Player Matchup

Cerberus
Cerberus
MagicPoteto
Cerberus
Level 5
God Stats
2W - 0L
1,759 SR
Queue Stats
10W - 2L
1,711 Elo+
Solo
Thoth
Thoth
Milko89
Thoth
Level 29
God Stats
29W - 22L
1,515 SR
Queue Stats
109W - 104L
1,620 Elo+
Solo
Danzaburou
Danzaburou
Snorzzie
Danzaburou
Level 25
God Stats
17W - 15L
1,488 SR
Queue Stats
114W - 147L
1,533 Elo+
Solo
The Morrigan
The Morrigan
asdsmite11
The Morrigan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
asdsmite9
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,628 Elo+
Party 2
Team Averages
Level 14
1,552 SR
1,598 Elo+

VS

Team Averages
Level 21
1,570 SR
1,533 Elo+
Kuzenbo
Kuzenbo
ONEKILL666
Kuzenbo
Level 15
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 5L
1,464 Elo+
Solo
Thor
Thor
TANVEN1
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,587 Elo+
Party 1
Skadi
Skadi
Wiktoriatak
Skadi
Level 6
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 11L
1,460 Elo+
Solo
Anubis
Anubis
外面全是成龙
Anubis
Level 28
God Stats
3W - 6L
1,691 SR
Queue Stats
98W - 77L
1,607 Elo+
Party 1
Susano
Susano
收手吧阿祖
Susano
Level 30
God Stats
1W - 2L
1,622 SR
Queue Stats
95W - 84L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MagicPoteto
Cerberus
12
4 / 0 / 1
7,198
654
5,199
5,509
3,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Thoth
Milko89
Thoth
12
7 / 0 / 4
7,398
673
7,885
3,342
1,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Snorzzie
Danzaburou
11
2 / 1 / 3
7,114
647
3,082
3,699
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
asdsmite11
The Morrigan
13
7 / 1 / 6
7,561
687
5,107
5,125
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
asdsmite9
Ne Zha
10
2 / 1 / 5
6,715
610
2,373
8,298
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ONEKILL666
Kuzenbo
7
1 / 3 / 2
4,884
444
2,532
4,860
2,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
TANVEN1
Thor
7
0 / 5 / 0
4,682
426
1,244
8,785
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 5 / 1
4,567
415
2,430
4,859
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 2
6,290
572
1,503
7,430
3,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 0
4,513
410
2,692
6,970
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
3
3
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
MagicPoteto
Cerberus
4
0
1
4.5
W
Thoth
Milko89
Thoth
7
0
4
9
L
Kuzenbo
ONEKILL666
Kuzenbo
1
3
2
0.67
W
Danzaburou
Snorzzie
Danzaburou
2
1
3
3.5
L
Thor
TANVEN1
Thor
0
5
0
0
L
1
5
1
0.3
W
The Morrigan
asdsmite11
The Morrigan
7
1
6
10
W
Ne Zha
asdsmite9
Ne Zha
2
1
5
4.5
L
1
4
2
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,646
Damage
10,401
25,973
Taken
32,904
10,505
Mitigated
12,896
9,600
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
MagicPoteto
Cerberus
5,199
251
0
2,562
5,509
3,833
0
616
4,718
35,144
0
W
Thoth
Milko89
Thoth
7,885
135
0
500
3,342
1,002
399
565
2,777
45,543
0
L
Kuzenbo
ONEKILL666
Kuzenbo
2,532
952
0
345
4,860
2,958
0
2,993
1,867
10,560
0
W
Danzaburou
Snorzzie
Danzaburou
3,082
1,416
0
892
3,699
1,090
3,354
894
2,780
0
32,479
L
Thor
TANVEN1
Thor
1,244
221
0
1,362
8,785
2,450
0
4,158
4,627
0
16,588
L
2,430
1,212
0
290
4,859
1,133
0
2,040
2,819
0
9,006
W
The Morrigan
asdsmite11
The Morrigan
5,107
1,259
0
3,362
5,125
1,705
0
1,189
3,911
36,620
862
W
Ne Zha
asdsmite9
Ne Zha
2,373
500
0
2,284
8,298
2,875
0
771
7,527
0
26,470
L
1,503
0
0
2,459
7,430
3,340
0
4,471
2,959
35,768
0
L
2,692
455
0
554
6,970
3,015
0
4,120
2,850
0
13,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
24,936
384
Minions Killed
167
0
Camps Cleared
0
1,050,186
Distance Traveled
961,042
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,198
654
91
8
0
207,630
5
W
Thoth
7,398
673
85
8
0
215,258
2
L
Kuzenbo
4,884
444
12
1
0
223,557
4
W
Danzaburou
7,114
647
75
7
0
201,827
0
L
Thor
4,682
426
34
3
0
185,725
0
L
Skadi
4,567
415
15
1
0
155,330
0
W
The Morrigan
7,561
687
93
8
0
223,819
1
W
Ne Zha
6,715
610
40
4
0
201,652
5
L
Anubis
6,290
572
79
7
0
204,968
2
L
Susano
4,513
410
27
2
0
191,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role