Player Matchup

Arachne
Arachne
FLYonXANAX
Arachne
Level 17
God Stats
7W - 7L
1,296 SR
Queue Stats
23W - 26L
1,306 Elo+
Solo
Zhong Kui
Zhong Kui
Kalcifer999
Zhong Kui
Level 27
God Stats
3W - 5L
1,235 SR
Queue Stats
64W - 78L
1,347 Elo+
Solo
Hercules
Hercules
Kazycool
Hercules
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 59L
1,428 Elo+
Solo
Scylla
Scylla
Scale_Plu
Scylla
Level 21
God Stats
16W - 13L
1,767 SR
Queue Stats
197W - 213L
1,484 Elo+
Solo
Artemis
Artemis
shaaz60
Artemis
Level 7
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,425 SR
1,413 Elo+

VS

Team Averages
Level 26
1,497 SR
1,410 Elo+
Apollo
Apollo
AimBotPills_PRj
Apollo
Level 38
God Stats
1W - 1L
1,534 SR
Queue Stats
47W - 43L
1,529 Elo+
Party 1
Fafnir
Fafnir
Leon-CRF
Fafnir
Level 27
God Stats
6W - 7L
1,583 SR
Queue Stats
35W - 24L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
SirKai4
Baron Samedi
Level 18
God Stats
2W - 2L
1,370 SR
Queue Stats
7W - 9L
1,311 Elo+
Solo
Tyr
Tyr
Waptkev1
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 63L
1,263 Elo+
Solo
Da Ji
Da Ji
supersamurei007t
Da Ji
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 34L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FLYonXANAX
Arachne
17
8 / 7 / 1
11,450
498
15,295
20,589
9,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Kalcifer999
Zhong Kui
16
3 / 10 / 1
10,161
442
12,901
22,209
15,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Kazycool
Hercules
13
0 / 8 / 0
8,853
385
5,002
20,789
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Scale_Plu
Scylla
16
1 / 5 / 1
9,843
428
11,128
12,838
4,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
shaaz60
Artemis
10
0 / 9 / 0
7,466
325
4,495
10,034
2,440
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 11
14,102
613
25,041
18,857
8,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Leon-CRF
Fafnir
19
6 / 0 / 20
13,691
595
9,726
13,400
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
SirKai4
Baron Samedi
18
10 / 6 / 6
11,896
517
14,439
15,683
7,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 5
10,049
437
3,449
14,196
12,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 8
11,709
509
11,254
15,118
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
12
Kills
38
39
Deaths
12
3
Assists
50
Player
Kills
Deaths
Assists
KDA
W
15
0
11
20.5
L
Arachne
FLYonXANAX
Arachne
8
7
1
1.21
L
Zhong Kui
Kalcifer999
Zhong Kui
3
10
1
0.35
L
Hercules
Kazycool
Hercules
0
8
0
0
W
Fafnir
Leon-CRF
Fafnir
6
0
20
16
L
Scylla
Scale_Plu
Scylla
1
5
1
0.3
W
Baron Samedi
SirKai4
Baron Samedi
10
6
6
2.17
W
0
3
5
0.83
L
Artemis
shaaz60
Artemis
0
9
0
0
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,821
Damage
63,909
86,459
Taken
77,254
44,599
Mitigated
54,050
18,287
Healing
28,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,041
18,001
0
15,507
18,857
8,870
4,494
2,943
15,914
0
134,650
L
Arachne
FLYonXANAX
Arachne
15,295
10,302
0
3,187
20,589
9,660
2,604
7,111
13,160
0
62,465
L
Zhong Kui
Kalcifer999
Zhong Kui
12,901
1,195
0
7,435
22,209
15,936
1,311
4,522
17,399
60,139
0
L
Hercules
Kazycool
Hercules
5,002
1,705
0
4,333
20,789
12,545
598
5,902
14,835
0
35,935
W
Fafnir
Leon-CRF
Fafnir
9,726
3,143
0
3,787
13,400
17,917
2,098
4,569
8,831
35,076
0
L
Scylla
Scale_Plu
Scylla
11,128
1,865
414
1,609
12,838
4,018
962
4,764
7,854
63,743
0
W
Baron Samedi
SirKai4
Baron Samedi
14,439
347
322
2,898
15,683
7,513
371
4,734
10,949
56,890
0
W
3,449
1,623
0
1,092
14,196
12,666
709
6,146
8,050
0
41,500
L
Artemis
shaaz60
Artemis
4,495
2,651
0
1,309
10,034
2,440
520
988
9,046
0
20,742
W
11,254
3,499
717
4,421
15,118
7,084
1,228
5,637
9,481
0
70,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
61,447
376
Minions Killed
545
0
Camps Cleared
0
1,884,473
Distance Traveled
2,058,347
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,102
613
208
9
0
456,415
0
L
Arachne
11,450
498
101
4
0
437,544
0
L
Zhong Kui
10,161
442
96
4
0
355,572
4
L
Hercules
8,853
385
60
3
0
442,054
10
W
Fafnir
13,691
595
51
2
0
443,059
1
L
Scylla
9,843
428
85
4
0
414,544
5
W
Baron Samedi
11,896
517
103
4
0
404,367
4
W
Tyr
10,049
437
78
3
0
358,168
0
L
Artemis
7,466
325
34
1
0
234,759
1
W
Da Ji
11,709
509
105
5
0
396,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role