Player Matchup

Sylvanus
Sylvanus
Deleted User932
Sylvanus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 137L
1,279 Elo+
Solo
Ah Puch
Ah Puch
LED_nardo
Ah Puch
Level 25
God Stats
16W - 7L
1,705 SR
Queue Stats
68W - 62L
1,504 Elo+
Solo
Athena
Athena
Poppy_Peregrine
Athena
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,743 Elo+
Party 1
Jormungandr
Jormungandr
dem0n1cg0d717
Jormungandr
Level 7
God Stats
15W - 13L
1,530 SR
Queue Stats
15W - 16L
1,359 Elo+
Party 1
Fenrir
Fenrir
raptorlirious
Fenrir
Level 15
God Stats
2W - 4L
1,445 SR
Queue Stats
10W - 17L
1,368 Elo+
Solo
Team Averages
Level 19
1,536 SR
1,451 Elo+

VS

Team Averages
Level 14
1,510 SR
1,389 Elo+
Fenrir
Fenrir
CAP6exy0790
Fenrir
Level 28
God Stats
5W - 4L
1,404 SR
Queue Stats
122W - 149L
1,417 Elo+
Solo
Hel
Hel
Polovik_22
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,500 Elo+
Solo
Nu Wa
Nu Wa
sorry-sock3
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,166 Elo+
Solo
Cthulhu
Cthulhu
the_Culturenaut
Cthulhu
Level 28
God Stats
119W - 63L
1,649 SR
Queue Stats
347W - 348L
1,362 Elo+
Solo
Ra
Ra
volcanic_solid00
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
2 / 5 / 23
11,177
1,016
6,615
11,822
9,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
LED_nardo
Ah Puch
19
10 / 0 / 19
12,664
1,151
24,534
6,609
2,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 3 / 19
13,093
1,190
14,240
14,058
15,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
dem0n1cg0d717
Jormungandr
19
5 / 5 / 25
11,948
1,086
19,881
12,804
11,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
13 / 5 / 14
13,529
1,230
19,621
15,049
9,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 8 / 11
11,911
1,083
11,375
23,561
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 9 / 5
9,689
881
1,721
15,099
5,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 14 / 7
10,549
959
9,006
18,154
5,656
18
7 / 9 / 5
12,772
1,161
20,204
24,388
26,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 3 / 6
12,580
1,144
10,740
11,663
4,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
52
42
Kills
18
18
Deaths
43
100
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
11
1.06
W
Sylvanus
2
5
23
2.7
W
Ah Puch
LED_nardo
Ah Puch
10
0
19
19.5
L
0
9
5
0.28
W
12
3
19
7.17
W
Jormungandr
dem0n1cg0d717
Jormungandr
5
5
25
3.5
W
13
5
14
4
L
1
14
7
0.32
L
7
9
5
1.06
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,891
Damage
53,046
60,342
Taken
92,865
48,810
Mitigated
50,737
5,523
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,375
4,651
0
3,814
23,561
8,432
0
14,907
8,654
0
28,749
W
Sylvanus
6,615
2,678
2,478
1,816
11,822
9,908
0
7,412
4,410
12,221
0
W
Ah Puch
LED_nardo
Ah Puch
24,534
1,254
0
817
6,609
2,625
0
6,170
439
58,082
0
L
1,721
996
459
503
15,099
5,775
0
10,926
4,038
2,560
0
W
14,240
4,724
0
0
14,058
15,698
0
9,332
4,726
22,017
0
W
Jormungandr
dem0n1cg0d717
Jormungandr
19,881
6,485
0
0
12,804
11,038
0
8,603
4,201
47,718
0
W
19,621
6,302
0
412
15,049
9,541
0
10,154
4,895
0
30,369
L
9,006
4,255
0
0
18,154
5,656
0
12,061
6,093
18,387
0
L
20,204
2,392
101
130
24,388
26,867
0
17,361
7,027
53,597
0
L
10,740
813
535
772
11,663
4,007
0
10,015
1,648
23,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,411
Gold Earned
57,501
194
Minions Killed
181
2
Camps Cleared
5
987,382
Distance Traveled
968,120
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,911
1,083
30
3
5
212,830
0
W
Sylvanus
11,177
1,016
10
1
0
163,376
0
W
Ah Puch
12,664
1,151
76
7
1
223,109
0
L
Hel
9,689
881
6
1
0
179,537
2
W
Athena
13,093
1,190
16
1
0
225,649
1
W
Jormungandr
11,948
1,086
61
6
0
169,299
0
W
Fenrir
13,529
1,230
31
3
1
205,949
0
L
Nu Wa
10,549
959
23
2
0
126,506
0
L
Cthulhu
12,772
1,161
82
7
0
236,846
0
L
Ra
12,580
1,144
40
4
0
212,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role