Player Matchup

Kukulkan
Kukulkan
Chronic Cain
Kukulkan
Level 146
God Stats
8W - 2L
1,683 SR
Queue Stats
332W - 297L
1,547 Elo+
Solo
Ares
Ares
fapolinar01
Ares
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 77L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
king994
Tsukuyomi
Level 68
God Stats
2W - 2L
1,313 SR
Queue Stats
135W - 124L
1,515 Elo+
Solo
Zeus
Zeus
leyendax8x
Zeus
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 51L
1,560 Elo+
Party 1
Athena
Athena
stevenSuarezM
Athena
Level 89
God Stats
2W - 2L
1,493 SR
Queue Stats
169W - 145L
1,556 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,562 Elo+

VS

Team Averages
Level 131
1,509 SR
1,540 Elo+
Apollo
Apollo
BittHowYaGoin
Apollo
Level 120
God Stats
1W - 6L
1,427 SR
Queue Stats
462W - 432L
1,533 Elo+
Solo
Odin
Odin
DemomanTim
Odin
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
180W - 178L
1,613 Elo+
Solo
Kuzenbo
Kuzenbo
MistressJuvia
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
aRedRightHand
Agni
Level 144
God Stats
10W - 18L
1,412 SR
Queue Stats
1,087W - 1,038L
1,571 Elo+
Solo
Janus
Janus
sarieal
Janus
Level 124
God Stats
2W - 1L
1,706 SR
Queue Stats
129W - 121L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chronic Cain
Kukulkan
16
1 / 2 / 14
9,966
831
13,811
9,240
5,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 20
10,799
900
9,142
16,282
20,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
king994
Tsukuyomi
15
7 / 3 / 13
9,885
824
10,701
9,715
5,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
16 / 2 / 8
12,043
1,004
14,802
9,764
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 19
9,513
793
4,890
15,020
13,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 5
9,814
818
10,217
11,260
5,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 9
8,241
687
8,714
10,726
10,353
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
13
1 / 6 / 6
7,850
654
7,332
14,018
22,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 6 / 6
7,958
663
12,509
10,712
4,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
sarieal
Janus
17
2 / 7 / 5
9,624
802
6,797
10,474
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
42
27
Kills
11
11
Deaths
27
74
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
W
Kukulkan
Chronic Cain
Kukulkan
1
2
14
4
L
1
5
9
1.1
L
Kuzenbo
1
6
6
0.67
L
2
6
6
0.83
W
2
2
20
6
W
Tsukuyomi
king994
Tsukuyomi
7
3
13
4.5
W
16
2
8
10
L
Janus
sarieal
Janus
2
7
5
0.64
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,346
Damage
45,569
60,021
Taken
57,190
51,298
Mitigated
48,066
19,992
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,217
6,258
437
3,464
11,260
5,273
78
7,621
3,467
0
23,366
W
Kukulkan
Chronic Cain
Kukulkan
13,811
1,137
3,387
2,247
9,240
5,788
1,575
3,758
5,396
46,267
0
L
8,714
2,049
1,601
1,645
10,726
10,353
0
6,914
3,566
1,159
11,730
L
Kuzenbo
7,332
2,893
1,544
1,831
14,018
22,898
0
10,933
2,726
9,289
0
L
12,509
769
1,093
1,913
10,712
4,389
0
7,425
3,179
22,633
0
W
9,142
152
474
2,708
16,282
20,001
1,197
7,255
8,789
16,128
0
W
Tsukuyomi
king994
Tsukuyomi
10,701
2,015
1,401
880
9,715
5,380
725
3,285
6,282
0
19,230
W
14,802
1,150
2,136
688
9,764
6,409
1,998
4,783
4,845
24,842
0
L
Janus
sarieal
Janus
6,797
683
888
1,094
10,474
5,153
0
8,677
1,607
24,451
0
W
4,890
1,112
3,519
2,552
15,020
13,720
414
7,545
7,057
10,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,206
Gold Earned
43,487
157
Minions Killed
107
0
Camps Cleared
0
1,127,554
Distance Traveled
1,015,811
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,814
818
36
3
0
240,926
0
W
Kukulkan
9,966
831
72
6
0
236,298
4
L
Odin
8,241
687
8
1
0
222,662
1
L
Kuzenbo
7,850
654
6
1
0
171,132
4
L
Agni
7,958
663
16
1
0
181,215
1
W
Ares
10,799
900
19
2
0
225,985
1
W
Tsukuyomi
9,885
824
21
2
0
203,689
2
W
Zeus
12,043
1,004
31
3
0
220,510
0
L
Janus
9,624
802
41
3
0
199,876
1
W
Athena
9,513
793
14
1
0
241,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role