Player Matchup

Skadi
Skadi
Cannawolf
Skadi
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
295W - 310L
1,509 Elo+
Solo
Janus
Janus
Crossrite
Janus
Level 145
God Stats
0W - 1L
1,193 SR
Queue Stats
43W - 37L
1,510 Elo+
Party 1
Hercules
Hercules
Rus1f1katoR
Hercules
Level 100
God Stats
11W - 18L
1,615 SR
Queue Stats
326W - 310L
1,575 Elo+
Party 2
Horus
Horus
TheLepricon
Horus
Level 137
God Stats
0W - 2L
1,285 SR
Queue Stats
176W - 167L
1,497 Elo+
Party 2
Geb
Geb
azurial
Geb
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,509 Elo+
Party 1
Team Averages
Level 134
1,419 SR
1,520 Elo+

VS

Team Averages
Level 128
1,521 SR
1,528 Elo+
Amaterasu
Amaterasu
ALPHA_FORCE-RED
Amaterasu
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
572W - 575L
1,491 Elo+
Solo
Tiamat
Tiamat
MRDA Cempa
Tiamat
Level 148
God Stats
5W - 6L
1,459 SR
Queue Stats
192W - 189L
1,552 Elo+
Party 3
Zeus
Zeus
MRDA Ounys CZ
Zeus
Level 135
God Stats
5W - 1L
1,620 SR
Queue Stats
207W - 211L
1,570 Elo+
Party 3
Xbalanque
Xbalanque
Youbze
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,511 Elo+
Solo
Terra
Terra
lordoffire912
Terra
Level 148
God Stats
6W - 8L
1,528 SR
Queue Stats
294W - 268L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cannawolf
Skadi
14
0 / 7 / 9
8,280
753
10,935
10,557
3,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Crossrite
Janus
16
2 / 9 / 8
9,114
829
17,214
11,034
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Rus1f1katoR
Hercules
16
8 / 4 / 4
9,825
893
11,667
20,962
16,410
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

12
2 / 7 / 6
7,786
708
5,502
15,660
21,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
12
0 / 8 / 10
7,510
683
6,959
18,694
18,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALPHA_FORCE-RED
Amaterasu
15
1 / 5 / 21
8,832
803
8,428
28,381
16,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
MRDA Cempa
Tiamat
16
7 / 3 / 17
9,994
909
10,854
9,458
7,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
11 / 1 / 18
10,822
984
23,832
9,338
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Youbze
Xbalanque
19
14 / 1 / 15
11,782
1,071
19,883
11,931
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 29
9,611
874
9,169
17,757
17,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
135
12
Kills
35
35
Deaths
12
37
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ALPHA_FORCE-RED
Amaterasu
1
5
21
2.3
L
Skadi
Cannawolf
Skadi
0
7
9
0.64
L
Janus
Crossrite
Janus
2
9
8
0.67
W
Tiamat
MRDA Cempa
Tiamat
7
3
17
5.17
W
11
1
18
20
L
Hercules
Rus1f1katoR
Hercules
8
4
4
2.5
L
2
7
6
0.71
W
Xbalanque
Youbze
Xbalanque
14
1
15
21.5
L
Geb
0
8
10
0.63
W
2
2
29
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
72,166
76,907
Taken
76,865
64,123
Mitigated
52,400
19,779
Healing
39,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ALPHA_FORCE-RED
Amaterasu
8,428
3,900
1,152
11,933
28,381
16,607
378
7,274
21,107
0
12,620
L
Skadi
Cannawolf
Skadi
10,935
4,896
400
476
10,557
3,894
0
3,638
6,919
0
23,861
L
Janus
Crossrite
Janus
17,214
1,223
0
233
11,034
3,552
0
6,496
4,538
38,507
0
W
Tiamat
MRDA Cempa
Tiamat
10,854
1,335
1,384
1,947
9,458
7,900
698
3,687
5,771
26,220
0
W
23,832
2,188
2,670
1,922
9,338
4,178
1,345
2,782
6,556
42,908
0
L
Hercules
Rus1f1katoR
Hercules
11,667
3,581
466
7,797
20,962
16,410
0
10,988
9,974
0
15,058
L
5,502
2,131
3,728
3,929
15,660
21,292
0
11,983
3,677
423
8,366
W
Xbalanque
Youbze
Xbalanque
19,883
3,341
2,972
2,126
11,931
5,906
1,865
4,389
7,542
0
37,734
L
Geb
6,959
564
1,188
1,562
18,694
18,975
0
10,750
7,944
11,684
0
W
9,169
1,490
8,286
5,481
17,757
17,809
154
6,396
11,361
16,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
51,041
110
Minions Killed
124
0
Camps Cleared
0
896,831
Distance Traveled
1,090,245
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,832
803
6
1
0
224,174
0
L
Skadi
8,280
753
31
3
0
161,435
0
L
Janus
9,114
829
64
6
0
178,187
0
W
Tiamat
9,994
909
33
3
0
206,393
1
W
Zeus
10,822
984
37
3
0
192,600
0
L
Hercules
9,825
893
7
1
0
203,115
6
L
Horus
7,786
708
6
1
0
156,346
2
W
Xbalanque
11,782
1,071
42
4
0
248,359
0
L
Geb
7,510
683
2
0
0
197,748
0
W
Terra
9,611
874
6
1
0
218,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role