Player Matchup

Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Migueltxo18
Artemis
Level 109
God Stats
3W - 8L
1,409 SR
Queue Stats
161W - 160L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Proph3t4
Ne Zha
Level 158
God Stats
18W - 16L
1,575 SR
Queue Stats
144W - 130L
1,471 Elo+
Solo
Hercules
Hercules
akmiguelito
Hercules
Level 40
God Stats
12W - 18L
1,569 SR
Queue Stats
134W - 159L
1,410 Elo+
Solo
Athena
Athena
ismarigo2002
Athena
Level 67
God Stats
27W - 24L
1,616 SR
Queue Stats
300W - 377L
1,458 Elo+
Party 1
Team Averages
Level 87
1,534 SR
1,455 Elo+

VS

Team Averages
Level 70
1,491 SR
1,449 Elo+
Tyr
Tyr
Eetea
Tyr
Level 117
God Stats
10W - 10L
1,500 SR
Queue Stats
663W - 627L
1,407 Elo+
Solo
Discordia
Discordia
R3mix009
Discordia
Level 68
God Stats
4W - 2L
1,513 SR
Queue Stats
24W - 22L
1,451 Elo+
Party 3
Ares
Ares
Rumpelis
Ares
Level 26
God Stats
14W - 6L
1,606 SR
Queue Stats
58W - 46L
1,452 Elo+
Party 2
Jing Wei
Jing Wei
ShadowKnightFTW
Jing Wei
Level 56
God Stats
3W - 3L
1,346 SR
Queue Stats
44W - 45L
1,457 Elo+
Party 2
Thanatos
Thanatos
miniR3mix
Thanatos
Level 81
God Stats
18W - 10L
1,490 SR
Queue Stats
99W - 81L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 5 / 2
7,177
399
2,872
8,835
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Migueltxo18
Artemis
14
2 / 4 / 1
8,117
451
10,190
14,460
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Proph3t4
Ne Zha
16
6 / 3 / 1
9,488
527
8,115
9,145
3,432
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
akmiguelito
Hercules
11
1 / 6 / 1
7,313
406
5,572
12,334
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
9
1 / 2 / 2
6,547
364
3,469
8,039
3,077
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Eetea
Tyr
16
2 / 2 / 6
9,934
552
8,324
15,450
14,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
R3mix009
Discordia
16
5 / 4 / 7
10,708
595
9,117
9,072
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
14
3 / 3 / 2
9,263
515
6,368
11,514
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
15
0 / 2 / 4
9,116
506
7,171
9,325
3,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
miniR3mix
Thanatos
17
9 / 2 / 2
10,874
604
5,677
11,896
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
12
Kills
19
20
Deaths
13
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
2
0.6
W
Tyr
Eetea
Tyr
2
2
6
2.5
L
Artemis
Migueltxo18
Artemis
2
4
1
0.63
L
Ne Zha
Proph3t4
Ne Zha
6
3
1
2.17
W
Discordia
R3mix009
Discordia
5
4
7
2.13
W
Ares
3
3
2
1.33
W
Jing Wei
0
2
4
1
L
Hercules
akmiguelito
Hercules
1
6
1
0.25
L
Athena
1
2
2
1
W
Thanatos
miniR3mix
Thanatos
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
36,657
52,813
Taken
57,257
22,107
Mitigated
35,184
16,300
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,872
875
0
1,869
8,835
2,878
0
3,053
5,582
0
26,866
W
Tyr
Eetea
Tyr
8,324
545
0
5,306
15,450
14,669
1,551
959
13,991
0
48,541
L
Artemis
Migueltxo18
Artemis
10,190
3,561
0
6,088
14,460
4,545
0
5,827
8,515
0
52,429
L
Ne Zha
Proph3t4
Ne Zha
8,115
400
0
2,219
9,145
3,432
0
2,815
6,042
0
45,315
W
Discordia
R3mix009
Discordia
9,117
821
0
1,604
9,072
2,805
2,093
0
9,072
57,324
0
W
Ares
6,368
464
0
3,351
11,514
9,896
1,396
1,388
10,126
16,887
0
W
Jing Wei
7,171
5,721
0
3,324
9,325
3,290
4,749
1,122
8,203
0
64,292
L
Hercules
akmiguelito
Hercules
5,572
1,465
0
3,939
12,334
8,175
0
1,121
11,099
0
30,439
L
Athena
3,469
1,230
293
1,892
8,039
3,077
56
1,949
6,090
15,329
0
W
Thanatos
miniR3mix
Thanatos
5,677
1,177
0
10,262
11,896
4,524
78
0
11,871
0
79,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
49,895
298
Minions Killed
489
0
Camps Cleared
0
1,314,247
Distance Traveled
1,637,246
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,177
399
58
3
0
234,230
4
W
Tyr
9,934
552
86
5
0
333,871
1
L
Artemis
8,117
451
77
4
0
284,969
2
L
Ne Zha
9,488
527
73
4
0
327,426
5
W
Discordia
10,708
595
122
7
0
283,714
3
W
Ares
9,263
515
18
1
0
329,527
10
W
Jing Wei
9,116
506
143
8
0
302,388
3
L
Hercules
7,313
406
63
4
0
234,621
4
L
Athena
6,547
364
27
2
0
233,001
0
W
Thanatos
10,874
604
120
7
0
387,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role