Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AntiCheatBot
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,380 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bauernrambo_91
Ah Muzen Cab
Level 127
God Stats
3W - 3L
1,480 SR
Queue Stats
247W - 254L
1,446 Elo+
Party 1
Mercury
Mercury
Pr0je3ct187
Mercury
Level 61
God Stats
0W - 1L
1,627 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
maximal_camper
Kuzenbo
Level 123
God Stats
1W - 2L
1,596 SR
Queue Stats
104W - 82L
1,574 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,480 Elo+

VS

Team Averages
Level 111
1,358 SR
1,538 Elo+
Anhur
Anhur
BiałoCz3rwona
Anhur
Level 158
God Stats
8W - 12L
1,522 SR
Queue Stats
563W - 518L
1,605 Elo+
Solo
Agni
Agni
DutchGuyCas
Agni
Level 127
God Stats
1W - 0L
1,248 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JJ-Chloee
Cerberus
Level 107
God Stats
4W - 1L
1,552 SR
Queue Stats
183W - 130L
1,572 Elo+
Solo
Olorun
Olorun
PiosBarbos
Olorun
Level 120
God Stats
9W - 2L
1,281 SR
Queue Stats
652W - 647L
1,487 Elo+
Solo
Thoth
Thoth
掩护灬丶
Thoth
Level 44
God Stats
1W - 3L
1,187 SR
Queue Stats
489W - 509L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 8 / 3
10,812
721
19,110
21,562
24,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 8 / 8
9,194
613
7,864
13,677
5,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Bauernrambo_91
Ah Muzen Cab
18
1 / 5 / 8
9,717
648
17,455
11,608
4,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Pr0je3ct187
Mercury
15
3 / 8 / 5
9,713
648
7,723
13,377
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 6
9,240
616
11,785
18,569
25,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 10
12,626
842
21,881
16,186
8,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
5 / 5 / 17
10,528
702
12,715
11,929
5,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
JJ-Chloee
Cerberus
19
4 / 2 / 23
12,110
807
9,587
23,486
28,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
PiosBarbos
Olorun
18
4 / 3 / 20
10,954
730
12,198
17,887
9,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 1 / 17
11,916
794
14,767
13,557
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
122
14
Kills
35
35
Deaths
14
30
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
8
3
1.06
L
0
8
8
0.5
L
Ah Muzen Cab
Bauernrambo_91
Ah Muzen Cab
1
5
8
1
W
15
3
10
6.67
W
5
5
17
2.7
W
Cerberus
JJ-Chloee
Cerberus
4
2
23
7.75
W
Olorun
PiosBarbos
Olorun
4
3
20
4.67
L
Mercury
Pr0je3ct187
Mercury
3
8
5
0.69
L
3
6
6
1
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,937
Damage
71,148
78,793
Taken
83,045
65,147
Mitigated
57,608
18,375
Healing
38,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
19,110
1,496
907
5,258
21,562
24,238
335
11,731
9,831
31,274
0
L
7,864
4,584
1,363
1,660
13,677
5,283
512
7,627
6,050
0
18,711
L
Ah Muzen Cab
Bauernrambo_91
Ah Muzen Cab
17,455
5,478
1,558
2,375
11,608
4,972
0
6,035
5,573
0
38,367
W
21,881
11,778
805
3,675
16,186
8,247
805
4,627
11,367
0
31,656
W
12,715
664
3,024
1,567
11,929
5,680
675
5,162
6,503
27,049
0
W
Cerberus
JJ-Chloee
Cerberus
9,587
388
1,492
7,365
23,486
28,249
673
5,880
17,384
25,950
0
W
Olorun
PiosBarbos
Olorun
12,198
2,941
7,457
7,547
17,887
9,249
1,854
7,425
10,236
26,385
0
L
Mercury
Pr0je3ct187
Mercury
7,723
1,691
151
2,099
13,377
5,107
0
10,222
3,155
0
12,611
L
11,785
3,407
1,376
1,628
18,569
25,547
83
13,652
4,917
22,225
0
W
14,767
895
2,792
2,646
13,557
6,183
1,242
6,721
6,660
40,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
58,134
125
Minions Killed
214
0
Camps Cleared
0
1,197,079
Distance Traveled
1,304,517
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,812
721
24
2
0
191,904
0
L
Rama
9,194
613
30
2
0
187,299
4
L
Ah Muzen Cab
9,717
648
42
3
0
253,507
1
W
Anhur
12,626
842
29
2
0
246,689
2
W
Agni
10,528
702
44
3
0
256,940
0
W
Cerberus
12,110
807
46
3
0
265,766
2
W
Olorun
10,954
730
42
3
0
252,096
0
L
Mercury
9,713
648
11
1
0
310,317
1
L
Kuzenbo
9,240
616
18
1
0
254,052
0
W
Thoth
11,916
794
53
4
0
283,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role