Player Matchup

Chaac
Chaac
ChaacDaKilla
Chaac
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 5L
1,500 Elo+
Solo
Ra
Ra
Konigsaura
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
PraiseGodForL2
Cernunnos
Level 109
God Stats
15W - 8L
1,795 SR
Queue Stats
208W - 160L
1,595 Elo+
Party 1
Hades
Hades
SnakierQuill81
Hades
Level 17
God Stats
13W - 11L
1,349 SR
Queue Stats
51W - 57L
1,325 Elo+
Solo
Bacchus
Bacchus
callous281spider
Bacchus
Level 14
God Stats
13W - 12L
1,547 SR
Queue Stats
38W - 41L
1,373 Elo+
Solo
Team Averages
Level 29
1,538 SR
1,458 Elo+

VS

Team Averages
Level 18
1,557 SR
1,384 Elo+
Fenrir
Fenrir
Eldragone_
Fenrir
Level 23
God Stats
21W - 20L
1,562 SR
Queue Stats
73W - 77L
1,432 Elo+
Solo
Olorun
Olorun
Frosteys23
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 106L
1,374 Elo+
Solo
Fafnir
Fafnir
TOXIC_POPSIC
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,362 Elo+
Solo
Bellona
Bellona
nesqk14
Bellona
Level 29
God Stats
21W - 19L
1,601 SR
Queue Stats
104W - 112L
1,259 Elo+
Solo
Apollo
Apollo
sylletsblm
Apollo
Level 16
God Stats
10W - 14L
1,625 SR
Queue Stats
73W - 97L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 9
9,506
634
9,049
12,469
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 5 / 6
8,124
542
7,096
6,559
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PraiseGodForL2
Cernunnos
17
10 / 1 / 2
10,636
709
10,275
8,063
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 5 / 7
7,639
509
6,161
9,891
3,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 0 / 11
7,872
525
4,383
6,985
5,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eldragone_
Fenrir
12
9 / 5 / 1
7,912
527
11,026
11,242
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Frosteys23
Olorun
9
0 / 6 / 4
5,815
388
4,067
8,584
2,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
7
0 / 6 / 2
5,392
359
1,872
12,872
6,732
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
nesqk14
Bellona
7
0 / 5 / 0
5,308
354
1,856
12,172
5,372
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
sylletsblm
Apollo
10
2 / 5 / 2
6,632
442
3,509
9,065
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
27
Kills
11
11
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
L
Fenrir
Eldragone_
Fenrir
9
5
1
1.9
L
Olorun
Frosteys23
Olorun
0
6
4
0.33
W
4
5
6
1.4
W
Cernunnos
PraiseGodForL2
Cernunnos
10
1
2
11
W
3
5
7
1.3
L
Fafnir
0
6
2
0.17
W
3
0
11
8.5
L
Bellona
nesqk14
Bellona
0
5
0
0
L
Apollo
sylletsblm
Apollo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
22,330
43,967
Taken
53,935
22,901
Mitigated
21,617
12,780
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,049
1,885
0
4,503
12,469
7,589
486
724
11,745
0
57,696
L
Fenrir
Eldragone_
Fenrir
11,026
2,277
0
2,580
11,242
3,877
0
4,743
6,423
0
28,344
L
Olorun
Frosteys23
Olorun
4,067
1,504
0
2,222
8,584
2,604
0
2,160
6,230
25,632
0
W
7,096
1,015
669
1,482
6,559
1,977
1,327
843
5,716
38,125
0
W
Cernunnos
PraiseGodForL2
Cernunnos
10,275
3,775
0
3,395
8,063
4,360
3,549
1,026
7,037
0
78,574
W
6,161
1,172
142
2,339
9,891
3,889
606
2,092
7,799
20,948
0
L
Fafnir
1,872
630
0
270
12,872
6,732
0
3,590
9,154
13,609
0
W
4,383
846
0
250
6,985
5,086
155
1,254
5,731
14,835
0
L
Bellona
nesqk14
Bellona
1,856
296
369
557
12,172
5,372
0
4,871
7,189
0
18,807
L
Apollo
sylletsblm
Apollo
3,509
1,466
0
808
9,065
3,032
0
1,616
7,299
0
28,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
31,059
393
Minions Killed
182
0
Camps Cleared
0
1,395,578
Distance Traveled
1,374,773
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,506
634
97
6
0
323,820
3
L
Fenrir
7,912
527
47
3
0
285,294
1
L
Olorun
5,815
388
26
2
0
260,651
0
W
Ra
8,124
542
83
6
0
257,987
0
W
Cernunnos
10,636
709
157
10
0
266,264
4
W
Hades
7,639
509
25
2
0
244,308
0
L
Fafnir
5,392
359
30
2
0
267,988
0
W
Bacchus
7,872
525
31
2
0
303,199
3
L
Bellona
5,308
354
27
2
0
282,483
0
L
Apollo
6,632
442
52
3
0
278,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role