Player Matchup

Scylla
Scylla
COUNTMYGUAP
Scylla
Level 62
God Stats
12W - 5L
1,090 SR
Queue Stats
111W - 80L
1,613 Elo+
Solo
Xbalanque
Xbalanque
Elesinarius
Xbalanque
Level 137
God Stats
5W - 2L
1,544 SR
Queue Stats
63W - 59L
1,617 Elo+
Solo
Fenrir
Fenrir
LacaY
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OnlyCH
Chaac
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 109L
1,716 Elo+
Solo
Hades
Hades
Prednisone
Hades
Level 141
God Stats
29W - 13L
1,823 SR
Queue Stats
247W - 240L
1,603 Elo+
Solo
Team Averages
Level 121
1,491 SR
1,610 Elo+

VS

Team Averages
Level 137
1,609 SR
1,585 Elo+
Bastet
Bastet
Delivoje
Bastet
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 114L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
Flamminghobo
Baba Yaga
Level 160
God Stats
5W - 1L
1,917 SR
Queue Stats
547W - 238L
1,715 Elo+
Solo
Kukulkan
Kukulkan
Jessipessi
Kukulkan
Level 141
God Stats
27W - 29L
1,612 SR
Queue Stats
137W - 128L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ReportedNMuted
Kumbhakarna
Level 140
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Ullr
Ullr
bebboow
Ullr
Level 122
God Stats
0W - 2L
1,286 SR
Queue Stats
119W - 105L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
7 / 2 / 7
13,191
942
16,960
10,920
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Elesinarius
Xbalanque
20
3 / 0 / 12
13,826
988
16,667
14,845
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
LacaY
Fenrir
18
6 / 1 / 8
12,577
898
8,815
13,413
5,376
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
OnlyCH
Chaac
19
4 / 3 / 10
12,734
910
11,143
26,163
33,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
18
0 / 1 / 13
12,706
908
11,161
21,281
26,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

157

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Delivoje
Bastet
17
4 / 6 / 2
12,194
871
11,933
15,493
7,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Flamminghobo
Baba Yaga
18
2 / 0 / 5
12,431
888
24,027
7,585
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Jessipessi
Kukulkan
18
0 / 0 / 4
11,786
842
22,201
5,605
2,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ReportedNMuted
Kumbhakarna
18
0 / 7 / 5
11,631
831
6,943
23,385
27,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
bebboow
Ullr
18
1 / 7 / 1
11,696
835
17,269
16,570
6,974
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
20
Kills
7
7
Deaths
20
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
7
5.25
L
Bastet
Delivoje
Bastet
4
6
2
0.83
W
Xbalanque
Elesinarius
Xbalanque
3
0
12
9
L
Baba Yaga
Flamminghobo
Baba Yaga
2
0
5
4.5
L
Kukulkan
Jessipessi
Kukulkan
0
0
4
2
W
Fenrir
LacaY
Fenrir
6
1
8
10
W
Chaac
OnlyCH
Chaac
4
3
10
3
W
Hades
0
1
13
6.5
L
Kumbhakarna
ReportedNMuted
Kumbhakarna
0
7
5
0.36
L
Ullr
bebboow
Ullr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,746
Damage
82,373
86,622
Taken
68,638
74,064
Mitigated
48,256
17,512
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
16,960
2,211
0
453
10,920
3,588
0
7,455
3,465
40,419
0
L
Bastet
Delivoje
Bastet
11,933
3,493
0
0
15,493
7,453
0
5,177
10,139
0
14,615
W
Xbalanque
Elesinarius
Xbalanque
16,667
9,110
0
4,316
14,845
5,362
0
8,940
5,905
0
69,035
L
Baba Yaga
Flamminghobo
Baba Yaga
24,027
1,929
0
1,785
7,585
3,864
0
2,819
4,666
49,782
0
L
Kukulkan
Jessipessi
Kukulkan
22,201
1,838
0
250
5,605
2,441
0
2,695
2,860
82,585
0
W
Fenrir
LacaY
Fenrir
8,815
1,598
0
517
13,413
5,376
0
9,379
4,034
0
16,753
W
Chaac
OnlyCH
Chaac
11,143
1,386
0
8,899
26,163
33,510
0
15,473
10,690
541
28,414
W
Hades
11,161
683
604
2,723
21,281
26,228
0
11,924
9,357
31,006
0
L
Kumbhakarna
ReportedNMuted
Kumbhakarna
6,943
683
0
0
23,385
27,524
0
9,700
12,932
10,708
0
L
Ullr
bebboow
Ullr
17,269
9,208
0
1,624
16,570
6,974
0
8,080
8,415
0
44,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,034
Gold Earned
59,738
304
Minions Killed
292
17
Camps Cleared
5
1,374,636
Distance Traveled
1,357,984
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,191
942
69
5
1
265,244
0
L
Bastet
12,194
871
7
1
1
274,878
2
W
Xbalanque
13,826
988
120
9
10
251,648
1
L
Baba Yaga
12,431
888
70
5
2
286,056
2
L
Kukulkan
11,786
842
161
12
0
267,573
0
W
Fenrir
12,577
898
16
1
2
289,152
3
W
Chaac
12,734
910
43
3
2
291,485
1
W
Hades
12,706
908
56
4
2
277,107
2
L
Kumbhakarna
11,631
831
7
1
1
262,882
4
L
Ullr
11,696
835
47
3
1
266,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role