Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
Dazzle-beam
Tiamat
Gold V
Level 45
God Stats
2W - 1L
1,445 SR
Queue Stats
31W - 22L
1,462 MMR
Solo
Neith
Neith
Gold V
XGN Joshie
Neith
Gold V
Level 141
God Stats
2W - 3L
1,584 SR
Queue Stats
21W - 27L
1,433 MMR
Solo
Artio
Artio
Gold IV
ex0 VII
Artio
Gold IV
Level 160
God Stats
1W - 2L
1,645 SR
Queue Stats
37W - 41L
1,376 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,535 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,535 SR
1,435 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
Camurhe
Xing Tian
Gold V
Level 149
God Stats
0W - 3L
1,610 SR
Queue Stats
196W - 194L
1,392 MMR
Solo
King Arthur
King Arthur
Silver III
CrashOG
King Arthur
Silver III
Level 68
God Stats
4W - 6L
1,423 SR
Queue Stats
9W - 14L
1,415 MMR
Solo
Scylla
Scylla
Gold II
JustComeAnhur
Scylla
Gold II
Level 109
God Stats
10W - 11L
1,606 SR
Queue Stats
261W - 266L
1,466 MMR
Solo
Fenrir
Fenrir
Bronze III
onlyporkchop
Fenrir
Bronze III
Level 65
God Stats
1W - 4L
1,538 SR
Queue Stats
70W - 62L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 2 / 7
8,808
551
7,343
12,834
4,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
 
Khepri
12
2 / 0 / 8
7,819
489
5,224
7,798
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
17
4 / 0 / 6
9,739
609
8,291
8,028
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
6 / 2 / 5
9,163
573
9,078
10,089
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
ex0 VII
Artio
15
5 / 1 / 5
8,897
556
12,285
17,665
17,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GaneshaSetTsukuyomiNemesisHera

VS

Bans
DanzaburouCthulhuAthenaGuan YuTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 5 / 1
8,109
507
7,249
9,997
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Camurhe
Xing Tian
10
0 / 4 / 2
6,879
430
6,105
13,186
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
CrashOG
King Arthur
12
0 / 7 / 1
7,372
461
9,752
17,495
13,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 3 / 2
8,138
509
4,622
6,878
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
12
4 / 4 / 0
8,032
502
6,802
10,332
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
23
Kills
5
5
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
7
4.75
W
Khepri
 
Khepri
2
0
8
6
L
Skadi
 
Skadi
1
5
1
0.3
L
Xing Tian
Camurhe
Xing Tian
0
4
2
0.25
L
King Arthur
CrashOG
King Arthur
0
7
1
0.07
W
Tiamat
4
0
6
7
L
0
3
2
0.33
W
Neith
6
2
5
4.25
W
Artio
ex0 VII
Artio
5
1
5
7.5
L
Fenrir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,221
Damage
34,530
56,414
Taken
57,888
37,829
Mitigated
30,822
25,806
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,343
1,607
0
1,796
12,834
4,948
394
2,558
10,214
0
51,594
W
Khepri
 
Khepri
5,224
922
306
2,390
7,798
5,482
277
3,151
4,555
19,706
0
L
Skadi
 
Skadi
7,249
3,996
0
980
9,997
3,170
0
2,414
7,583
0
54,067
L
Xing Tian
Camurhe
Xing Tian
6,105
834
0
3,010
13,186
7,849
0
7,583
5,393
16,160
0
L
King Arthur
CrashOG
King Arthur
9,752
1,147
0
1,645
17,495
13,866
0
9,924
7,515
0
44,949
W
Tiamat
8,291
1,471
0
4,263
8,028
5,852
135
2,035
5,879
69,176
0
L
4,622
360
0
1,253
6,878
2,158
0
2,558
4,214
59,471
0
W
Neith
9,078
3,797
0
5,214
10,089
3,814
931
1,352
8,737
0
59,670
W
Artio
ex0 VII
Artio
12,285
808
841
10,996
17,665
17,733
39
1,295
16,302
52,670
0
L
Fenrir
6,802
2,104
0
3,391
10,332
3,779
0
2,821
7,383
0
35,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
38,530
476
Minions Killed
434
0
Camps Cleared
0
1,528,994
Distance Traveled
1,387,857
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,808
551
100
6
0
322,213
4
W
Khepri
7,819
489
16
1
0
322,569
6
L
Skadi
8,109
507
90
6
0
229,445
1
L
Xing Tian
6,879
430
22
1
0
318,456
4
L
King Arthur
7,372
461
85
5
0
250,272
1
W
Tiamat
9,739
609
160
10
0
316,610
6
L
Scylla
8,138
509
162
10
0
264,381
6
W
Neith
9,163
573
116
7
0
255,399
5
W
Artio
8,897
556
84
5
0
312,203
1
L
Fenrir
8,032
502
75
5
0
325,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role