Player Matchup

Apollo
Apollo
Capitanclock
Apollo
Level 59
God Stats
0W - 1L
1,604 SR
Queue Stats
14W - 12L
1,575 Elo+
Solo
Bellona
Bellona
DarlingLama
Bellona
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 198L
1,495 Elo+
Solo
Cthulhu
Cthulhu
MrLlama93
Cthulhu
Level 14
God Stats
10W - 14L
1,452 SR
Queue Stats
15W - 20L
1,439 Elo+
Party 2
Scylla
Scylla
PiinkiePiie
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ram0nsw1ft
Ymir
Level 37
God Stats
23W - 34L
1,418 SR
Queue Stats
354W - 372L
1,446 Elo+
Solo
Team Averages
Level 60
1,495 SR
1,491 Elo+

VS

Team Averages
Level 58
1,589 SR
1,537 Elo+
Horus
Horus
Ayleonus
Horus
Level 66
God Stats
26W - 28L
1,345 SR
Queue Stats
1,353W - 1,318L
1,460 Elo+
Solo
Cabrakan
Cabrakan
Heniizzz
Cabrakan
Level 61
God Stats
10W - 10L
1,694 SR
Queue Stats
345W - 297L
1,554 Elo+
Party 1
Cupid
Cupid
HillaryFainted
Cupid
Level 69
God Stats
12W - 6L
1,537 SR
Queue Stats
374W - 311L
1,512 Elo+
Party 1
Scylla
Scylla
Vimark_
Scylla
Level 46
God Stats
114W - 96L
1,547 SR
Queue Stats
290W - 276L
1,497 Elo+
Party 1
Thanatos
Thanatos
WFiddlerW
Thanatos
Level 47
God Stats
19W - 7L
1,823 SR
Queue Stats
85W - 43L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 7 / 2
8,666
413
9,323
16,665
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
DarlingLama
Bellona
15
4 / 9 / 4
9,742
464
8,822
18,791
10,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
MrLlama93
Cthulhu
16
2 / 5 / 2
9,520
453
9,040
17,211
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
14
1 / 8 / 0
8,435
402
5,737
15,695
5,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 6 / 5
9,021
430
8,980
16,155
11,938
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ayleonus
Horus
14
4 / 2 / 14
9,889
471
5,440
13,799
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Heniizzz
Cabrakan
20
10 / 2 / 3
12,361
589
17,351
15,121
12,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 5 / 3
10,184
485
13,094
14,140
6,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Vimark_
Scylla
19
7 / 1 / 5
11,791
561
15,416
6,905
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
WFiddlerW
Thanatos
17
10 / 1 / 12
11,367
541
12,230
15,571
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
11
Kills
35
35
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Horus
Ayleonus
Horus
4
2
14
5.5
L
Apollo
3
7
2
0.57
L
Bellona
DarlingLama
Bellona
4
9
4
0.67
W
Cabrakan
Heniizzz
Cabrakan
10
2
3
5.75
W
4
5
3
1.1
L
Cthulhu
MrLlama93
Cthulhu
2
5
2
0.6
L
Scylla
1
8
0
0.13
W
Scylla
Vimark_
Scylla
7
1
5
9.5
W
Thanatos
WFiddlerW
Thanatos
10
1
12
16
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,902
Damage
63,531
84,517
Taken
65,536
45,277
Mitigated
39,526
17,876
Healing
36,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Ayleonus
Horus
5,440
2,258
3,333
5,884
13,799
11,356
0
6,192
7,582
0
15,474
L
Apollo
9,323
6,377
938
4,489
16,665
5,365
1,740
2,213
14,449
0
47,527
L
Bellona
DarlingLama
Bellona
8,822
2,257
0
2,555
18,791
10,733
0
5,889
12,714
0
48,410
W
Cabrakan
Heniizzz
Cabrakan
17,351
2,201
558
6,574
15,121
12,823
584
5,877
8,716
89,783
0
W
13,094
6,409
483
4,317
14,140
6,169
1,196
3,906
10,234
0
73,621
L
Cthulhu
MrLlama93
Cthulhu
9,040
647
467
4,426
17,211
11,844
0
10,754
6,257
47,594
0
L
Scylla
5,737
854
0
3,654
15,695
5,397
756
9,109
6,334
49,840
0
W
Scylla
Vimark_
Scylla
15,416
841
145
1,108
6,905
2,893
1,710
2,524
4,306
89,521
0
W
Thanatos
WFiddlerW
Thanatos
12,230
3,788
0
13,816
15,571
6,285
762
4,555
10,941
0
72,408
L
8,980
815
567
780
16,155
11,938
324
4,087
11,996
45,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
55,592
403
Minions Killed
583
0
Camps Cleared
0
1,733,872
Distance Traveled
1,897,744
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,889
471
18
1
0
380,318
6
L
Apollo
8,666
413
82
4
0
361,084
4
L
Bellona
9,742
464
81
4
0
398,585
0
W
Cabrakan
12,361
589
174
8
0
388,120
2
W
Cupid
10,184
485
122
6
0
335,600
2
L
Cthulhu
9,520
453
97
5
0
325,775
5
L
Scylla
8,435
402
82
4
0
314,416
7
W
Scylla
11,791
561
161
8
0
393,066
3
W
Thanatos
11,367
541
108
5
0
400,640
9
L
Ymir
9,021
430
61
3
0
334,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role