Player Matchup

Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
Afoolsgame
Apollo
Platinum II
Level 160
God Stats
26W - 19L
1,662 SR
Queue Stats
420W - 426L
1,892 MMR
Party 1
Kukulkan
Kukulkan
Gold III
JumaTheExplorer
Kukulkan
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 83L
1,733 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
Kojefly
Kumbhakarna
Platinum IV
Level 159
God Stats
20W - 14L
1,718 SR
Queue Stats
524W - 498L
1,880 MMR
Solo
King Arthur
King Arthur
Platinum II
jake1josh1
King Arthur
Platinum II
Level 142
God Stats
2W - 3L
1,725 SR
Queue Stats
178W - 167L
1,806 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,621 SR
1,762 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,597 SR
1,769 MMR
Eset
Eset
Gold I
 
Eset
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
AyeAdzyCov
Tsukuyomi
Platinum V
Level 126
God Stats
36W - 26L
1,575 SR
Queue Stats
468W - 475L
1,830 MMR
Solo
Cerberus
Cerberus
Platinum I
N4lyDx
Cerberus
Platinum I
Level 149
God Stats
1W - 5L
1,657 SR
Queue Stats
72W - 64L
1,827 MMR
Solo
Sylvanus
Sylvanus
Gold IV
RialHash
Sylvanus
Gold IV
Level 158
God Stats
3W - 1L
1,763 SR
Queue Stats
24W - 17L
1,771 MMR
Solo
Anhur
Anhur
Diamond IV
Shahzad35
Anhur
Diamond IV
Level 156
God Stats
1W - 2L
1,490 SR
Queue Stats
139W - 121L
1,919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
10 / 4 / 9
12,863
613
10,740
17,804
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Afoolsgame
Apollo
20
10 / 2 / 7
14,721
701
19,070
18,104
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
18
5 / 2 / 11
12,037
573
16,751
8,797
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Kojefly
Kumbhakarna
17
3 / 4 / 17
12,364
589
8,783
25,440
25,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
jake1josh1
King Arthur
20
4 / 0 / 11
13,145
626
19,522
25,967
22,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetScyllaAo KuangNu WaJanus

VS

Bans
DanzaburouPersephoneNemesisChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 7 / 2
9,225
439
8,029
14,419
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
AyeAdzyCov
Tsukuyomi
16
4 / 7 / 2
10,092
481
12,763
18,060
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
N4lyDx
Cerberus
16
1 / 4 / 0
9,537
454
9,356
21,588
16,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
RialHash
Sylvanus
14
1 / 7 / 6
9,016
429
12,505
23,659
21,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Shahzad35
Anhur
18
3 / 7 / 2
10,857
517
7,873
17,892
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
32
Kills
12
12
Deaths
32
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
4
9
3.63
L
Eset
 
Eset
3
7
2
0.57
W
Apollo
Afoolsgame
Apollo
10
2
7
6.75
L
Tsukuyomi
AyeAdzyCov
Tsukuyomi
4
7
2
0.71
W
Kukulkan
5
2
11
5.25
W
Kumbhakarna
Kojefly
Kumbhakarna
3
4
17
2.88
L
Cerberus
N4lyDx
Cerberus
1
4
0
0.25
L
Sylvanus
RialHash
Sylvanus
1
7
6
0.57
L
Anhur
Shahzad35
Anhur
3
7
2
0.57
W
King Arthur
jake1josh1
King Arthur
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,866
Damage
50,526
96,112
Taken
95,618
66,798
Mitigated
57,121
34,457
Healing
32,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,740
2,513
0
7,820
17,804
7,262
1,792
5,587
12,100
0
95,996
L
Eset
 
Eset
8,029
420
477
2,377
14,419
5,317
0
5,534
8,743
48,325
0
W
Apollo
Afoolsgame
Apollo
19,070
11,311
0
6,716
18,104
7,266
5,753
5,399
12,543
0
123,003
L
Tsukuyomi
AyeAdzyCov
Tsukuyomi
12,763
2,678
0
4,356
18,060
7,384
0
5,184
12,560
0
67,164
W
Kukulkan
16,751
1,401
0
2,002
8,797
3,767
1,821
3,202
5,547
87,038
0
W
Kumbhakarna
Kojefly
Kumbhakarna
8,783
1,112
0
6,601
25,440
25,622
497
11,267
13,970
31,755
0
L
Cerberus
N4lyDx
Cerberus
9,356
687
0
9,662
21,588
16,682
0
1,909
19,160
68,982
0
L
Sylvanus
RialHash
Sylvanus
12,505
3,229
3,490
6,821
23,659
21,372
0
9,671
13,602
31,095
0
L
Anhur
Shahzad35
Anhur
7,873
4,066
0
5,135
17,892
6,366
956
2,470
15,404
0
84,041
W
King Arthur
jake1josh1
King Arthur
19,522
2,009
0
11,318
25,967
22,881
182
8,748
17,219
0
91,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,130
Gold Earned
48,727
654
Minions Killed
595
0
Camps Cleared
0
2,115,931
Distance Traveled
1,750,418
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,863
613
125
6
0
417,050
2
L
Eset
9,225
439
118
6
0
328,747
6
W
Apollo
14,721
701
194
9
0
434,496
9
L
Tsukuyomi
10,092
481
106
5
0
403,074
1
W
Kukulkan
12,037
573
150
7
0
415,427
9
W
Kumbhakarna
12,364
589
50
2
0
414,493
3
L
Cerberus
9,537
454
176
8
0
359,402
5
L
Sylvanus
9,016
429
19
1
0
339,804
8
L
Anhur
10,857
517
176
8
0
319,391
3
W
King Arthur
13,145
626
135
6
0
434,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role