Player Matchup

Chaac
Chaac
JaqenVagar
Chaac
Level 18
God Stats
29W - 20L
1,528 SR
Queue Stats
284W - 266L
1,581 Elo+
Solo
Fenrir
Fenrir
Juli27092005
Fenrir
Level 6
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 1L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
QQJarry
Zhong Kui
Level 26
God Stats
11W - 16L
1,437 SR
Queue Stats
75W - 94L
1,389 Elo+
Solo
Jormungandr
Jormungandr
THAT SHUGOKI
Jormungandr
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
131W - 119L
1,468 Elo+
Solo
Hercules
Hercules
dram911
Hercules
Level 28
God Stats
2W - 1L
1,525 SR
Queue Stats
71W - 65L
1,577 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,510 Elo+

VS

Team Averages
Level 6
1,561 SR
1,522 Elo+
Osiris
Osiris
Cheemkin
Osiris
Level 18
God Stats
5W - 2L
1,833 SR
Queue Stats
100W - 58L
1,674 Elo+
Solo
Kuzenbo
Kuzenbo
KLKHERMANO_
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,309 Elo+
Solo
Apollo
Apollo
Perico286
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
Polovik_22
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Solo
Cthulhu
Cthulhu
SHADOWxYUNG
Cthulhu
Level 4
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
11 / 0 / 1
7,387
672
6,811
5,885
3,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
10
2 / 3 / 2
6,482
589
1,261
6,712
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
QQJarry
Zhong Kui
10
5 / 1 / 6
6,403
582
7,249
6,668
4,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Jormungandr
THAT SHUGOKI
Jormungandr
10
2 / 0 / 7
6,189
563
2,618
4,097
3,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
dram911
Hercules
12
3 / 0 / 1
7,008
637
3,823
7,053
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cheemkin
Osiris
9
2 / 1 / 0
5,606
510
5,620
7,028
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
KLKHERMANO_
Kuzenbo
5
0 / 2 / 0
4,093
372
2,012
6,597
3,643
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Perico286
Apollo
4
0 / 5 / 1
4,117
374
1,221
4,899
1,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
5
0 / 10 / 1
4,276
389
588
9,272
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SHADOWxYUNG
Cthulhu
8
1 / 6 / 0
5,048
459
1,244
7,717
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
23
Kills
3
4
Deaths
24
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
Cheemkin
Osiris
2
1
0
2
W
Chaac
11
0
1
11.5
W
Fenrir
2
3
2
1
L
Kuzenbo
KLKHERMANO_
Kuzenbo
0
2
0
0
L
Apollo
Perico286
Apollo
0
5
1
0.1
L
Terra
0
10
1
0.05
W
Zhong Kui
QQJarry
Zhong Kui
5
1
6
8
L
Cthulhu
SHADOWxYUNG
Cthulhu
1
6
0
0.17
W
Jormungandr
THAT SHUGOKI
Jormungandr
2
0
7
5.5
W
Hercules
dram911
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,762
Damage
10,685
30,415
Taken
35,513
18,315
Mitigated
15,333
11,267
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Cheemkin
Osiris
5,620
2,246
0
3,677
7,028
3,515
378
1,214
5,672
0
29,316
W
Chaac
6,811
1,662
0
3,219
5,885
3,317
210
1,199
4,686
0
41,624
W
Fenrir
1,261
746
0
2,815
6,712
2,112
672
254
6,458
0
24,651
L
Kuzenbo
KLKHERMANO_
Kuzenbo
2,012
949
0
0
6,597
3,643
138
3,705
2,867
6,863
0
L
Apollo
Perico286
Apollo
1,221
772
0
533
4,899
1,240
0
884
3,990
0
10,774
L
Terra
588
326
0
324
9,272
4,167
24
2,360
6,837
3,004
0
W
Zhong Kui
QQJarry
Zhong Kui
7,249
1,408
0
2,253
6,668
4,006
2,580
1,161
5,507
26,407
0
L
Cthulhu
SHADOWxYUNG
Cthulhu
1,244
320
0
30
7,717
2,768
275
2,557
5,115
15,056
0
W
Jormungandr
THAT SHUGOKI
Jormungandr
2,618
775
0
1,173
4,097
3,155
216
686
3,411
24,018
0
W
Hercules
dram911
Hercules
3,823
956
0
1,807
7,053
5,725
151
544
6,509
6,956
27,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
23,140
313
Minions Killed
110
0
Camps Cleared
0
1,015,412
Distance Traveled
915,227
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,606
510
62
6
0
182,219
1
W
Chaac
7,387
672
73
7
0
211,749
1
W
Fenrir
6,482
589
54
5
0
236,389
0
L
Kuzenbo
4,093
372
5
0
0
163,322
0
L
Apollo
4,117
374
13
1
0
162,851
0
L
Terra
4,276
389
3
0
0
223,778
0
W
Zhong Kui
6,403
582
57
5
0
190,469
0
L
Cthulhu
5,048
459
27
2
0
183,057
0
W
Jormungandr
6,189
563
45
4
0
195,870
5
W
Hercules
7,008
637
84
8
0
180,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role