Player Matchup

Nemesis
Nemesis
Quicdraww
Nemesis
Level 15
God Stats
6W - 5L
1,293 SR
Queue Stats
22W - 29L
1,285 Elo+
Solo
Skadi
Skadi
Sugoi_Jagaimo
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,493 Elo+
Solo
Bacchus
Bacchus
THAT SHUGOKI
Bacchus
Level 27
God Stats
14W - 8L
1,654 SR
Queue Stats
131W - 119L
1,459 Elo+
Solo
Chaac
Chaac
The_fazbear_slay
Chaac
Level 29
God Stats
18W - 8L
1,798 SR
Queue Stats
103W - 77L
1,492 Elo+
Solo
Medusa
Medusa
maxdrax
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,040 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,354 Elo+

VS

Team Averages
Level 12
1,560 SR
1,445 Elo+
Ares
Ares
Darrxx-_-
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 1
Nike
Nike
Ing-guido45
Nike
Level 29
God Stats
26W - 26L
1,704 SR
Queue Stats
228W - 300L
1,393 Elo+
Solo
Ne Zha
Ne Zha
Khota Kong
Ne Zha
Level 8
God Stats
1W - 4L
1,479 SR
Queue Stats
4W - 8L
1,270 Elo+
Solo
Nemesis
Nemesis
Riley43_21
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Party 1
Danzaburou
Danzaburou
buff_maid_kirby
Danzaburou
Level 16
God Stats
3W - 3L
1,618 SR
Queue Stats
27W - 45L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Quicdraww
Nemesis
17
8 / 3 / 17
12,486
480
11,845
20,883
10,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
16 / 9 / 14
13,141
505
19,870
17,421
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
THAT SHUGOKI
Bacchus
18
18 / 0 / 15
13,303
512
18,588
13,984
20,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
14 / 1 / 20
13,640
525
31,221
24,714
19,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
maxdrax
Medusa
12
1 / 12 / 13
9,541
367
2,378
15,754
5,584

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 20 / 9
10,764
414
6,675
32,004
31,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 10 / 6
10,552
406
11,052
23,632
22,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Khota Kong
Ne Zha
13
2 / 10 / 3
9,926
382
5,311
16,721
18,266
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Riley43_21
Nemesis
12
3 / 16 / 10
9,446
363
7,615
21,024
17,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
buff_maid_kirby
Danzaburou
15
9 / 7 / 5
11,758
452
15,827
17,939
7,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
54
57
Kills
21
25
Deaths
63
79
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
4
20
9
0.43
L
3
10
6
0.6
L
Ne Zha
Khota Kong
Ne Zha
2
10
3
0.35
W
Nemesis
Quicdraww
Nemesis
8
3
17
5.5
L
Nemesis
Riley43_21
Nemesis
3
16
10
0.5
W
16
9
14
2.56
W
Bacchus
THAT SHUGOKI
Bacchus
18
0
15
25.5
W
14
1
20
24
L
Danzaburou
buff_maid_kirby
Danzaburou
9
7
5
1.64
W
Medusa
maxdrax
Medusa
1
12
13
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,902
Damage
46,480
92,756
Taken
111,320
64,573
Mitigated
97,554
23,470
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,675
1,981
0
835
32,004
31,695
56
5,975
25,642
18,139
0
L
11,052
3,051
0
3,674
23,632
22,376
924
5,289
17,821
0
54,637
L
Ne Zha
Khota Kong
Ne Zha
5,311
1,106
0
759
16,721
18,266
36
674
15,872
188
31,807
W
Nemesis
Quicdraww
Nemesis
11,845
5,811
0
4,097
20,883
10,996
887
698
20,135
0
72,144
L
Nemesis
Riley43_21
Nemesis
7,615
2,492
0
1,894
21,024
17,428
119
4,920
16,054
0
34,944
W
19,870
11,873
0
2,154
17,421
8,424
2,023
1,329
15,643
192
86,678
W
Bacchus
THAT SHUGOKI
Bacchus
18,588
1,643
0
2,117
13,984
20,493
285
791
13,055
77,722
0
W
31,221
7,110
888
14,214
24,714
19,076
2,814
2,208
21,576
0
88,110
L
Danzaburou
buff_maid_kirby
Danzaburou
15,827
6,514
0
1,187
17,939
7,789
1,159
1,865
15,924
0
57,475
W
Medusa
maxdrax
Medusa
2,378
1,499
0
0
15,754
5,584
1,082
1,732
13,947
0
13,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,111
Gold Earned
52,446
452
Minions Killed
243
0
Camps Cleared
0
2,399,716
Distance Traveled
2,096,196
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,764
414
8
0
0
438,618
4
L
Nike
10,552
406
86
3
0
480,247
0
L
Ne Zha
9,926
382
38
1
0
332,628
0
W
Nemesis
12,486
480
110
4
0
511,487
1
L
Nemesis
9,446
363
29
1
0
411,907
0
W
Skadi
13,141
505
108
4
0
450,935
0
W
Bacchus
13,303
512
91
4
0
482,080
5
W
Chaac
13,640
525
122
5
0
553,260
0
L
Danzaburou
11,758
452
82
3
0
432,796
0
W
Medusa
9,541
367
21
1
0
401,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role