Player Matchup

Vamana
Vamana
GodAres0022
Vamana
Level 16
God Stats
2W - 0L
1,260 SR
Queue Stats
12W - 9L
1,445 Elo+
Party 1
Chiron
Chiron
MSG DYNAMES
Chiron
Level 44
God Stats
3W - 6L
1,273 SR
Queue Stats
42W - 89L
1,220 Elo+
Party 1
Arachne
Arachne
Shadowale90
Arachne
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 82L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
ali_khafe_sho
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
uWuZaWi
Ao Kuang
Level 27
God Stats
6W - 5L
1,390 SR
Queue Stats
72W - 68L
1,494 Elo+
Solo
Team Averages
Level 26
1,385 SR
1,388 Elo+

VS

Team Averages
Level 14
1,568 SR
1,457 Elo+
Artemis
Artemis
Luckygunn3r1917
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,469 Elo+
Solo
Neith
Neith
RIP-_-Yassin
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
SpadeKingoo
Vulcan
Level 28
God Stats
10W - 10L
1,654 SR
Queue Stats
131W - 162L
1,380 Elo+
Solo
Odin
Odin
anti-nameforlife
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
ezbk_V1ol3nt
Cthulhu
Level 28
God Stats
28W - 27L
1,688 SR
Queue Stats
208W - 223L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
1 / 2 / 2
5,049
421
1,515
5,087
3,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
8
1 / 0 / 0
5,194
433
2,022
3,682
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Shadowale90
Arachne
8
4 / 4 / 2
6,083
507
3,590
6,105
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
11
6 / 0 / 0
6,879
573
7,339
8,291
3,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
uWuZaWi
Ao Kuang
13
6 / 0 / 4
7,316
610
7,332
10,855
3,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 0
6,023
502
3,861
6,988
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 8 / 2
4,964
414
2,935
6,668
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
7
0 / 2 / 0
4,926
411
2,509
4,916
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 2
4,313
359
1,357
4,797
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Cthulhu
ezbk_V1ol3nt
Cthulhu
9
2 / 0 / 0
5,265
439
4,599
6,139
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
18
Kills
6
6
Deaths
18
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
2
2
1
L
4
5
0
0.8
W
Chiron
1
0
0
1
L
0
8
2
0.13
W
Arachne
Shadowale90
Arachne
4
4
2
1.25
L
Vulcan
0
2
0
0
W
Cthulhu
6
0
0
6
L
0
3
2
0.33
L
Cthulhu
ezbk_V1ol3nt
Cthulhu
2
0
0
2
W
Ao Kuang
uWuZaWi
Ao Kuang
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
15,261
34,020
Taken
29,508
14,225
Mitigated
10,850
16,231
Healing
2,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
1,515
819
0
477
5,087
3,425
78
1,007
3,965
0
13,625
L
3,861
1,668
0
35
6,988
2,719
578
4,144
2,844
0
25,903
W
Chiron
2,022
639
839
2,225
3,682
972
978
1,539
1,897
0
19,331
L
2,935
1,780
0
248
6,668
2,107
377
4,546
2,122
0
18,504
W
Arachne
Shadowale90
Arachne
3,590
2,577
0
1,437
6,105
2,333
0
633
5,447
0
23,288
L
Vulcan
2,509
1,050
258
448
4,916
1,417
25
1,759
3,157
24,287
0
W
Cthulhu
7,339
784
0
3,968
8,291
3,590
518
2,607
5,414
39,533
0
L
1,357
650
0
106
4,797
1,401
0
1,788
3,009
0
4,393
L
Cthulhu
ezbk_V1ol3nt
Cthulhu
4,599
225
70
1,306
6,139
3,206
0
2,434
3,705
19,050
0
W
Ao Kuang
uWuZaWi
Ao Kuang
7,332
1,753
0
7,285
10,855
3,905
0
598
10,189
35,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
25,491
241
Minions Killed
163
0
Camps Cleared
0
1,082,921
Distance Traveled
1,040,273
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,049
421
18
2
0
237,582
1
L
Artemis
6,023
502
51
4
0
199,693
0
W
Chiron
5,194
433
38
3
0
203,476
3
L
Neith
4,964
414
36
3
0
206,950
0
W
Arachne
6,083
507
39
3
0
200,167
0
L
Vulcan
4,926
411
36
3
0
184,108
0
W
Cthulhu
6,879
573
67
6
0
205,114
0
L
Odin
4,313
359
11
1
0
199,823
0
L
Cthulhu
5,265
439
29
2
0
249,699
0
W
Ao Kuang
7,316
610
79
7
0
236,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role