Player Matchup

Anhur
Anhur
Diamond V
F1izzy
Anhur
Diamond V
Level 81
God Stats
2W - 0L
1,758 SR
Queue Stats
19W - 4L
2,363 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 81
1,758 SR
2,363 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 77
1,500 SR
1,500 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F1izzy
Anhur
13
3 / 1 / 0
7,227
1,032
5,552
5,446
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
SetChronosBakasuraPoseidonSkadi

VS

Bans
Ah Muzen CabNemesisKaliBellonaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 0
6,625
946
3,276
7,525
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
W
Anhur
F1izzy
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,552
Damage
3,276
5,446
Taken
7,525
1,627
Mitigated
1,994
1,805
Healing
2,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,276
1,915
0
2,122
7,525
1,994
0
92
7,433
0
36,850
W
Anhur
F1izzy
Anhur
5,552
2,702
0
1,805
5,446
1,627
156
24
5,422
0
41,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,227
Gold Earned
6,625
89
Minions Killed
75
0
Camps Cleared
0
118,740
Distance Traveled
129,986
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,625
946
75
11
0
129,986
1
W
Anhur
7,227
1,032
89
13
0
118,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role