Player Matchup

Vamana
Vamana
Colaxy
Vamana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 260L
1,245 Elo+
Party 1
Sobek
Sobek
ElWilfred84
Sobek
Level 40
God Stats
11W - 9L
1,447 SR
Queue Stats
54W - 57L
1,460 Elo+
Party 3
Ra
Ra
Juantius
Ra
Level 66
God Stats
2W - 1L
1,327 SR
Queue Stats
82W - 99L
1,489 Elo+
Party 3
Fenrir
Fenrir
svcksss
Fenrir
Level 23
God Stats
3W - 8L
1,391 SR
Queue Stats
162W - 309L
1,287 Elo+
Party 1
Neith
Neith
toxinho25
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 32
1,433 SR
1,396 Elo+

VS

Team Averages
Level 10
1,378 SR
1,222 Elo+
Thanatos
Thanatos
Katilbirey
Thanatos
Level 5
God Stats
0W - 6L
1,072 SR
Queue Stats
16W - 21L
1,032 Elo+
Party 2
Mercury
Mercury
Larmael
Mercury
Level 22
God Stats
6W - 15L
1,415 SR
Queue Stats
42W - 43L
1,458 Elo+
Solo
Anubis
Anubis
LordOdai
Anubis
Level 14
God Stats
91W - 66L
1,403 SR
Queue Stats
283W - 306L
1,334 Elo+
Solo
Artemis
Artemis
demodem
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,252 Elo+
Party 2
Guan Yu
Guan Yu
eljefe35
Guan Yu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 12L
1,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Colaxy
Vamana
17
6 / 6 / 8
11,290
491
10,340
18,755
6,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 2 / 14
12,515
544
12,020
18,247
24,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
19 / 6 / 11
13,747
598
31,120
17,442
9,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
svcksss
Fenrir
17
7 / 4 / 5
11,549
502
9,677
14,684
6,514
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
toxinho25
Neith
17
1 / 5 / 7
10,602
461
6,366
10,693
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Katilbirey
Thanatos
15
4 / 7 / 6
9,861
429
7,482
15,745
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Larmael
Mercury
17
5 / 6 / 6
11,491
500
11,022
18,904
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
LordOdai
Anubis
15
4 / 10 / 5
10,297
448
10,509
17,355
9,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
demodem
Artemis
17
6 / 9 / 4
10,975
477
15,210
15,357
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
eljefe35
Guan Yu
16
4 / 10 / 2
9,918
431
13,167
21,934
22,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
46
42
Kills
23
23
Deaths
42
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
Colaxy
Vamana
6
6
8
1.67
W
9
2
14
8
W
19
6
11
4.08
L
Thanatos
Katilbirey
Thanatos
4
7
6
1
L
Mercury
Larmael
Mercury
5
6
6
1.33
L
Anubis
LordOdai
Anubis
4
10
5
0.65
L
Artemis
demodem
Artemis
6
9
4
0.89
L
Guan Yu
eljefe35
Guan Yu
4
10
2
0.5
W
Fenrir
svcksss
Fenrir
7
4
5
2.38
W
Neith
toxinho25
Neith
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,523
Damage
57,390
79,821
Taken
89,295
50,381
Mitigated
52,202
25,738
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Colaxy
Vamana
10,340
4,243
5
4,791
18,755
6,441
1,532
2,679
15,692
0
51,904
W
12,020
347
740
6,061
18,247
24,441
387
2,661
15,536
30,412
0
W
31,120
4,347
1,653
5,590
17,442
9,145
340
2,495
14,847
100,947
0
L
Thanatos
Katilbirey
Thanatos
7,482
1,544
0
6,355
15,745
5,988
647
6,876
8,687
0
28,128
L
Mercury
Larmael
Mercury
11,022
4,172
0
2,673
18,904
7,150
258
8,335
10,381
0
63,559
L
Anubis
LordOdai
Anubis
10,509
622
0
2,052
17,355
9,551
0
11,918
4,985
33,202
0
L
Artemis
demodem
Artemis
15,210
6,321
0
75
15,357
6,621
847
9,223
5,878
0
63,556
L
Guan Yu
eljefe35
Guan Yu
13,167
3,067
1,032
4,541
21,934
22,892
411
5,552
16,224
0
46,626
W
Fenrir
svcksss
Fenrir
9,677
3,149
919
3,541
14,684
6,514
182
479
14,105
0
62,573
W
Neith
toxinho25
Neith
6,366
2,662
0
2,438
10,693
3,840
2,670
2,195
8,498
0
46,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,703
Gold Earned
52,542
429
Minions Killed
388
0
Camps Cleared
0
2,140,264
Distance Traveled
1,949,003
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,290
491
84
4
0
477,388
0
W
Sobek
12,515
544
27
1
0
470,167
1
W
Ra
13,747
598
127
6
0
464,769
3
L
Thanatos
9,861
429
37
2
0
442,374
0
L
Mercury
11,491
500
104
5
0
410,753
5
L
Anubis
10,297
448
52
2
0
350,601
5
L
Artemis
10,975
477
122
5
0
322,326
0
L
Guan Yu
9,918
431
73
3
0
422,949
0
W
Fenrir
11,549
502
97
4
0
426,120
5
W
Neith
10,602
461
94
4
0
301,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role