Player Matchup

Kuzenbo
Kuzenbo
BallDontLie8505
Kuzenbo
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 112L
1,416 Elo+
Solo
Neith
Neith
LeftWolf
Neith
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,696 Elo+
Solo
Kumbhakarna
Kumbhakarna
ScoobyTuesday
Kumbhakarna
Level 18
God Stats
14W - 8L
1,510 SR
Queue Stats
505W - 504L
1,457 Elo+
Solo
Cthulhu
Cthulhu
ScrappyOw1
Cthulhu
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
393W - 388L
1,502 Elo+
Solo
Susano
Susano
Sonsofscot2017
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,502 SR
1,514 Elo+

VS

Team Averages
Level 101
1,574 SR
1,603 Elo+
Chronos
Chronos
BabeeYodaa
Chronos
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
JustFakies
Cthulhu
Level 127
God Stats
3W - 0L
1,729 SR
Queue Stats
42W - 24L
1,636 Elo+
Party 1
Raijin
Raijin
Lanu del rey
Raijin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,314 Elo+
Party 1
Athena
Athena
LtThickyNicky
Athena
Level 123
God Stats
1W - 0L
1,640 SR
Queue Stats
22W - 14L
1,672 Elo+
Party 1
Sol
Sol
T2P Delta
Sol
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
8,899
809
9,889
14,406
22,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
LeftWolf
Neith
15
3 / 2 / 2
8,120
738
10,804
7,606
3,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ScoobyTuesday
Kumbhakarna
13
1 / 6 / 7
7,714
701
5,964
15,445
14,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
ScrappyOw1
Cthulhu
17
6 / 2 / 6
9,313
847
19,651
9,001
9,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 3
6,319
574
2,002
8,678
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BabeeYodaa
Chronos
15
6 / 4 / 7
8,977
816
10,768
9,755
4,318
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JustFakies
Cthulhu
16
3 / 2 / 17
9,206
837
9,417
11,379
10,007
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
15
7 / 3 / 10
9,198
836
11,516
9,327
3,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 1 / 12
9,571
870
7,189
11,675
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 4 / 16
7,595
690
7,016
11,040
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
14
Kills
22
22
Deaths
14
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chronos
BabeeYodaa
Chronos
6
4
7
2.38
L
4
4
6
1.75
W
Cthulhu
JustFakies
Cthulhu
3
2
17
5.75
W
Raijin
7
3
10
4
L
Neith
LeftWolf
Neith
3
2
2
2
W
6
1
12
12
L
Kumbhakarna
ScoobyTuesday
Kumbhakarna
1
6
7
0.75
L
Cthulhu
ScrappyOw1
Cthulhu
6
2
6
4.5
L
0
8
3
0.19
W
0
4
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,310
Damage
45,906
55,136
Taken
53,176
53,389
Mitigated
33,250
16,107
Healing
22,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BabeeYodaa
Chronos
10,768
6,264
1,273
1,472
9,755
4,318
0
7,127
2,628
20,008
0
L
9,889
3,275
819
2,958
14,406
22,037
0
11,101
3,305
13,364
0
W
Cthulhu
JustFakies
Cthulhu
9,417
809
3,224
3,590
11,379
10,007
0
6,032
5,347
28,350
0
W
Raijin
11,516
1,711
2,422
2,715
9,327
3,953
470
7,008
2,319
23,937
0
L
Neith
LeftWolf
Neith
10,804
1,865
1,800
3,012
7,606
3,743
280
6,490
1,116
0
19,748
W
7,189
1,437
195
2,520
11,675
10,837
264
8,044
3,631
11,008
0
L
Kumbhakarna
ScoobyTuesday
Kumbhakarna
5,964
819
1,058
1,644
15,445
14,246
0
13,483
1,962
13,832
0
L
Cthulhu
ScrappyOw1
Cthulhu
19,651
21
3,385
1,049
9,001
9,361
0
7,636
1,365
40,942
0
L
2,002
255
334
48
8,678
4,002
27
7,196
1,482
0
4,448
W
7,016
1,846
855
4,295
11,040
4,135
1,106
7,293
3,747
13,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
44,547
91
Minions Killed
112
0
Camps Cleared
0
979,970
Distance Traveled
1,007,999
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,977
816
31
3
0
185,043
0
L
Kuzenbo
8,899
809
8
1
0
202,507
0
W
Cthulhu
9,206
837
41
4
0
200,446
2
W
Raijin
9,198
836
21
2
0
190,368
0
L
Neith
8,120
738
28
3
0
212,885
4
W
Athena
9,571
870
6
1
0
226,207
0
L
Kumbhakarna
7,714
701
6
1
0
193,423
0
L
Cthulhu
9,313
847
47
4
0
200,474
2
L
Susano
6,319
574
2
0
0
170,681
5
W
Sol
7,595
690
13
1
0
205,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role