Player Matchup

Izanami
Izanami
CakeZ uK
Izanami
Level 16
God Stats
17W - 23L
1,632 SR
Queue Stats
27W - 36L
1,459 Elo+
Party 1
Tiamat
Tiamat
asasins2008
Tiamat
Level 15
God Stats
1W - 1L
1,389 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo
Ymir
Ymir
x Sora 214 x
Ymir
Level 109
God Stats
4W - 4L
1,270 SR
Queue Stats
170W - 176L
1,457 Elo+
Party 1
Team Averages
Level 47
1,430 SR
1,402 Elo+

VS

Team Averages
Level 34
1,514 SR
1,253 Elo+
Ymir
Ymir
XxMariofercaxX
Ymir
Level 7
God Stats
19W - 24L
1,656 SR
Queue Stats
44W - 47L
1,204 Elo+
Party 2
Baron Samedi
Baron Samedi
Xx_Sh1R0h1g3_xX
Baron Samedi
Level 86
God Stats
2W - 4L
1,217 SR
Queue Stats
43W - 38L
1,294 Elo+
Party 2
Guan Yu
Guan Yu
icyy reaper
Guan Yu
Level 9
God Stats
1W - 1L
1,670 SR
Queue Stats
25W - 40L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CakeZ uK
Izanami
20
17 / 7 / 4
19,715
730
35,168
26,337
9,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
19
2 / 10 / 15
15,915
589
19,884
24,007
11,497
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 8 / 14
18,124
671
26,692
37,424
43,600
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 14
16,661
617
13,838
33,321
37,858
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
Xx_Sh1R0h1g3_xX
Baron Samedi
20
14 / 9 / 8
18,985
703
33,844
28,232
12,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
icyy reaper
Guan Yu
17
5 / 13 / 7
16,147
598
13,973
32,872
41,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
53
27
Kills
24
25
Deaths
27
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Izanami
CakeZ uK
Izanami
17
7
4
2.71
L
5
5
14
2.4
L
Baron Samedi
Xx_Sh1R0h1g3_xX
Baron Samedi
14
9
8
2
W
Tiamat
2
10
15
0.95
L
Guan Yu
icyy reaper
Guan Yu
5
13
7
0.65
W
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,744
Damage
61,655
87,768
Taken
94,425
64,212
Mitigated
92,539
10,946
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CakeZ uK
Izanami
35,168
27,850
0
2,188
26,337
9,115
1,602
17,482
8,684
0
120,091
L
13,838
3,910
0
2,658
33,321
37,858
467
18,588
14,733
38,661
0
L
Baron Samedi
Xx_Sh1R0h1g3_xX
Baron Samedi
33,844
1,253
6,097
7,212
28,232
12,976
75
13,626
14,606
114,044
0
W
Tiamat
19,884
1,612
0
2,210
24,007
11,497
1,300
16,959
6,903
68,654
0
L
Guan Yu
icyy reaper
Guan Yu
13,973
1,970
978
4,804
32,872
41,705
1,681
14,402
18,470
0
39,092
W
26,692
5,215
1,236
5,312
37,424
43,600
347
13,547
23,164
71,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,754
Gold Earned
51,793
281
Minions Killed
196
0
Camps Cleared
0
1,116,083
Distance Traveled
1,164,992
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,715
730
128
5
0
397,999
0
L
Ymir
16,661
617
40
1
0
414,775
0
L
Baron Samedi
18,985
703
129
5
0
391,236
2
W
Tiamat
15,915
589
89
3
0
328,347
0
L
Guan Yu
16,147
598
27
1
0
358,981
1
W
Ymir
18,124
671
64
2
0
389,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role