 / 1 / 4
7,994
615
5,235
7,280
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
17
17
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ChemicalSurge
Tsukuyomi
5
1
6
8
L
Bakasura
Liebiathan
Bakasura
2
3
1
0.83
W
Janus
Maarkoh
Janus
5
1
1
5.5
L
0
4
0
0
W
Tiamat
Peran20
Tiamat
2
3
2
1
W
Danzaburou
Snorzzie
Danzaburou
1
2
1
0.75
L
1
4
0
0.25
L
Khepri
raze123
Khepri
0
4
5
0.63
W
Hercules
xDoomDaY
Hercules
4
1
4
6
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,044
Damage
23,303
37,140
Taken
29,876
15,881
Mitigated
12,887
8,833
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ChemicalSurge
Tsukuyomi
6,195
1,325
0
2,813
5,614
1,806
0
938
4,474
0
35,649
L
Bakasura
Liebiathan
Bakasura
2,339
1,643
0
1,923
7,691
3,151
0
666
6,904
0
26,255
W
Janus
Maarkoh
Janus
4,516
227
0
1,725
5,096
1,519
662
2,689
2,075
45,694
0
L
2,943
1,114
0
1,708
5,711
1,583
233
257
5,304
0
24,860
W
Tiamat
Peran20
Tiamat
4,934
363
306
1,778
5,759
2,663
0
3,460
2,287
24,706
0
W
Danzaburou
Snorzzie
Danzaburou
2,423
795
0
1,010
6,127
1,862
0
3,157
2,952
0
35,014
L
3,450
368
90
1,302
6,589
2,246
0
1,771
4,818
39,024
0
L
Khepri
raze123
Khepri
3,189
367
0
629
8,072
4,651
31
3,442
4,173
21,065
0
W
Hercules
xDoomDaY
Hercules
5,235
1,953
0
3,117
7,280
5,037
106
1,068
6,063
0
43,359
L
5,123
1,083
154
3,027
9,077
4,250
46
2,640
6,216
23,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
35,964
275
Minions Killed
378
0
Camps Cleared
0
1,145,674
Distance Traveled
1,204,265
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,555
581
73
6
0
253,474
0
L
Bakasura
6,392
492
59
5
0
231,003
0
W
Janus
7,676
590
99
8
0
250,121
2
L
Neith
5,615
432
41
3
0
204,452
2
W
Tiamat
6,184
476
46
4
0
245,938
3
W
Danzaburou
6,555
504
68
5
0
204,055
1
L
Ra
6,528
502
94
7
0
245,374
4
L
Khepri
5,781
445
28
2
0
223,580
0
W
Hercules
7,994
615
92
7
0
250,677
0
L
Hades
6,090
468
53
4
0
241,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role