Player Matchup

Sol
Sol
DecisiveGrub0
Sol
Level 28
God Stats
3W - 0L
1,581 SR
Queue Stats
4W - 5L
1,342 Elo+
Solo
Vulcan
Vulcan
Deleted User932
Vulcan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 137L
1,263 Elo+
Solo
Cerberus
Cerberus
I_am-zSherrif
Cerberus
Level 16
God Stats
5W - 3L
1,679 SR
Queue Stats
32W - 10L
1,808 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheOnlyMarathon
Tsukuyomi
Level 15
God Stats
2W - 4L
1,730 SR
Queue Stats
83W - 44L
1,463 Elo+
Solo
Bastet
Bastet
Zschizofrench
Bastet
Level 25
God Stats
9W - 3L
1,755 SR
Queue Stats
42W - 16L
1,739 Elo+
Party 1
Team Averages
Level 22
1,649 SR
1,523 Elo+

VS

Team Averages
Level 11
1,441 SR
1,450 Elo+
Kuzenbo
Kuzenbo
HiretsunaNeko
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,567 Elo+
Party 2
Ah Puch
Ah Puch
LED_nardo
Ah Puch
Level 24
God Stats
16W - 7L
1,738 SR
Queue Stats
68W - 62L
1,504 Elo+
Solo
Artemis
Artemis
ObLiViOuSz9408
Artemis
Level 5
God Stats
1W - 3L
1,313 SR
Queue Stats
21W - 22L
1,509 Elo+
Party 2
Ymir
Ymir
XAPOH_333
Ymir
Level 5
God Stats
1W - 4L
1,179 SR
Queue Stats
6W - 15L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
hufflepuff_nerd
Sun Wukong
Level 16
God Stats
2W - 8L
1,476 SR
Queue Stats
42W - 62L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 13
13,567
969
13,226
10,385
3,949
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
1 / 7 / 14
12,521
894
10,383
11,523
5,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
I_am-zSherrif
Cerberus
20
3 / 0 / 16
13,013
930
15,320
17,721
16,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
TheOnlyMarathon
Tsukuyomi
20
8 / 5 / 14
14,460
1,033
29,539
15,423
7,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
20 / 0 / 11
15,624
1,116
37,792
11,716
4,639
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
1 / 4 / 5
11,609
829
6,732
19,900
34,294
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
LED_nardo
Ah Puch
19
1 / 3 / 7
12,550
896
12,931
13,451
3,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 5 / 6
13,492
964
23,774
19,113
7,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
17
0 / 17 / 2
11,347
811
2,528
31,117
13,282
Sun Wukong
hufflepuff_nerd
Sun Wukong
20
6 / 8 / 4
13,619
973
13,684
29,130
24,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
37
Kills
13
13
Deaths
37
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
1
7
14
1.14
L
Kuzenbo
1
4
5
0.88
W
Cerberus
I_am-zSherrif
Cerberus
3
0
16
11
L
Ah Puch
LED_nardo
Ah Puch
1
3
7
1.5
L
5
5
6
1.6
W
Tsukuyomi
TheOnlyMarathon
Tsukuyomi
8
5
14
3
L
Ymir
0
17
2
0.06
W
20
0
11
25.5
L
Sun Wukong
hufflepuff_nerd
Sun Wukong
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,260
Damage
59,649
66,768
Taken
112,711
38,101
Mitigated
82,976
8,409
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,226
3,996
0
1,940
10,385
3,949
0
2,569
7,816
51,618
0
W
10,383
4,817
0
492
11,523
5,186
0
3,780
7,743
28,231
0
L
Kuzenbo
6,732
3,080
0
0
19,900
34,294
0
8,061
11,839
12,361
0
W
Cerberus
I_am-zSherrif
Cerberus
15,320
564
0
5,398
17,721
16,665
0
6,211
11,510
35,736
0
L
Ah Puch
LED_nardo
Ah Puch
12,931
215
0
593
13,451
3,456
0
2,650
10,801
44,297
0
L
23,774
10,988
0
2,239
19,113
7,104
0
4,435
14,678
0
64,969
W
Tsukuyomi
TheOnlyMarathon
Tsukuyomi
29,539
7,693
0
110
15,423
7,662
0
4,225
11,198
0
61,480
L
Ymir
2,528
268
0
0
31,117
13,282
0
10,705
20,412
11,736
0
W
37,792
10,918
0
469
11,716
4,639
0
5,406
6,310
0
57,709
L
Sun Wukong
hufflepuff_nerd
Sun Wukong
13,684
1,628
0
639
29,130
24,840
0
13,078
16,052
0
43,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,185
Gold Earned
62,617
322
Minions Killed
274
8
Camps Cleared
4
1,319,917
Distance Traveled
1,195,937
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,567
969
112
8
2
246,417
0
W
Vulcan
12,521
894
43
3
0
216,315
0
L
Kuzenbo
11,609
829
4
0
1
251,282
0
W
Cerberus
13,013
930
63
5
1
272,807
0
L
Ah Puch
12,550
896
64
5
1
251,975
0
L
Artemis
13,492
964
109
8
1
242,561
0
W
Tsukuyomi
14,460
1,033
60
4
1
295,554
0
L
Ymir
11,347
811
27
2
1
145,319
1
W
Bastet
15,624
1,116
44
3
4
288,824
0
L
Sun Wukong
13,619
973
70
5
0
304,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role