Player Matchup

Bellona
Bellona
FlimzyTheGrizzly
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,308 Elo+
Solo
Yemoja
Yemoja
OtecOtecov
Yemoja
Level 11
God Stats
2W - 1L
1,272 SR
Queue Stats
38W - 30L
1,392 Elo+
Solo
Kukulkan
Kukulkan
nikillo
Kukulkan
Level 27
God Stats
43W - 49L
1,452 SR
Queue Stats
209W - 221L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xGrizzly
Ah Muzen Cab
Level 27
God Stats
2W - 2L
1,414 SR
Queue Stats
92W - 84L
1,460 Elo+
Solo
Mercury
Mercury
词穷墨尽
Mercury
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 20L
1,412 Elo+
Solo
Team Averages
Level 20
1,428 SR
1,390 Elo+

VS

Team Averages
Level 10
1,542 SR
1,337 Elo+
Sun Wukong
Sun Wukong
AirXXX
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,283 Elo+
Solo
Rama
Rama
Dolixson
Rama
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,183 Elo+
Solo
Kuzenbo
Kuzenbo
Quabyy
Kuzenbo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Simba2745
Yemoja
Level 13
God Stats
4W - 2L
1,674 SR
Queue Stats
16W - 15L
1,347 Elo+
Solo
He Bo
He Bo
isacio12
He Bo
Level 18
God Stats
2W - 1L
1,538 SR
Queue Stats
33W - 38L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,030
548
3,300
4,271
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
OtecOtecov
Yemoja
10
2 / 2 / 7
6,598
600
3,968
4,554
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
nikillo
Kukulkan
12
4 / 2 / 2
7,492
681
4,021
3,494
1,308
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xGrizzly
Ah Muzen Cab
10
8 / 0 / 1
6,426
584
5,830
4,729
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
词穷墨尽
Mercury
10
2 / 2 / 3
6,089
554
3,268
7,241
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AirXXX
Sun Wukong
8
0 / 4 / 0
5,076
461
3,435
7,035
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
7
0 / 5 / 1
4,367
397
3,195
6,956
1,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Quabyy
Kuzenbo
10
3 / 3 / 2
6,079
553
2,503
7,741
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Simba2745
Yemoja
8
0 / 5 / 2
4,958
451
3,839
6,794
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
isacio12
He Bo
10
3 / 3 / 0
6,102
555
1,978
4,432
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
6
6
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AirXXX
Sun Wukong
0
4
0
0
L
Rama
0
5
1
0.1
W
4
0
2
5
W
Yemoja
OtecOtecov
Yemoja
2
2
7
2.75
L
Kuzenbo
Quabyy
Kuzenbo
3
3
2
1.33
L
Yemoja
Simba2745
Yemoja
0
5
2
0.2
L
He Bo
isacio12
He Bo
3
3
0
1
W
Kukulkan
nikillo
Kukulkan
4
2
2
2.5
W
Ah Muzen Cab
xGrizzly
Ah Muzen Cab
8
0
1
8.5
W
Mercury
词穷墨尽
Mercury
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
14,950
24,289
Taken
32,958
9,871
Mitigated
12,818
4,131
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AirXXX
Sun Wukong
3,435
959
0
238
7,035
2,885
0
477
6,558
0
20,184
L
Rama
3,195
2,632
0
791
6,956
1,745
0
1,653
5,303
0
14,785
W
3,300
736
0
25
4,271
2,394
642
622
3,649
0
14,799
W
Yemoja
OtecOtecov
Yemoja
3,968
574
116
709
4,554
2,169
60
1,839
2,715
23,797
0
L
Kuzenbo
Quabyy
Kuzenbo
2,503
900
0
2,783
7,741
4,259
0
2,196
5,545
22,290
0
L
Yemoja
Simba2745
Yemoja
3,839
370
235
714
6,794
2,762
56
2,483
4,311
16,703
0
L
He Bo
isacio12
He Bo
1,978
20
0
747
4,432
1,167
0
1,180
3,252
23,972
0
W
Kukulkan
nikillo
Kukulkan
4,021
514
0
280
3,494
1,308
648
1,829
1,609
42,079
0
W
Ah Muzen Cab
xGrizzly
Ah Muzen Cab
5,830
1,926
0
2,563
4,729
1,723
215
2,518
2,149
0
24,772
W
Mercury
词穷墨尽
Mercury
3,268
1,492
0
438
7,241
2,277
0
1,394
5,847
0
34,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
26,582
281
Minions Killed
205
0
Camps Cleared
0
1,135,874
Distance Traveled
953,659
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,076
461
35
3
0
178,119
0
L
Rama
4,367
397
22
2
0
198,222
4
W
Bellona
6,030
548
32
3
0
265,974
4
W
Yemoja
6,598
600
38
3
0
214,566
0
L
Kuzenbo
6,079
553
56
5
0
184,854
0
L
Yemoja
4,958
451
34
3
0
191,259
0
L
He Bo
6,102
555
58
5
0
201,205
2
W
Kukulkan
7,492
681
91
8
0
199,146
3
W
Ah Muzen Cab
6,426
584
50
5
0
226,529
1
W
Mercury
6,089
554
70
6
0
229,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role