Player Matchup

Loki
Loki
LOUKAS34
Loki
Level 106
God Stats
31W - 33L
1,391 SR
Queue Stats
661W - 605L
1,471 Elo+
Party 1
Bellona
Bellona
Lory8585
Bellona
Level 69
God Stats
48W - 41L
1,590 SR
Queue Stats
636W - 613L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
MassiveBeastkoen
Xbalanque
Level 129
God Stats
15W - 9L
1,489 SR
Queue Stats
431W - 454L
1,506 Elo+
Solo
Khepri
Khepri
Mikou8585
Khepri
Level 124
God Stats
10W - 9L
1,564 SR
Queue Stats
848W - 775L
1,510 Elo+
Party 1
Ra
Ra
youbutch
Ra
Level 68
God Stats
17W - 12L
1,469 SR
Queue Stats
337W - 351L
1,471 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,490 Elo+

VS

Team Averages
Level 59
1,493 SR
1,470 Elo+
Odin
Odin
AudunAudun
Odin
Level 65
God Stats
41W - 25L
1,658 SR
Queue Stats
292W - 263L
1,513 Elo+
Solo
Chaac
Chaac
Phillsy
Chaac
Level 69
God Stats
7W - 10L
1,411 SR
Queue Stats
755W - 791L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
Sir-Simp-A-Lot
Kukulkan
Level 24
God Stats
12W - 8L
1,526 SR
Queue Stats
347W - 400L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
WeeD__SnPzZ
Danzaburou
Level 104
God Stats
41W - 29L
1,586 SR
Queue Stats
519W - 504L
1,490 Elo+
Solo
Pele
Pele
matte_Kilmister
Pele
Level 33
God Stats
1W - 1L
1,284 SR
Queue Stats
69W - 69L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
8 / 3 / 1
11,500
460
14,409
16,311
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Lory8585
Bellona
19
0 / 3 / 1
11,374
455
14,302
22,727
28,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
15
0 / 4 / 0
9,491
380
1,756
11,666
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Khepri
Mikou8585
Khepri
15
0 / 2 / 7
9,798
392
4,417
14,801
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 2 / 4
10,373
415
5,173
8,919
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 9
13,075
523
11,059
13,903
11,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Phillsy
Chaac
20
0 / 0 / 3
13,544
542
11,664
16,075
16,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
18
1 / 6 / 3
11,344
454
6,978
11,441
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
WeeD__SnPzZ
Danzaburou
20
7 / 1 / 4
15,746
630
15,089
12,236
5,695
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 3 / 4
12,914
517
11,301
17,009
7,314
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
14
14
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Loki
8
3
1
2.83
L
Bellona
Lory8585
Bellona
0
3
1
0.17
L
Xbalanque
0
4
0
0
L
Khepri
Mikou8585
Khepri
0
2
7
1.75
W
Chaac
Phillsy
Chaac
0
0
3
1.5
W
Kukulkan
1
6
3
0.42
W
Danzaburou
WeeD__SnPzZ
Danzaburou
7
1
4
9
W
5
3
4
2.33
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,057
Damage
56,091
74,424
Taken
70,664
63,525
Mitigated
45,429
22,684
Healing
36,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,059
4,067
285
4,864
13,903
11,299
708
2,054
11,709
0
121,500
L
Loki
14,409
4,489
0
6,546
16,311
7,984
0
1,265
14,771
0
87,585
L
Bellona
Lory8585
Bellona
14,302
3,674
0
5,583
22,727
28,558
0
1,524
20,054
0
76,271
L
Xbalanque
1,756
461
0
4,067
11,666
3,986
905
0
11,666
0
44,819
L
Khepri
Mikou8585
Khepri
4,417
351
0
1,524
14,801
19,190
0
2,825
11,658
37,801
0
W
Chaac
Phillsy
Chaac
11,664
2,224
1,569
12,280
16,075
16,421
0
492
14,788
0
97,843
W
Kukulkan
6,978
748
0
2,017
11,441
4,700
0
2,994
8,249
58,512
0
W
Danzaburou
WeeD__SnPzZ
Danzaburou
15,089
7,421
0
5,974
12,236
5,695
1,766
1,088
11,122
0
147,218
W
11,301
2,442
0
9,032
17,009
7,314
0
2,458
14,261
0
96,833
L
5,173
215
1,022
3,942
8,919
3,807
0
728
7,949
58,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
66,623
597
Minions Killed
842
0
Camps Cleared
0
1,955,738
Distance Traveled
2,431,749
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,075
523
170
7
0
523,331
2
L
Loki
11,500
460
137
5
0
485,550
4
L
Bellona
11,374
455
164
7
0
457,983
10
L
Xbalanque
9,491
380
109
4
0
250,704
4
L
Khepri
9,798
392
64
3
0
442,598
3
W
Chaac
13,544
542
188
8
0
461,265
0
W
Kukulkan
11,344
454
119
5
0
443,771
4
W
Danzaburou
15,746
630
206
8
0
473,720
5
W
Pele
12,914
517
159
6
0
529,662
0
L
Ra
10,373
415
123
5
0
318,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role