Player Matchup

Kuzenbo
Kuzenbo
Diamond II
InCePTioNxSnakeZ
Kuzenbo
Diamond II
Level 156
God Stats
6W - 6L
1,734 SR
Queue Stats
303W - 291L
2,356 MMR
Solo
Danzaburou
Danzaburou
Masters
KryIPToniix-
Danzaburou
Masters
Level 160
God Stats
6W - 2L
2,062 SR
Queue Stats
57W - 55L
2,695 MMR
Solo
Pele
Pele
Diamond II
LifelessOlive
Pele
Diamond II
Level 160
God Stats
23W - 25L
1,553 SR
Queue Stats
646W - 652L
2,353 MMR
Solo
Loki
Loki
Diamond III
ToaZii
Loki
Diamond III
Level 128
God Stats
147W - 121L
1,656 SR
Queue Stats
235W - 220L
2,301 MMR
Solo
Aphrodite
Aphrodite
Diamond I
iGE Creed
Aphrodite
Diamond I
Level 148
God Stats
3W - 4L
1,771 SR
Queue Stats
545W - 544L
2,540 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,755 SR
2,449 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,732 SR
2,458 MMR
Heimdallr
Heimdallr
Diamond I
AlaricMoon3
Heimdallr
Diamond I
Level 63
God Stats
4W - 3L
1,316 SR
Queue Stats
69W - 52L
2,616 MMR
Solo
Cerberus
Cerberus
Diamond III
BaomSG
Cerberus
Diamond III
Level 157
God Stats
7W - 4L
1,920 SR
Queue Stats
207W - 196L
2,174 MMR
Solo
Ullr
Ullr
Diamond III
ClawwwXO
Ullr
Diamond III
Level 160
God Stats
58W - 18L
1,982 SR
Queue Stats
91W - 42L
2,621 MMR
Party 1
Odin
Odin
Masters
NotGobzz
Odin
Masters
Level 148
God Stats
5W - 11L
1,606 SR
Queue Stats
642W - 644L
2,351 MMR
Solo
He Bo
He Bo
Diamond V
Perfxction
He Bo
Diamond V
Level 160
God Stats
4W - 1L
1,834 SR
Queue Stats
30W - 3L
2,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,640
474
3,995
11,565
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KryIPToniix-
Danzaburou
14
4 / 2 / 1
8,407
601
7,688
8,706
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 2
7,108
508
4,137
9,564
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
ToaZii
Loki
14
1 / 1 / 0
7,833
560
3,248
8,623
3,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
iGE Creed
Aphrodite
12
0 / 3 / 0
6,691
478
3,240
5,092
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
NemesisApolloJanusTiamatSet

VS

Bans
Guan YuKing ArthurAthenaGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlaricMoon3
Heimdallr
13
1 / 3 / 2
7,713
551
4,076
7,614
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
BaomSG
Cerberus
12
2 / 2 / 5
6,811
487
4,467
11,744
6,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
14
5 / 1 / 1
8,874
634
6,702
5,974
2,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
15
1 / 0 / 3
8,551
611
8,623
7,512
5,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
15
4 / 0 / 6
8,712
622
6,111
6,213
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
13
13
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlaricMoon3
Heimdallr
1
3
2
0.67
W
Cerberus
BaomSG
Cerberus
2
2
5
2.25
W
Ullr
5
1
1
5.5
L
0
4
3
0.38
L
Danzaburou
KryIPToniix-
Danzaburou
4
2
1
2.25
L
1
3
2
0.67
W
Odin
1
0
3
2.5
W
He Bo
4
0
6
7
L
Loki
ToaZii
Loki
1
1
0
1
L
Aphrodite
iGE Creed
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
29,979
43,550
Taken
39,057
19,727
Mitigated
19,011
16,719
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlaricMoon3
Heimdallr
4,076
2,414
0
2,843
7,614
2,423
0
762
6,852
0
45,521
W
Cerberus
BaomSG
Cerberus
4,467
97
507
2,918
11,744
6,299
0
2,455
9,289
23,668
0
W
Ullr
6,702
3,634
0
460
5,974
2,468
878
1,722
4,252
0
70,673
L
3,995
1,330
0
2,502
11,565
7,069
10
4,152
7,413
24,279
0
L
Danzaburou
KryIPToniix-
Danzaburou
7,688
3,167
0
3,889
8,706
3,998
0
1,324
7,382
0
60,327
L
4,137
1,139
0
3,703
9,564
3,448
0
3,283
6,281
0
48,500
W
Odin
8,623
2,495
0
1,715
7,512
5,735
495
677
6,835
0
56,862
W
He Bo
6,111
566
0
2,955
6,213
2,086
0
1,619
4,594
70,480
0
L
Loki
ToaZii
Loki
3,248
1,514
0
2,494
8,623
3,319
347
870
7,753
0
47,725
L
Aphrodite
iGE Creed
Aphrodite
3,240
146
1,757
2,374
5,092
1,893
0
949
4,143
46,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
40,661
472
Minions Killed
544
0
Camps Cleared
0
1,423,385
Distance Traveled
1,380,437
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,713
551
102
7
0
247,988
4
W
Cerberus
6,811
487
26
2
0
277,355
5
W
Ullr
8,874
634
152
11
0
272,193
0
L
Kuzenbo
6,640
474
22
2
0
281,356
7
L
Danzaburou
8,407
601
126
9
0
251,931
5
L
Pele
7,108
508
91
7
0
311,050
4
W
Odin
8,551
611
137
10
0
276,339
3
W
He Bo
8,712
622
127
9
0
306,562
0
L
Loki
7,833
560
113
8
0
312,948
8
L
Aphrodite
6,691
478
120
9
0
266,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role