Player Matchup

Cupid
Cupid
Brockchen5034
Cupid
Level 105
God Stats
122W - 134L
1,472 SR
Queue Stats
1,147W - 1,201L
1,481 Elo+
Party 2
Ymir
Ymir
Jochen26
Ymir
Level 15
God Stats
13W - 25L
1,425 SR
Queue Stats
13W - 26L
1,368 Elo+
Party 2
Janus
Janus
Killionaire1337
Janus
Level 127
God Stats
34W - 40L
1,531 SR
Queue Stats
783W - 757L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
RockensPl
Nu Wa
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
TH3STRICH
Loki
Level 80
God Stats
10W - 14L
1,466 SR
Queue Stats
203W - 223L
1,405 Elo+
Solo
Team Averages
Level 88
1,479 SR
1,448 Elo+

VS

Team Averages
Level 82
1,548 SR
1,436 Elo+
Ymir
Ymir
AlfredRektYou
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gsg_Elfer
Danzaburou
Level 77
God Stats
3W - 0L
1,368 SR
Queue Stats
93W - 103L
1,269 Elo+
Party 1
Arachne
Arachne
Smarf92
Arachne
Level 63
God Stats
12W - 11L
1,674 SR
Queue Stats
110W - 98L
1,549 Elo+
Solo
Chaac
Chaac
baxedakis69
Chaac
Level 45
God Stats
14W - 3L
1,500 SR
Queue Stats
170W - 192L
1,332 Elo+
Party 1
Merlin
Merlin
威猛的大悦哥
Merlin
Level 141
God Stats
5W - 3L
1,699 SR
Queue Stats
61W - 49L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,586
399
3,191
6,591
1,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
0 / 5 / 0
5,638
403
663
9,142
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 4 / 1
7,652
547
8,643
8,113
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
RockensPl
Nu Wa
13
3 / 7 / 2
7,471
534
6,883
9,134
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
2 / 2 / 1
7,352
525
2,703
6,951
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,844
560
4,929
8,918
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Gsg_Elfer
Danzaburou
12
5 / 1 / 4
7,835
560
6,730
6,547
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Smarf92
Arachne
14
6 / 0 / 3
8,145
582
4,398
10,442
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 3 / 0
8,639
617
8,372
11,309
11,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 3 / 2
8,372
598
4,638
7,322
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
21
21
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
0
3
1
0.17
W
Danzaburou
Gsg_Elfer
Danzaburou
5
1
4
7
L
Ymir
0
5
0
0
L
3
4
1
0.88
L
Nu Wa
RockensPl
Nu Wa
3
7
2
0.57
W
Arachne
Smarf92
Arachne
6
0
3
7.5
L
Loki
2
2
1
1.25
W
6
3
0
2
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,083
Damage
29,067
39,931
Taken
44,538
13,796
Mitigated
26,450
6,539
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,929
1,272
0
3,169
8,918
6,418
382
2,743
6,101
25,422
0
L
3,191
1,144
108
1,367
6,591
1,969
0
2,411
4,140
0
28,420
W
Danzaburou
Gsg_Elfer
Danzaburou
6,730
3,101
0
1,549
6,547
2,378
1,980
2,589
3,894
0
41,725
L
Ymir
663
69
0
755
9,142
4,160
0
2,181
6,961
14,070
0
L
8,643
290
0
500
8,113
2,688
0
3,376
4,382
53,314
0
L
Nu Wa
RockensPl
Nu Wa
6,883
1,722
0
867
9,134
2,745
38
975
7,866
37,115
0
W
Arachne
Smarf92
Arachne
4,398
3,519
660
4,458
10,442
3,607
390
3,409
6,939
0
34,718
L
Loki
2,703
748
0
2,942
6,951
2,234
0
197
6,716
0
38,418
W
8,372
1,242
0
4,049
11,309
11,772
1,167
3,166
7,903
0
48,054
W
4,638
129
0
1,840
7,322
2,275
681
3,766
3,512
56,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,699
Gold Earned
40,835
338
Minions Killed
388
0
Camps Cleared
0
1,167,996
Distance Traveled
1,233,357
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,844
560
40
3
0
233,750
1
L
Cupid
5,586
399
67
5
0
212,174
5
W
Danzaburou
7,835
560
72
5
0
242,539
3
L
Ymir
5,638
403
18
1
0
204,188
1
L
Janus
7,652
547
105
8
0
256,420
4
L
Nu Wa
7,471
534
74
5
0
198,813
3
W
Arachne
8,145
582
73
5
0
285,635
0
L
Loki
7,352
525
74
5
0
296,401
2
W
Chaac
8,639
617
91
7
0
231,483
1
W
Merlin
8,372
598
112
8
0
239,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role