Player Matchup

Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
EskimoDubZ
Fenrir
Level 119
God Stats
13W - 7L
1,891 SR
Queue Stats
260W - 251L
1,512 Elo+
Party 3
Danzaburou
Danzaburou
LilElend
Danzaburou
Level 55
God Stats
6W - 10L
1,620 SR
Queue Stats
25W - 32L
1,479 Elo+
Party 3
Sol
Sol
TTV pr1sm
Sol
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 255L
1,423 Elo+
Party 4
Baron Samedi
Baron Samedi
sniper32345
Baron Samedi
Level 129
God Stats
2W - 0L
1,302 SR
Queue Stats
240W - 261L
1,375 Elo+
Party 4
Team Averages
Level 99
1,563 SR
1,458 Elo+

VS

Team Averages
Level 108
1,561 SR
1,480 Elo+
Cupid
Cupid
Harrys_V
Cupid
Level 65
God Stats
2W - 1L
1,732 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 1
Loki
Loki
Zargonai24
Loki
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
875W - 850L
1,527 Elo+
Party 2
Tiamat
Tiamat
chupaz1010
Tiamat
Level 144
God Stats
9W - 19L
1,642 SR
Queue Stats
930W - 898L
1,527 Elo+
Party 2
Ganesha
Ganesha
iShuten_Doji
Ganesha
Level 106
God Stats
1W - 1L
1,609 SR
Queue Stats
101W - 92L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
samugongo828
Aphrodite
Level 104
God Stats
0W - 2L
1,323 SR
Queue Stats
9W - 14L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
9 / 2 / 8
12,566
571
19,697
13,758
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
EskimoDubZ
Fenrir
17
4 / 4 / 16
11,726
533
12,395
21,314
18,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
LilElend
Danzaburou
17
8 / 2 / 8
11,909
541
14,929
15,341
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 9
11,409
519
15,504
22,405
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
sniper32345
Baron Samedi
17
3 / 3 / 10
10,874
494
10,105
14,365
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Harrys_V
Cupid
17
6 / 6 / 0
11,137
506
14,198
17,154
6,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 8 / 2
9,704
441
7,937
16,992
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
chupaz1010
Tiamat
14
1 / 4 / 2
8,883
404
9,381
15,970
10,449
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
iShuten_Doji
Ganesha
14
0 / 7 / 7
9,709
441
9,854
23,506
18,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
samugongo828
Aphrodite
18
2 / 4 / 1
10,794
491
14,240
21,771
9,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
29
Kills
12
12
Deaths
29
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
8
6.5
W
Fenrir
EskimoDubZ
Fenrir
4
4
16
3
L
Cupid
Harrys_V
Cupid
6
6
0
1
W
Danzaburou
LilElend
Danzaburou
8
2
8
6
W
5
1
9
9.5
L
3
8
2
0.5
L
Tiamat
chupaz1010
Tiamat
1
4
2
0.5
L
Ganesha
iShuten_Doji
Ganesha
0
7
7
0.5
L
Aphrodite
samugongo828
Aphrodite
2
4
1
0.63
W
Baron Samedi
sniper32345
Baron Samedi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
55,610
87,183
Taken
95,393
44,055
Mitigated
49,930
48,121
Healing
30,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,697
2,437
3,058
7,648
13,758
6,202
1,442
6,775
6,983
97,365
0
W
Fenrir
EskimoDubZ
Fenrir
12,395
3,287
0
7,997
21,314
18,616
1,284
7,394
13,920
0
49,918
L
Cupid
Harrys_V
Cupid
14,198
7,230
706
5,112
17,154
6,214
2,403
6,069
11,085
0
67,862
W
Danzaburou
LilElend
Danzaburou
14,929
7,118
0
4,965
15,341
5,781
3,053
2,978
12,363
0
66,481
W
15,504
4,247
0
14,217
22,405
7,582
5,744
11,854
10,551
77,409
0
L
7,937
1,427
0
4,025
16,992
5,070
0
8,942
8,050
0
48,389
L
Tiamat
chupaz1010
Tiamat
9,381
968
0
3,384
15,970
10,449
339
6,763
9,207
55,687
0
L
Ganesha
iShuten_Doji
Ganesha
9,854
1,338
0
1,937
23,506
18,245
30
9,758
13,748
35,927
0
L
Aphrodite
samugongo828
Aphrodite
14,240
284
1,872
13,144
21,771
9,952
1,693
13,774
7,997
72,588
0
W
Baron Samedi
sniper32345
Baron Samedi
10,105
541
2,758
7,478
14,365
5,874
1,795
4,474
9,891
60,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,484
Gold Earned
50,227
541
Minions Killed
497
0
Camps Cleared
0
1,931,389
Distance Traveled
1,801,553
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,566
571
173
8
0
428,073
2
W
Fenrir
11,726
533
55
3
0
436,861
2
L
Cupid
11,137
506
143
7
0
347,929
4
W
Danzaburou
11,909
541
97
4
0
375,478
0
W
Sol
11,409
519
119
5
0
345,010
1
L
Loki
9,704
441
97
4
0
380,762
2
L
Tiamat
8,883
404
90
4
0
348,576
5
L
Ganesha
9,709
441
23
1
0
352,977
4
L
Aphrodite
10,794
491
144
7
0
371,309
0
W
Baron Samedi
10,874
494
97
4
0
345,967
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role