Player Matchup

King Arthur
King Arthur
Fornictist
King Arthur
Level 28
God Stats
13W - 19L
1,868 SR
Queue Stats
144W - 131L
1,720 Elo+
Party 3
Rama
Rama
JokersAwakening
Rama
Level 27
God Stats
4W - 3L
1,632 SR
Queue Stats
97W - 105L
1,417 Elo+
Solo
Discordia
Discordia
Onionbrobabyjump
Discordia
Level 149
God Stats
17W - 11L
1,747 SR
Queue Stats
261W - 209L
1,713 Elo+
Party 3
Set
Set
TTVCorngaming6
Set
Level 8
God Stats
5W - 3L
1,617 SR
Queue Stats
9W - 9L
1,568 Elo+
Party 3
Athena
Athena
sparkz_unknown1
Athena
Level 8
God Stats
15W - 13L
1,541 SR
Queue Stats
50W - 77L
1,491 Elo+
Solo
Team Averages
Level 44
1,681 SR
1,582 Elo+

VS

Team Averages
Level 25
1,616 SR
1,568 Elo+
Chronos
Chronos
LuckyLoric92
Chronos
Level 26
God Stats
3W - 3L
1,545 SR
Queue Stats
377W - 455L
1,397 Elo+
Party 1
King Arthur
King Arthur
SonicMondragon
King Arthur
Level 29
God Stats
47W - 73L
1,496 SR
Queue Stats
742W - 801L
1,455 Elo+
Party 1
Arachne
Arachne
Sukai3
Arachne
Level 29
God Stats
1W - 2L
1,702 SR
Queue Stats
45W - 26L
1,716 Elo+
Party 1
Cabrakan
Cabrakan
The_Noodleist
Cabrakan
Level 15
God Stats
8W - 7L
1,635 SR
Queue Stats
62W - 53L
1,637 Elo+
Party 2
Olorun
Olorun
Zz_UncleBear_zZ
Olorun
Level 24
God Stats
1W - 2L
1,702 SR
Queue Stats
78W - 85L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fornictist
King Arthur
15
7 / 0 / 2
9,127
608
13,821
17,240
10,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 2
7,559
504
2,980
6,204
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
14
3 / 5 / 3
8,652
577
6,389
6,871
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 1 / 5
10,115
674
15,268
11,238
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 1 / 1
5,657
377
618
4,512
1,243
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LuckyLoric92
Chronos
10
0 / 4 / 2
6,168
411
4,165
12,039
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
SonicMondragon
King Arthur
11
0 / 4 / 0
6,502
433
4,806
13,667
6,907
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Sukai3
Arachne
14
3 / 3 / 2
8,117
541
7,447
12,863
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
The_Noodleist
Cabrakan
11
2 / 4 / 1
7,200
480
7,489
10,936
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 6 / 0
6,948
463
3,881
8,699
2,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
20
Kills
8
8
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fornictist
King Arthur
7
0
2
8
W
1
1
2
2
L
Chronos
LuckyLoric92
Chronos
0
4
2
0.25
W
Discordia
3
5
3
0.9
L
King Arthur
SonicMondragon
King Arthur
0
4
0
0
L
Arachne
Sukai3
Arachne
3
3
2
1.33
W
9
1
5
11.5
L
Cabrakan
The_Noodleist
Cabrakan
2
4
1
0.63
L
3
6
0
0.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
27,788
46,065
Taken
58,204
22,306
Mitigated
28,802
13,839
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fornictist
King Arthur
13,821
2,245
0
5,446
17,240
10,909
0
5,812
11,428
0
60,467
W
2,980
2,107
0
1,882
6,204
2,094
897
3,494
2,710
0
31,846
L
Chronos
LuckyLoric92
Chronos
4,165
2,097
234
2,779
12,039
3,842
518
2,272
9,643
28,839
0
W
Discordia
6,389
306
0
1,097
6,871
2,265
633
1,701
5,170
55,291
0
L
King Arthur
SonicMondragon
King Arthur
4,806
607
207
3,271
13,667
6,907
145
0
13,667
0
32,690
L
Arachne
Sukai3
Arachne
7,447
5,813
0
2,101
12,863
4,132
0
947
11,852
0
54,994
W
15,268
7,183
0
5,079
11,238
5,795
1,577
2,930
8,308
0
73,244
L
Cabrakan
The_Noodleist
Cabrakan
7,489
2,204
0
1,115
10,936
11,015
877
1,486
9,372
32,381
0
L
3,881
1,877
107
1,930
8,699
2,906
259
1,800
6,663
27,656
0
W
618
136
0
335
4,512
1,243
0
1,598
2,914
12,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
34,935
429
Minions Killed
331
0
Camps Cleared
0
1,249,185
Distance Traveled
1,390,805
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,127
608
106
7
0
283,404
0
W
Rama
7,559
504
64
4
0
220,464
5
L
Chronos
6,168
411
45
3
0
244,016
1
W
Discordia
8,652
577
106
7
0
261,843
9
L
King Arthur
6,502
433
73
5
0
281,654
3
L
Arachne
8,117
541
101
7
0
283,138
3
W
Set
10,115
674
134
9
0
318,751
4
L
Cabrakan
7,200
480
64
4
0
287,548
3
L
Olorun
6,948
463
48
3
0
294,449
6
W
Athena
5,657
377
19
1
0
164,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role