Player Matchup

Loki
Loki
CragHack26
Loki
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 75L
1,557 Elo+
Party 1
Apollo
Apollo
DemonsFearMe
Apollo
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Joyushka
Thanatos
Level 99
God Stats
15W - 6L
1,490 SR
Queue Stats
126W - 100L
1,490 Elo+
Party 1
Ra
Ra
Subsuba
Ra
Level 126
God Stats
2W - 1L
1,747 SR
Queue Stats
30W - 19L
1,641 Elo+
Party 1
Khepri
Khepri
siriushard
Khepri
Level 28
God Stats
27W - 18L
1,637 SR
Queue Stats
55W - 44L
1,580 Elo+
Party 1
Team Averages
Level 100
1,575 SR
1,553 Elo+

VS

Team Averages
Level 69
1,437 SR
1,380 Elo+
Cerberus
Cerberus
Alpha_Wolf_AD
Cerberus
Level 65
God Stats
3W - 3L
1,514 SR
Queue Stats
339W - 339L
1,372 Elo+
Party 3
Ullr
Ullr
AndreyFNV
Ullr
Level 126
God Stats
2W - 2L
1,325 SR
Queue Stats
103W - 99L
1,471 Elo+
Party 2
Apollo
Apollo
Hutchliid
Apollo
Level 25
God Stats
47W - 53L
1,485 SR
Queue Stats
213W - 228L
1,379 Elo+
Party 3
Scylla
Scylla
Metsäsauna
Scylla
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
390W - 362L
1,336 Elo+
Solo
Osiris
Osiris
dert1111
Osiris
Level 47
God Stats
2W - 2L
1,359 SR
Queue Stats
17W - 29L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 3
8,550
658
7,223
6,901
4,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
12
7 / 0 / 4
7,684
591
8,676
5,860
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Joyushka
Thanatos
13
5 / 0 / 3
7,827
602
4,899
6,854
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 5
7,345
565
3,861
3,916
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
siriushard
Khepri
11
3 / 0 / 7
7,289
561
2,883
5,992
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alpha_Wolf_AD
Cerberus
10
0 / 5 / 0
5,977
460
2,060
10,175
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
10
0 / 5 / 0
5,999
461
4,027
8,781
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Hutchliid
Apollo
9
0 / 6 / 0
5,351
412
2,926
8,008
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
11
0 / 2 / 0
5,997
461
2,189
4,205
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
dert1111
Osiris
9
0 / 6 / 0
5,848
450
2,738
7,512
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
23
Kills
0
0
Deaths
24
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alpha_Wolf_AD
Cerberus
0
5
0
0
L
Ullr
0
5
0
0
W
7
0
3
8.5
W
Apollo
7
0
4
9
L
Apollo
Hutchliid
Apollo
0
6
0
0
W
Thanatos
Joyushka
Thanatos
5
0
3
6.5
L
Scylla
0
2
0
0
W
1
0
5
3.5
L
Osiris
dert1111
Osiris
0
6
0
0
W
Khepri
siriushard
Khepri
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
13,940
29,523
Taken
38,681
16,188
Mitigated
15,622
15,038
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alpha_Wolf_AD
Cerberus
2,060
277
0
3,104
10,175
5,368
410
1,690
8,361
23,397
0
L
Ullr
4,027
1,262
0
2,784
8,781
2,486
0
3,009
5,650
0
29,793
W
7,223
2,078
0
2,129
6,901
4,029
604
499
6,376
0
41,986
W
Apollo
8,676
6,166
0
2,388
5,860
3,067
1,466
1,254
4,606
0
46,299
L
Apollo
Hutchliid
Apollo
2,926
1,881
0
1,467
8,008
2,056
774
1,320
6,644
0
22,398
W
Thanatos
Joyushka
Thanatos
4,899
1,355
0
7,278
6,854
2,253
0
899
5,891
0
55,404
L
Scylla
2,189
48
0
467
4,205
1,025
0
208
3,931
29,527
0
W
3,861
598
927
799
3,916
1,535
1,379
772
3,083
43,158
0
L
Osiris
dert1111
Osiris
2,738
1,354
0
135
7,512
4,687
934
121
7,351
0
22,837
W
Khepri
siriushard
Khepri
2,883
338
0
1,517
5,992
5,304
238
638
5,318
14,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
29,172
391
Minions Killed
283
0
Camps Cleared
0
1,374,853
Distance Traveled
1,198,527
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,977
460
52
4
0
241,674
3
L
Ullr
5,999
461
65
5
0
223,596
0
W
Loki
8,550
658
99
8
0
277,224
2
W
Apollo
7,684
591
79
6
0
252,963
5
L
Apollo
5,351
412
46
4
0
228,576
3
W
Thanatos
7,827
602
87
7
0
294,759
1
L
Scylla
5,997
461
66
5
0
246,770
1
W
Ra
7,345
565
99
8
0
281,167
6
L
Osiris
5,848
450
54
4
0
257,911
4
W
Khepri
7,289
561
27
2
0
268,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role