Player Matchup

Olorun
Olorun
BORTMORru
Olorun
Level 28
God Stats
4W - 6L
1,472 SR
Queue Stats
12W - 17L
1,343 Elo+
Party 1
Pele
Pele
KrallaxXx
Pele
Level 19
God Stats
12W - 8L
1,573 SR
Queue Stats
54W - 72L
1,342 Elo+
Party 1
Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 17
God Stats
152W - 152L
1,490 SR
Queue Stats
214W - 230L
1,466 Elo+
Solo
Scylla
Scylla
MasiRamen
Scylla
Level 7
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 8L
1,240 Elo+
Solo
Medusa
Medusa
VPashiKV
Medusa
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 7L
1,292 Elo+
Party 1
Team Averages
Level 16
1,509 SR
1,337 Elo+

VS

Team Averages
Level 17
1,500 SR
1,497 Elo+
Tyr
Tyr
Delril
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,356 Elo+
Solo
Skadi
Skadi
DoTung
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
GrumpyGrayFox
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IamToki3
Zeus
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
190W - 170L
1,628 Elo+
Solo
Sobek
Sobek
胖潇six
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BORTMORru
Olorun
11
6 / 11 / 3
7,296
429
8,603
14,676
5,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
11
1 / 4 / 1
6,936
408
2,375
11,394
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 5 / 2
6,841
402
7,519
10,390
5,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
MasiRamen
Scylla
11
3 / 5 / 4
6,848
403
3,640
9,071
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
VPashiKV
Medusa
10
1 / 6 / 4
6,557
386
6,274
9,147
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Delril
Tyr
13
2 / 2 / 5
8,296
488
5,300
10,374
7,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
DoTung
Skadi
11
2 / 5 / 9
7,652
450
5,471
7,813
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
GrumpyGrayFox
Thanatos
15
7 / 3 / 3
9,036
532
5,285
11,324
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
17
16 / 0 / 8
11,235
661
21,418
10,086
5,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
胖潇six
Sobek
13
4 / 4 / 9
8,818
519
4,286
12,574
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
31
31
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
BORTMORru
Olorun
6
11
3
0.68
W
Tyr
Delril
Tyr
2
2
5
2.25
W
Skadi
DoTung
Skadi
2
5
9
1.3
W
Thanatos
GrumpyGrayFox
Thanatos
7
3
3
2.83
W
Zeus
16
0
8
20
L
Pele
1
4
1
0.38
L
2
5
2
0.6
L
Scylla
MasiRamen
Scylla
3
5
4
1
L
Medusa
VPashiKV
Medusa
1
6
4
0.5
W
Sobek
胖潇six
Sobek
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,411
Damage
41,760
54,678
Taken
52,171
20,430
Mitigated
33,936
7,279
Healing
22,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BORTMORru
Olorun
8,603
4,847
711
1,854
14,676
5,483
0
6,330
8,346
31,748
0
W
Tyr
Delril
Tyr
5,300
787
0
2,417
10,374
7,778
242
393
9,806
0
38,023
W
Skadi
DoTung
Skadi
5,471
2,375
0
0
7,813
2,756
1,287
3,422
4,307
0
24,512
W
Thanatos
GrumpyGrayFox
Thanatos
5,285
1,508
0
11,328
11,324
5,888
820
938
10,321
0
59,113
W
Zeus
21,418
4,692
0
5,184
10,086
5,493
2,428
2,798
7,173
94,682
0
L
Pele
2,375
388
0
2,946
11,394
3,708
0
3,468
7,926
0
32,367
L
7,519
2,033
0
1,762
10,390
5,218
0
3,266
7,124
0
23,524
L
Scylla
MasiRamen
Scylla
3,640
996
0
6
9,071
2,953
0
6,426
2,645
19,320
0
L
Medusa
VPashiKV
Medusa
6,274
3,016
0
0
9,147
3,068
0
6,214
2,933
0
22,129
W
Sobek
胖潇six
Sobek
4,286
426
0
3,076
12,574
12,021
308
4,352
7,996
16,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
45,037
228
Minions Killed
377
0
Camps Cleared
0
1,279,319
Distance Traveled
1,439,455
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,296
429
34
2
0
247,480
0
W
Tyr
8,296
488
74
4
0
286,601
1
W
Skadi
7,652
450
35
2
0
221,936
0
W
Thanatos
9,036
532
85
5
0
311,233
0
W
Zeus
11,235
661
150
9
0
301,710
0
L
Pele
6,936
408
67
4
0
217,310
1
L
Fenrir
6,841
402
48
3
0
270,403
0
L
Scylla
6,848
403
36
2
0
305,423
4
L
Medusa
6,557
386
43
3
0
238,703
0
W
Sobek
8,818
519
33
2
0
317,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role